| .. |
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AME
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Remove some obsolete AppearanceComponent method usages (#13726)
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2023-02-02 12:34:53 -04:00 |
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Access
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ID Console can no longer grant access the privileged ID doesn't have. (read: AA nerf) (#14699)
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2023-05-05 23:56:54 +10:00 |
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Actions
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Misc state-handling changes (#16444)
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2023-05-15 12:22:17 +10:00 |
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Administration
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Probably fix playglobalsound completion (#16297)
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2023-05-13 11:54:02 -04:00 |
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AirlockPainter
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Remove server and shared sprite component (#15917)
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2023-04-30 16:09:52 +10:00 |
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AlertLevel
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Alert display lights now properly react to power changes. (#14839)
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2023-03-24 20:10:48 -07:00 |
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Alerts
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Hud refactor (#7202)
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2022-10-12 10:16:23 +02:00 |
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Animations
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Remove ISpriteComponent (#13458)
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2023-01-15 13:38:53 +11:00 |
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Anomaly
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Update AnomGen UI (#14872)
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2023-04-29 15:53:56 +10:00 |
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Arcade
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BUI changes required for Engine PR (#10608)
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2022-08-21 03:38:30 +10:00 |
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Atmos
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Remove diseases (#15684)
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2023-05-07 17:50:37 +10:00 |
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Audio
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Fix bug where space music would play even when on station (#16260)
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2023-05-13 08:07:04 +10:00 |
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BarSign
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Remove some obsolete AppearanceComponent method usages (#13726)
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2023-02-02 12:34:53 -04:00 |
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Beam
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Beam Component and Lightning Component (#10196)
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2022-09-16 01:49:01 +10:00 |
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Bed
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Remove some obsolete AppearanceComponent method usages (#13726)
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2023-02-02 12:34:53 -04:00 |
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Body/Systems
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Delete more body code (#15259)
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2023-04-10 23:28:10 -07:00 |
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Botany
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Make potency visuals 1x scaling by default (#16324)
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2023-05-11 21:15:21 +10:00 |
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Buckle
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Fix dead mob sprites rotating on death (#16317)
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2023-05-11 21:20:41 +10:00 |
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Cabinet
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predict itemcabinet (#14045)
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2023-02-12 02:35:05 +00:00 |
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Camera
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Re-implement recoil (#9406)
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2022-07-14 22:01:25 +10:00 |
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CardboardBox
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Cardboard Box and Stealth Components (#11569)
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2022-10-10 09:17:53 +11:00 |
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Cargo
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Cargo shuttle changes (#14363)
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2023-03-23 16:10:49 +11:00 |
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CartridgeLoader
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remove a bunch of instances of component reference (#13164)
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2022-12-24 15:55:31 +11:00 |
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Changelog
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Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566)
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2023-04-20 20:16:01 +10:00 |
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CharacterAppearance
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Humanoid appearance refactor (#10882)
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2022-09-22 17:19:00 -05:00 |
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CharacterInfo
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Remove ISpriteComponent (#13458)
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2023-01-15 13:38:53 +11:00 |
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Charges/Systems
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emag refactor (#15181)
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2023-04-18 22:46:00 -07:00 |
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Chat
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Update radio prefix parsing (#13777)
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2023-02-19 04:27:56 +11:00 |
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Chemistry
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Make Reactions conserve thermal energy (#16190)
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2023-05-13 13:10:32 +10:00 |
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Clickable
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Try fix click sorting & other misc changes. (#15686)
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2023-04-23 17:44:27 +10:00 |
