..
Events
Keep players in the PlayerTab until round end ( #5921 )
2021-12-30 16:12:28 +01:00
Logs
Use dictionary and hashset for admin log entities and players respectively
2021-12-26 00:50:10 +01:00
AdminAnnounceEuiState.cs
Admin announcement panel. ( #4803 )
2021-10-09 10:54:27 +02:00
AdminData.cs
Added some missing engine command permissions. ( #5782 )
2021-12-18 14:16:34 +01:00
AdminFlags.cs
Retrofit on "mentors" (admins with no perm except +ADMINHELP) ( #5626 )
2021-12-14 22:17:08 +01:00
AdminFlagsHelper.cs
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
AdminLogsEuiState.cs
Cache the last 3 rounds of admin logs in memory
2021-12-25 02:07:12 +01:00
AnyCommandAttribute.cs
Fix openahelp and quit command perms ( #5763 )
2021-12-12 22:45:49 -07:00
EditSolutionsEuiState.cs
Fix & extend add reagent verb ( #4954 )
2021-11-08 15:22:42 +11:00
GamePrototypeLoadMessage.cs
Fixes a bunch of funny issues i didn't catch ( #5752 )
2021-12-12 16:07:45 +11:00
IGamePrototypeLoadManager.cs
Mid-game prototype loading for game admins ( #5675 )
2021-12-11 16:28:16 -07:00
MsgUpdateAdminStatus.cs
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
PermissionsEuiState.cs
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
PlayerInfo.cs
Keep PlayerTab entries until the end of the round ( #5910 )
2021-12-27 12:46:38 +01:00
SetOutfitEuiState.cs
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
SharedBwoinkSystem.cs
adds ahelp relay ( #5837 )
2021-12-22 13:34:09 +01:00