* added plastitanium walls and windows * Added DM01 Entryway to pool of deathmatch arenas * replaced non-occluding walls with occluding ones * added more details and fluff to empty rooms and hallways; added floor drains around the map * Fixed failing integration test * fixed YML syntax error causing test failures. What kind of retard thought that using whitespace as structural syntax is a good idea? * minor map changes --------- Co-authored-by: Unisol <pavelyakushevich@gmail.com> |
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|---|---|---|
| .. | ||
| Pair | ||
| Tests | ||
| AssemblyInfo.cs | ||
| Content.IntegrationTests.csproj | ||
| DummyParallaxManager.cs | ||
| GlobalUsings.cs | ||
| PoolManager.Cvars.cs | ||
| PoolManager.Prototypes.cs | ||
| PoolManager.cs | ||
| PoolManagerTestEventHandler.cs | ||
| PoolSettings.cs | ||
| PoolTestLogHandler.cs | ||
| TestPrototypesAttribute.cs | ||