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Cloning/UI
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Ensure EUIs close themselves (#15860)
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2023-04-29 13:16:24 +10:00 |
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CloningConsole/UI
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Fix warnings and code cleanup/fixes (#13570)
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2023-01-19 13:56:45 +11:00 |
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Clothing
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Remove server and shared sprite component (#15917)
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2023-04-30 16:09:52 +10:00 |
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CombatMode
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Reducing the size of new combat mode indicators (#16170)
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2023-05-06 12:07:54 -04:00 |
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Commands
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Fix zoom command for aghost (#15687)
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2023-04-23 18:28:51 +10:00 |
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Communications/UI
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Multiline edit everywhere (#15216)
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2023-04-14 12:57:47 -07:00 |
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Computer
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Fix warnings and code cleanup/fixes (#13570)
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2023-01-19 13:56:45 +11:00 |
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Configurable/UI
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remove a bunch of instances of component reference (#13164)
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2022-12-24 15:55:31 +11:00 |
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Construction
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Add interaction tests (#15251)
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2023-04-14 12:41:25 -07:00 |
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ContextMenu/UI
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Remove combat mode component reference (#15206)
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2023-04-08 13:16:48 -07:00 |
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Cooldown
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Hud refactor (#7202)
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2022-10-12 10:16:23 +02:00 |
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Crayon
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BUI changes required for Engine PR (#10608)
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2022-08-21 03:38:30 +10:00 |
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Credits
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Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566)
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2023-04-20 20:16:01 +10:00 |
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CrewManifest
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Ensure EUIs close themselves (#15860)
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2023-04-29 13:16:24 +10:00 |
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Cuffs
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More DoAfter Changes (#14609)
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2023-04-02 21:13:48 -04:00 |
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Damage
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Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566)
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2023-04-20 20:16:01 +10:00 |
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DamageState
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Fix some damagestatevisuals (#15674)
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2023-04-23 14:29:56 +10:00 |
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Decals
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Made ColorSelectorSliders use SpinBox instead of FloatSpinBox (#13702)
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2023-03-06 10:07:49 -08:00 |
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Dice
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Dice tweaks (#13514)
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2023-01-21 10:51:26 +11:00 |
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Disposal
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Convert DisposalUnitVisualizer to VisualizerSystem (#13637)
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2023-02-03 18:26:50 -04:00 |
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DoAfter
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Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566)
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2023-04-20 20:16:01 +10:00 |
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Doors
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Fix firelock lights for hot / pressurized rooms (#15892)
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2023-05-06 15:54:36 +10:00 |
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DragDrop
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ECS dragdrop (#12973)
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2023-02-13 13:29:34 +00:00 |
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Dragon
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Carp wave spawner and dragons as an actual event (#10254)
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2022-08-08 10:18:14 +10:00 |
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Drugs
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Fix overlay bugs (#11406)
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2022-09-19 16:49:02 -07:00 |
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Drunk
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Fix overlay bugs (#11406)
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2022-09-19 16:49:02 -07:00 |
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Effects
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Melee refactor (#10897)
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2022-09-29 15:51:59 +10:00 |
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Electrocution
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Electrocution. (#4958)
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2021-10-25 16:21:56 +02:00 |
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Emp
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Revert "Revert "Emp more effects" (#16159)" (#16165)
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2023-05-06 11:26:04 -04:00 |
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Ensnaring
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Remove some obsolete AppearanceComponent method usages (#13726)
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2023-02-02 12:34:53 -04:00 |
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Entry
