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ActionGunSystem.cs
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make dragons breathe fire (#26746)
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2024-05-07 17:25:41 -07:00 |
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BatteryWeaponFireModesSystem.cs
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Decouple interactions from hands, cleanup old events, add new fears (#28393)
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2024-05-31 13:26:19 -07:00 |
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RechargeBasicEntityAmmoSystem.cs
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Hivelord mob (#31322)
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2024-09-11 09:52:27 -04:00 |
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RechargeCycleAmmoSystem.cs
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Decouple interactions from hands, cleanup old events, add new fears (#28393)
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2024-05-31 13:26:19 -07:00 |
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SharedFlyBySoundSystem.cs
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Gun auto state handlers (#15186)
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2023-04-13 18:08:56 -07:00 |
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SharedGunSystem.AutoFire.cs
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Star Wars 14: Shuttle weapon update (#23644)
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2024-01-21 19:58:40 +11:00 |
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SharedGunSystem.Ballistic.cs
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Add access to gun components (#30688)
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2024-08-09 17:39:27 +10:00 |
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SharedGunSystem.BasicEntity.cs
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Grappling fixes (#23709)
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2024-01-08 12:15:46 +11:00 |
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SharedGunSystem.Battery.cs
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Remove Ammo component references (#19537)
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2023-08-31 14:33:28 -07:00 |
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SharedGunSystem.Cartridges.cs
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Gun auto state handlers (#15186)
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2023-04-13 18:08:56 -07:00 |
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SharedGunSystem.ChamberMagazine.cs
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Replace DetachParentToNull() with DetachEntity() (#29992)
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2024-07-13 20:59:33 +10:00 |
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SharedGunSystem.Clothing.cs
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replace all uses of TryGetContainingContainer with non-obsolete overload (#30583)
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2024-08-04 15:38:53 +10:00 |
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SharedGunSystem.Container.cs
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Content ecs containers (#22484)
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2023-12-28 01:30:03 -04:00 |
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SharedGunSystem.Interactions.cs
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Fix gun cooldown timespan overflow exception (#28136)
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2024-05-19 16:07:45 -06:00 |
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SharedGunSystem.Magazine.cs
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Fix magazine sprites after Auto Eject (#28859)
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2024-06-12 22:23:15 -04:00 |
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SharedGunSystem.Revolver.cs
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Revolver fixes for caseless ammo and wielding (#30117)
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2024-08-02 15:43:11 +10:00 |
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SharedGunSystem.Solution.cs
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Remove Ammo component references (#19537)
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2023-08-31 14:33:28 -07:00 |
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SharedGunSystem.cs
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Fix muzzle flash tracking (#30163)
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2024-07-21 02:09:16 -04:00 |
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UseDelayOnShootSystem.cs
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UseDelay + ItemCooldown merge (#22502)
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2024-01-03 21:33:09 -04:00 |