Delta-v/Content.Shared/Gravity/SharedGravitySystem.cs

20 lines
524 B
C#

using Robust.Shared.GameObjects;
namespace Content.Shared.Gravity
{
public abstract class SharedGravitySystem : EntitySystem
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<GridInitializedEvent>(HandleGridInitialize);
}
private void HandleGridInitialize(GridInitializedEvent ev)
{
var gridEnt = EntityManager.GetEntity(ev.EntityUid);
gridEnt.EnsureComponent<GravityComponent>();
}
}
}