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GridPathfindingChunk.cs
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Re-implement parallel for pathfinding crumbs (#12355)
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2022-11-22 13:36:34 +11:00 |
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GridPathfindingComponent.cs
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Pathfinder rework (#11452)
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2022-09-30 14:39:48 +10:00 |
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PathFlags.cs
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Bandaid medibots (#11718)
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2022-10-13 21:36:29 +11:00 |
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PathPoly.cs
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Pathfinder rework (#11452)
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2022-09-30 14:39:48 +10:00 |
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PathPortal.cs
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Pathfinder rework (#11452)
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2022-09-30 14:39:48 +10:00 |
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PathRequest.cs
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Pathfinder rework (#11452)
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2022-09-30 14:39:48 +10:00 |
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PathResult.cs
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Pathfinder rework (#11452)
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2022-09-30 14:39:48 +10:00 |
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PathfindingRequestEvent.cs
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Pathfinder rework (#11452)
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2022-09-30 14:39:48 +10:00 |
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PathfindingSystem.AStar.cs
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Hotfix path empty frontier issue (#12334)
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2022-11-01 22:50:35 +11:00 |
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PathfindingSystem.BFS.cs
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Hotfix path empty frontier issue (#12334)
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2022-11-01 22:50:35 +11:00 |
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PathfindingSystem.Common.cs
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Bandaid medibots (#11718)
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2022-10-13 21:36:29 +11:00 |
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PathfindingSystem.Distance.cs
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Pathfinder rework (#11452)
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2022-09-30 14:39:48 +10:00 |
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PathfindingSystem.Grid.cs
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Fix another pathfinding invalid node slipping (#12739)
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2022-11-24 18:28:17 +11:00 |
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PathfindingSystem.cs
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Re-implement parallel for pathfinding crumbs (#12355)
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2022-11-22 13:36:34 +11:00 |