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Arcade
You can move the block game window now.
2020-10-10 01:07:59 +02:00
Atmos
Atmos debug helpers ( #2108 )
2020-09-21 01:13:17 +02:00
Chat
Headsets ( #2023 )
2020-10-07 05:02:12 -07:00
Command
Communications Console & Medical Scanner now close when too far away ( #2175 )
2020-10-06 10:16:42 +02:00
Commands
Make the mapping command take the next available map id if one isn't given ( #1998 )
2020-09-10 00:12:39 +02:00
Construction
The construction system can now prevent recipes from being rotated.
2020-10-12 14:22:31 +02:00
GameObjects
Add client pulling prediction ( #2041 )
2020-10-16 20:35:09 +02:00
GameTicking
Disable job buttons when they aren't available or late join is disallowed ( #2251 )
2020-10-16 11:22:58 +02:00
GlobalVerbs
Debug verbs aren't blocked by containers anymore.
2020-08-15 20:42:39 +02:00
Graphics /Overlays
Replace pragma warning 649 disable/restore with default!
2020-08-24 14:10:28 +02:00
Input
Nanotrasen Block Game is here ( #2131 )
2020-09-26 15:25:22 +02:00
Instruments
Typo, redundant string interpolation, namespaces and imports cleanup ( #2068 )
2020-09-13 14:23:52 +02:00
Interfaces
Disable job buttons when they aren't available or late join is disallowed ( #2251 )
2020-10-16 11:22:58 +02:00
Jobs
Fix namespaces and optimize imports ( #1651 )
2020-08-13 14:40:27 +02:00
Parallax
Replace pragma warning 649 disable/restore with default!
2020-08-24 14:10:28 +02:00
Research
Removed LocalizationManager dependencies ( #2059 )
2020-09-16 23:55:50 +02:00
Sandbox
Improve "give AA ID".
2020-09-29 16:05:29 +02:00
State
Add IResettingEntitySystem for entity systems that do resetting cleanup ( #2257 )
2020-10-14 22:45:53 +02:00
StationEvents
Refactors radiation ( #2009 )
2020-09-21 01:49:40 +02:00
UserInterface
Disable job buttons when they aren't available or late join is disallowed ( #2251 )
2020-10-16 11:22:58 +02:00
Utility
Add InRangeUnoccluded extension methods ( #2224 )
2020-10-11 13:13:45 +02:00
VendingMachines
Readds Iconcomponent ( #2142 )
2020-09-28 20:53:47 +02:00
AssemblyInfo.cs
Visualize melee weapon cooldowns in HUD.
2019-11-12 01:43:11 +01:00
ClickMapManager.cs
Fix exceptions when hovering over an item with a broken texture.
2020-10-09 20:46:21 +02:00
ClientContentIoC.cs
Admin Menu ( #1648 )
2020-08-25 17:18:32 +02:00
ClientModuleTestingCallbacks.cs
Improve integration testing
2019-06-29 01:58:16 +02:00
ClientNotifyManager.cs
Replace every usage of GridCoordinates with EntityCoordinates ( #2021 )
2020-09-06 16:11:53 +02:00
ClientPreferencesManager.cs
Re-organize in-memory character profile storage.
2020-10-06 15:13:16 +02:00
Content.Client.csproj
Rework options menu.
2020-09-07 12:23:28 +02:00
EntryPoint.cs
Change all of body system to use entities and components ( #2074 )
2020-10-10 15:25:13 +02:00
EscapeMenuOwner.cs
Removed LocalizationManager dependencies ( #2059 )
2020-09-16 23:55:50 +02:00
IgnoredComponents.cs
Add client pulling prediction ( #2041 )
2020-10-16 20:35:09 +02:00
Program.cs
Content.{Client,Server} are now Exes that can be ran.
2020-01-22 20:17:32 +01:00
ScreenshotHook.cs
Fix screenshots crashing due to bad FileAccess
2020-09-01 23:53:49 +02:00
StaticIoC.cs
Item status!
2020-01-09 00:28:04 +01:00
UILinks.cs
Credits
2020-06-14 15:15:15 +02:00
app.config
Updates submodule ( #56 )
2018-04-12 23:56:43 +02:00