Logo
Explore Help
Sign In
cmdrunematti/Delta-v
Watch 1
Star 0
Fork 0
mirror of https://github.com/DeltaV-Station/Delta-v.git synced 2026-10-10 08:17:31 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
b2c2af9b60883c274fcbd0097a7eccb2969055a4
Delta-v/Content.Server/NPC/HTN
T
History
IProduceWidgets c97b2cc2dc ai stays seated and pulled while cuffed. (#30397)
* ai stays seated while cuffed.

* Do the thing I thought was dumb.... whatever.

* less than
2024-08-09 19:02:30 +01:00
..
Preconditions
Allow ai to understand if its handcuffed. (#30402)
2024-08-09 18:18:14 +01:00
PrimitiveTasks
ai stays seated and pulled while cuffed. (#30397)
2024-08-09 19:02:30 +01:00
HTNBranch.cs
Refactor serialization copying to use source generators (#19412)
2023-08-22 18:14:33 -07:00
HTNComponent.cs
Remove HTN ComponentReference (#19480)
2023-08-25 17:05:21 +10:00
HTNCompoundPrototype.cs
Allow the creation of recursive HTNs (#30138)
2024-08-09 18:12:53 +01:00
HTNCompoundTask.cs
Refactor serialization copying to use source generators (#19412)
2023-08-22 18:14:33 -07:00
HTNPlan.cs
Shooting NPCs and more (#18042)
2023-08-01 19:48:56 -05:00
HTNPlanJob.cs
Allow the creation of recursive HTNs (#30138)
2024-08-09 18:12:53 +01:00
HTNPlanState.cs
Shooting NPCs and more (#18042)
2023-08-01 19:48:56 -05:00
HTNSystem.cs
Obsolete refactor - ConnectedClient to Channel (#24409)
2024-01-27 23:44:02 +01:00
HTNTask.cs
Allow the creation of recursive HTNs (#30138)
2024-08-09 18:12:53 +01:00
IHTNCompound.cs
Shooting NPCs and more (#18042)
2023-08-01 19:48:56 -05:00
IHtnConditionalShutdown.cs
Shooting NPCs and more (#18042)
2023-08-01 19:48:56 -05:00
Powered by Gitea Version: 1.27.3 Page: 157ms Template: 3ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API