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Move StylesheetManager initialization to `PostInit()` (#16352)
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2023-05-13 00:02:25 +10:00 |
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Eui
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Fix Client EuiManager (#10898)
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2022-08-27 22:17:30 -07:00 |
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Examine
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Set SpriteView sizes in various controls. (#15935)
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2023-04-30 16:46:45 +10:00 |
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Explosion
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Remove explosion visuals component references (#15264)
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2023-04-19 20:09:22 +10:00 |
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Extinguisher
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Make FireExtinguisher shared (#11666)
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2022-10-03 18:06:19 -07:00 |
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Eye
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Make blurry vision darken the screen (#15926)
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2023-04-30 11:44:01 +10:00 |
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Fax
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Add fax admin panel (#15215)
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2023-04-16 23:20:57 -07:00 |
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Flash
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more component ref removal + combining server/client comps (#13178)
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2022-12-25 05:28:21 +01:00 |
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FlavorText
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Flavor text (#8070)
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2022-05-13 15:58:45 -07:00 |
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Fluids
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Puddle fixes (#15820)
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2023-04-26 21:29:31 +10:00 |
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Foldable
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Fix foldable-pickup interactions. (#6057)
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2022-01-07 17:09:42 +11:00 |
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Forensics
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DNA basics (#14724)
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2023-03-30 22:49:25 -06:00 |
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GPS
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Remove IItemStatus (#11055)
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2022-09-10 23:53:17 -07:00 |
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GameTicking/Managers
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Remove lobby preload (#15670)
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2023-04-23 13:14:25 +10:00 |
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Gameplay
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Try fix click sorting & other misc changes. (#15686)
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2023-04-23 17:44:27 +10:00 |
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Ghost
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Defibrillator (#15922)
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2023-05-03 10:10:19 +10:00 |
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GhostKick
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Kick mines (real) (#8056)
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2022-05-18 14:07:35 +10:00 |
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Gravity
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Resolves GravityGeneratorVisualizer is Obsolete (#13885)
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2023-03-31 16:04:53 +11:00 |
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Guidebook
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Make guidebook start with some entries collapsed (#16181)
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2023-05-07 13:12:29 +10:00 |
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Hands
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Don't draw handitem offscreen (#16193)
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2023-05-07 13:37:05 +10:00 |
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HealthAnalyzer/UI
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Remove diseases (#15684)
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2023-05-07 17:50:37 +10:00 |
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HealthOverlay
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Mobstate Refactor (#13389)
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2023-01-13 16:57:10 -08:00 |
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HotPotato
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Add hot potato (#14204)
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2023-04-22 21:40:36 +10:00 |
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Humanoid
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Adds validation bool for setting humanoid skin color (#15360)
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2023-04-23 19:16:59 +10:00 |
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IconSmoothing
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Misc state-handling changes (#16444)
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2023-05-15 12:22:17 +10:00 |
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IdentityManagement
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Fix a bunch of warnings (#11965)
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2022-10-16 08:44:23 -07:00 |
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Implants
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Implanters and Subdermal Implants (#11840)
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2022-11-20 17:49:37 +11:00 |
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Info
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Rename "Server Info" to ServerInfo (#15436)
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2023-04-16 10:55:59 +10:00 |
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Input
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Add looc and emote focus binds (#15588)
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2023-04-29 16:15:42 +10:00 |
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Instruments
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Don't spawn midi timer for inactive instruments (#14300)
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2023-03-24 13:47:38 +11:00 |
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Interactable
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Prevent content from overriding sprite shader (#9036)
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2022-07-14 19:28:51 -07:00 |
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Inventory
