Delta-v/Content.Server/GameTicking
Paul Ritter 3884c4d3db
serv4 + submodule update (#12740)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2022-11-27 19:25:55 +01:00
..
Commands Refactor GameMapManager a bit (nukes mapforced) (#11513) 2022-11-08 13:18:21 +11:00
Events Make AdminLogsSystem an IoC manager (#8492) 2022-05-28 23:41:17 -07:00
Presets Allow game presets to have min/max players (#8327) 2022-05-21 20:55:19 -07:00
Prototypes Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Rules serv4 + submodule update (#12740) 2022-11-27 19:25:55 +01:00
GameTicker.CVars.cs Refactor lobby status (#10550) 2022-08-14 12:54:49 -07:00
GameTicker.GamePreset.cs Make sandbox the local gamemode (#8360) 2022-05-22 17:32:34 -07:00
GameTicker.GameRule.cs Event refactor (#9589) 2022-07-10 20:48:41 -05:00
GameTicker.Lobby.cs Add lobby ready count to game ticker info during pregame (#12157) 2022-11-08 14:02:07 -06:00
GameTicker.LobbyBackground.cs Fixing warnings (#8131) 2022-05-13 15:35:13 +10:00
GameTicker.LobbyMusic.cs Audio System Rejig (#9635) 2022-07-29 12:13:12 +10:00
GameTicker.Player.cs Keep player status on disconnect (#10624) 2022-08-15 17:09:35 -07:00
GameTicker.RoundFlow.cs Update content to mapsystem (#12387) 2022-11-13 17:47:48 +11:00
GameTicker.Spawning.cs do not use identity for join announcement (#12479) 2022-11-08 18:04:50 -06:00
GameTicker.StatusShell.cs Add SoftMaxPlayers to status response for launcher use (#9365) 2022-07-08 21:44:49 +02:00
GameTicker.cs Remove StoredChatMessage (#12623) 2022-11-22 22:52:19 +11:00
ManifestEntry.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00