Delta-v/Content.Server/Fluids/EntitySystems
pathetic meowmeow bf41de18aa
Move entity effects definitions to shared (#35614)
* Move entity effects to shared

* relocate spawning to server

* Generic version of EntityEffect for just raising event.

* genericise everything

* oops forgot to push you

* some condensation

* finish rebas

* unwhite the space

* oops forgot nuke

* bad rebase fix

* useless annotations begone

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Co-authored-by: EmoGarbage404 <retron404@gmail.com>
2025-05-23 12:32:22 -04:00
..
AbsorbentSystem.cs Un-Hardcode water evaporation & mopping behavior (#33399) 2025-04-18 20:11:28 -04:00
DrainSystem.cs Fix sink draining sound (#34173) 2025-02-22 20:20:44 +11:00
PuddleDebugDebugOverlaySystem.cs Fix: showfluids command activates for everyone (#35155) 2025-02-14 13:23:27 +01:00
PuddleSystem.Evaporation.cs Un-Hardcode water evaporation & mopping behavior (#33399) 2025-04-18 20:11:28 -04:00
PuddleSystem.Spillable.cs Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem (#30084) 2024-09-02 13:26:04 +02:00
PuddleSystem.Transfers.cs Solution drag and drop now checks if container is closed and drainable (#34683) 2025-04-21 17:50:07 +02:00
PuddleSystem.cs Mob Movement Major Refactor (#36847) 2025-05-02 18:18:08 +10:00
SmokeSystem.cs Move entity effects definitions to shared (#35614) 2025-05-23 12:32:22 -04:00
SpraySystem.cs Allow fire extinguishers and sprays to push grids you are standing on (#31754) 2025-04-18 13:41:27 +10:00