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Remove inventory component references (#15249)
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2023-04-12 10:20:47 +10:00 |
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IoC
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Equipment verbs & admin inventory access. (#14315)
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2023-03-06 04:12:08 +11:00 |
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Items
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Remove server and shared sprite component (#15917)
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2023-04-30 16:09:52 +10:00 |
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Jittering
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Remove ISpriteComponent (#13458)
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2023-01-15 13:38:53 +11:00 |
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Kitchen
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Remove kitchen spike component references (#15221)
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2023-04-09 09:53:29 +10:00 |
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Kudzu
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Fix edgespreaderprototype linter (#15265)
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2023-04-10 17:54:50 +10:00 |
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Labels/UI
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BUI changes required for Engine PR (#10608)
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2022-08-21 03:38:30 +10:00 |
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LateJoin
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Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566)
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2023-04-20 20:16:01 +10:00 |
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Lathe
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Remove some obsolete AppearanceComponent method usages (#13726)
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2023-02-02 12:34:53 -04:00 |
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Launcher
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Don't clip ban reason text (#12925)
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2022-12-07 20:05:18 -06:00 |
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Light
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Avoid RGB controller error spam (#16440)
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2023-05-14 16:18:14 -04:00 |
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Lightning/Components
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Beam Component and Lightning Component (#10196)
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2022-09-16 01:49:01 +10:00 |
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Lobby
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Fix missing dependencies, which caused exception setting up UI (#16387)
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2023-05-13 11:30:39 -04:00 |
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MachineLinking/UI
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[Entity] Brig Timers (#15285)
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2023-04-19 01:47:01 -06:00 |
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MagicMirror
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Humanoid appearance refactor (#10882)
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2022-09-22 17:19:00 -05:00 |
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MainMenu
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Hud refactor (#7202)
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2022-10-12 10:16:23 +02:00 |
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Mapping
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Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566)
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2023-04-20 20:16:01 +10:00 |
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Maps
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Replace GridEntityId with Owner (#12743)
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2022-12-12 14:59:02 +11:00 |
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Markers
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Proto-kinetic crusher (#16277)
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2023-05-14 13:15:18 +10:00 |
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Materials
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Convert materials to use PhysicalComposition (#15414)
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2023-04-29 14:53:41 +10:00 |
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Mech
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H.O.N.K. mech (#14670)
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2023-05-05 23:21:13 +10:00 |
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Medical
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Remove diseases (#15684)
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2023-05-07 17:50:37 +10:00 |
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MedicalScanner
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Resolves MedicalScannerVisualizer is Obsolete (#13893)
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2023-03-26 15:26:00 -04:00 |
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Message
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Revert Rich text (#5848)
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2021-12-20 12:42:42 +01:00 |
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Mining
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Ore veins (#14011)
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2023-02-12 12:40:57 +00:00 |
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Morgue/Visualizers
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cleaning up more stuff with crematoriums and morgues (#11384)
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2022-09-19 16:59:04 -07:00 |
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Movement/Systems
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Fix ghost FOV toggling (#15751)
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2023-04-25 11:11:42 +10:00 |
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NPC
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NPC utility queries (#15843)
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2023-05-01 14:57:11 -04:00 |
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NetworkConfigurator
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Device Linking and better linking ui (#13645)
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2023-05-07 16:07:24 +10:00 |
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NodeContainer
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Replace GridEntityId with Owner (#12743)
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2022-12-12 14:59:02 +11:00 |
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Nuke
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BUI changes required for Engine PR (#10608)
