Delta-v/Content.Shared/Audio
metalgearsloth 2db374988c
Added Jukebox (#26736)
* Added Jukebox, along with music for jukebox

* Fixed Jukebox meta.json copyright

* Removed songs I couldn't find a license for.

* Renamed files to solve check failures from spaces

* Added missing attributions.yml

* Fixed lack of description in Jukebox

* Jukebox is now constructable.

* Change Jukebox menu to FancyWindow

* Moved Jukebox messages out of jukebox component

* Removed Jukebox OnValueChanged.

* JukeboxComp now uses AutoGenerateComponentState

* Removed state code, since it's auto generated

* Fixed various Jukebox code to match conventions.

* Updated Standard.yml to match changed song list.

* fixes

* Jukebox workin

* Fix

* Polishing

* Finalising

* Revert

* bad

* jukey

* Reviews

* name

* Update submodule to 218.2.0

---------

Co-authored-by: iNVERTED <alextjorgensen@gmail.com>
2024-04-17 19:27:00 +10:00
..
Events fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore) (#25530) 2024-03-02 15:40:04 -05:00
Jukebox Added Jukebox (#26736) 2024-04-17 19:27:00 +10:00
AmbientMusicPrototype.cs Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
AmbientSoundComponent.cs Make `AmbientSoundComponent.Enabled` readonly (#20438) 2023-09-24 02:03:29 -07:00
AudioHelpers.cs Audio System Rejig (#9635) 2022-07-29 12:13:12 +10:00
SharedAmbientSoundSystem.cs Add Ability to stop sound when MobState is Dead (#26905) 2024-04-14 13:12:38 +10:00
SharedContentAudioSystem.cs Audio fixes (#22324) 2023-12-11 21:26:55 +11:00
SharedGlobalSoundSystem.cs Event Music & Nuke Countdown Song (#8597) 2022-07-04 16:29:38 +10:00
SoundWhileAliveComponent.cs Add Ability to stop sound when MobState is Dead (#26905) 2024-04-14 13:12:38 +10:00