Delta-v/Content.IntegrationTests
Unisol 021ad0f8e0
New deathmatch map: DM01 Entryway (#31533)
* added plastitanium walls and windows

* Added DM01 Entryway to pool of deathmatch arenas

* replaced non-occluding walls with occluding ones

* added more details and fluff to empty rooms and hallways; added floor drains around the map

* Fixed failing integration test

* fixed YML syntax error causing test failures. What kind of retard thought that using whitespace as structural syntax is a good idea?

* minor map changes

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Co-authored-by: Unisol <pavelyakushevich@gmail.com>
2025-04-13 18:21:53 -07:00
..
Pair Remove unnecessary prototype reloading in integration tests (#35199) 2025-02-18 23:48:41 +11:00
Tests New deathmatch map: DM01 Entryway (#31533) 2025-04-13 18:21:53 -07:00
AssemblyInfo.cs Test parallelization stuff. (#31650) 2024-09-01 03:28:30 +02:00
Content.IntegrationTests.csproj Switch project files to C# 12. (#25487) 2024-02-23 15:02:59 +11:00
DummyParallaxManager.cs Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
GlobalUsings.cs Fix content.integration tests warnings (#17817) 2023-07-06 14:54:25 +10:00
PoolManager.Cvars.cs Mob collisions (#34580) 2025-04-05 00:33:52 +11:00
PoolManager.Prototypes.cs Update component query benchmarks (#27967) 2024-05-19 11:55:10 +10:00
PoolManager.cs Test parallelization stuff. (#31650) 2024-09-01 03:28:30 +02:00
PoolManagerTestEventHandler.cs Test parallelization stuff. (#31650) 2024-09-01 03:28:30 +02:00
PoolSettings.cs Add random seed options to tests (#30735) 2024-08-09 15:25:43 +10:00
PoolTestLogHandler.cs Add some tests and fix some miscellaneous bugs (#22836) 2023-12-28 10:05:20 +11:00
TestPrototypesAttribute.cs Fix test prototypes fields being marked as unused (#20853) 2023-10-09 00:19:32 -07:00