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2022-08-21 03:38:30 +10:00 |
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Nutrition/EntitySystems
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Hunger ECS (#14939)
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2023-04-03 12:42:30 +10:00 |
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Options/UI
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New indicators for combat mode (#15427)
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2023-05-06 15:06:42 +10:00 |
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Orbit
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Remove ISpriteComponent (#13458)
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2023-01-15 13:38:53 +11:00 |
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Outline
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Make clickmap lookups use the sprite tree (#13275)
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2023-01-05 16:29:27 +11:00 |
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PAI
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Seal/abstract/virtual everything (#6739)
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2022-02-16 18:23:23 +11:00 |
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PDA
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add lock uplink button (#15994)
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2023-05-02 17:53:10 +10:00 |
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Paper
|
Enhance paperwork UI (#16006)
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2023-05-06 17:35:22 +10:00 |
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Parallax
|
autogen parallax state (#15384)
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2023-04-22 22:02:23 +10:00 |
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ParticleAccelerator
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Replace `SpriteStateChange` construction action with `AppearanceChange` (#15914)
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2023-04-30 07:04:31 +10:00 |
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Physics/Controllers
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Try fix collision mispredicts (#16298)
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2023-05-13 00:02:50 +10:00 |
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Pinpointer
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Fix pinpointer flicker (#15452)
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2023-05-07 18:20:43 +10:00 |
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Placement/Modes
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Seal/abstract/virtual everything (#6739)
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2022-02-16 18:23:23 +11:00 |
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Players/PlayTimeTracking
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Play time tracking: Job timers 3: more titles: when the (#9978)
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2022-08-07 16:00:42 +10:00 |
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PneumaticCannon
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Gunify pneumatic cannon (#13296)
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2023-01-16 08:56:09 -08:00 |
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Pointing
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Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566)
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2023-04-20 20:16:01 +10:00 |
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Popups
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Fix filter popup prediction spam (#16274)
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2023-05-10 10:00:58 +10:00 |
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Power
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Resolves ApcVisualizer is Obsolete (#13898)
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2023-05-07 22:17:29 -04:00 |
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PowerCell
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Resolves PowerChargerVisualizer is Obsolete (#13901)
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2023-04-29 14:34:48 +10:00 |
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Preferences
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Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566)
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2023-04-20 20:16:01 +10:00 |
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Projectiles
|
Proto-kinetic crusher (#16277)
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2023-05-14 13:15:18 +10:00 |
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Pulling
|
Revert "ctrl-rclick tweaks" (#7171)
|
2022-03-18 15:40:02 +11:00 |
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Radiation
|
Geiger counter (#12082)
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2022-12-06 17:56:52 -08:00 |
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Radio/EntitySystems
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Update radio prefix parsing (#13777)
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2023-02-19 04:27:56 +11:00 |
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Research
|
clean up infinite researchsystem shitcode (#13136)
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2022-12-25 15:22:23 -06:00 |
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Resources
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Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566)
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2023-04-20 20:16:01 +10:00 |
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Revenant
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Remove some obsolete AppearanceComponent method usages (#13726)
|
2023-02-02 12:34:53 -04:00 |
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Rotation
|
Fix dead mob sprites rotating on death (#16317)
|
2023-05-11 21:20:41 +10:00 |
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RoundEnd
|
Set SpriteView sizes in various controls. (#15935)
|
2023-04-30 16:46:45 +10:00 |
|
Salvage
|
Expeditions QOL (#15599)
|
2023-04-21 15:05:50 +10:00 |
|
Sandbox
|
Fix ghost FOV toggling (#15751)
|
2023-04-25 11:11:42 +10:00 |
|
Screenshot
|
Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566)
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2023-04-20 20:16:01 +10:00 |
|
Shuttles
|
Prevent early salvage FTL (#16409)
|
2023-05-14 07:37:58 -04:00 |
|
Singularity
|
Changes the SingularitySystem to use generic visualizers (#15057)
|
2023-04-03 05:46:46 +10:00 |
|
Smoking
|
Converted BurnState Visualizer (#15661)
|
2023-04-29 19:09:11 +10:00 |
|
Sound
|
`EmitSound` prediction (#13282)
|
2023-01-05 05:56:35 +11:00 |
|
Spawners
|
Jetpacks (#9023)
|
2022-06-24 17:44:30 +10:00 |
|
Speech/EntitySystems
|
Ratvarian Language and CogChamp (#15639)
|
2023-04-29 18:34:19 +10:00 |
|
Sprite
|
Water gun cargo crate (#16172)
|
2023-05-07 13:14:54 +10:00 |
|
Stack
|
Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566)
|
2023-04-20 20:16:01 +10:00 |
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Station
|
Adds even more smites and a bunch of tools. (#9825)
|
2022-07-21 17:30:00 -05:00 |
|
StationRecords
|
Fingerprints filter for records station computer (#15017)
|
2023-04-12 07:27:13 -07:00 |
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Stealth
|
Fix SpawnAndDirtyAllEntities test (#15771)
|
2023-04-25 19:27:57 +10:00 |
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Sticky/Visualizers
|
Remove some obsolete AppearanceComponent method usages (#13726)
|
2023-02-02 12:34:53 -04:00 |
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Storage
|
Rollerbed / foldable strap fixes. (#16106)
|
2023-05-05 17:27:15 +10:00 |
|
Store/Ui
|
uplink locking/unlocking, minor pda refactor (#15842)
|
2023-05-01 16:30:08 +10:00 |
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Strip
|
ECS dragdrop (#12973)
|
2023-02-13 13:29:34 +00:00 |
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Stunnable
|
Refactors stunnable to be ECS. (#4819)
|
2021-10-10 12:47:26 +02:00 |
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Stylesheets
|
Station maps (#13027)
|
2023-04-13 16:21:24 +10:00 |
|
SubFloor
|
TRay fixes (#15030)
|
2023-04-01 12:53:25 +11:00 |
|
SurveillanceCamera
|
Fix warnings and code cleanup/fixes (#13570)
|
2023-01-19 13:56:45 +11:00 |
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Tabletop
|
Move TabletopItemVisualizerSystem into TabletopSystem (#13921)
|
2023-02-05 13:02:49 -07:00 |
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Targeting/UI
|
Fix warnings and code cleanup/fixes (#13570)
|
2023-01-19 13:56:45 +11:00 |
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Teleportation
|
Add teleporter logs (#13375)
|
2023-02-17 01:27:43 +01:00 |
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TextScreen
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Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566)
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2023-04-20 20:16:01 +10:00 |
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Toggleable
|
Proto-kinetic crusher (#16277)
|
2023-05-14 13:15:18 +10:00 |
|
Toilet
|
Remove some obsolete AppearanceComponent method usages (#13726)
|
2023-02-02 12:34:53 -04:00 |
|
Tools
|
Remove some obsolete AppearanceComponent method usages (#13726)
|
2023-02-02 12:34:53 -04:00 |
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Traits
|
New Traits (#13763)
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2023-03-04 23:44:13 -04:00 |
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Trigger
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Resolves TimerTriggerVisualizer is Obsolete (#13912)
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2023-05-13 17:18:33 -04:00 |
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UserInterface
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Make guidebook start with some entries collapsed (#16181)
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2023-05-07 13:12:29 +10:00 |
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Vehicle
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Moves buckling and vehicles to shared, some cleanup (#15923)
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2023-05-01 17:04:23 +10:00 |
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VendingMachines
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more component ref removal + combining server/client comps (#13178)
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2022-12-25 05:28:21 +01:00 |
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Verbs
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Set SpriteView sizes in various controls. (#15935)
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2023-04-30 16:46:45 +10:00 |
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Viewport
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Revert "Moony z level hack (#15031)" (#15032)
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2023-03-31 21:50:11 -05:00 |
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Visualizer
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Resolves RollerbedVisualizer is Obsolete (#13915)
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2023-02-10 22:05:22 +00:00 |
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VoiceMask
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Voice mask (#10458)
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2022-09-29 12:22:27 +10:00 |
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Voting
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Fix vote popup (#14940)
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2023-03-29 19:36:30 +11:00 |
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Wall
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Convert ReinforcedWallVisualizer to ECS (#15735)
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2023-05-01 15:39:11 -04:00 |
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Weapons
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Proto-kinetic crusher (#16277)
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2023-05-14 13:15:18 +10:00 |
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Weather
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Fix weather blocking in some instances (#14561)
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2023-03-11 14:11:19 +11:00 |
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Wires
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Telecom server panel check (#14523)
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2023-03-23 20:09:45 -04:00 |
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Xenoarchaeology
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[Sci] Non-destructive XenoArch Research (#15398)
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2023-04-16 23:57:21 -06:00 |
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Zombies
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fix zombie mispredicts (#11043)
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2022-09-07 11:59:27 +10:00 |
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AssemblyInfo.cs
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Visualize melee weapon cooldowns in HUD.
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2019-11-12 01:43:11 +01:00 |
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Content.Client.csproj
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Update project files for configuration changes. (#14281)
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2023-03-06 11:38:07 -08:00 |
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Content.Client.csproj.DotSettings
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Pow3r: stage 1 (#4208)
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2021-07-04 18:11:52 +02:00 |
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GlobalUsings.cs
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Global usings (#6472)
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2022-02-05 11:39:36 -07:00 |
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Program.cs
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Content.{Client,Server} are now Exes that can be ran.
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2020-01-22 20:17:32 +01:00 |