Delta-v/Content.Shared/Nutrition/EntitySystems
Tayrtahn cfa94be4c2
Add ability to shake fizzy drinks so they spray in peoples' faces (#25574)
* Implemented Shakeable

* Prevent shaking open Openables

* Prevent shaking empty drinks. Moved part of DrinkSystem to Shared.

* DrinkSystem can have a little more prediction, as a treat

* Cleanup

* Overhauled PressurizedDrink

* Make soda cans/bottles and champagne shakeable. The drink shaker too, for fun.

* We do a little refactoring.
PressurizedDrink is now PressurizedSolution, and fizziness now only works on solutions containing a reagent marked as fizzy.

* Documentation, cleanup, and tweaks.

* Changed fizziness calculation to use a cubic-out easing curve.

* Removed broken YAML that has avoid the linter's wrath for far too long

* Changed reagent fizzy bool to fizziness float.
Solution fizzability now scales with reagent proportion.

* Rename file to match changed class name

* DoAfter improvements. Cancel if the user moves away; block if no hands.

* Match these filenames too

* And this one

* guh

* Updated to use Shared puddle methods

* Various fixes and improvements.

* Made AttemptShakeEvent a struct

* AttemptAddFizzinessEvent too
2024-04-18 11:49:58 +10:00
..
HungerSystem.cs Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
OpenableSystem.cs Add ability to shake fizzy drinks so they spray in peoples' faces (#25574) 2024-04-18 11:49:58 +10:00
PressurizedSolutionSystem.cs Add ability to shake fizzy drinks so they spray in peoples' faces (#25574) 2024-04-18 11:49:58 +10:00
SealableSystem.cs scoopable ash and foam, solution transfer prediction (#25832) 2024-04-01 17:27:39 +11:00
ShakeableSystem.cs Add ability to shake fizzy drinks so they spray in peoples' faces (#25574) 2024-04-18 11:49:58 +10:00
SharedCreamPieSystem.cs Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
SharedDrinkSystem.cs Add ability to shake fizzy drinks so they spray in peoples' faces (#25574) 2024-04-18 11:49:58 +10:00
SharedUtensilSystem.cs Fix clientside storage Whitelists (#24063) 2024-02-02 00:33:57 +11:00
ThirstSystem.cs Unify `Content`'s `EntitySystem` logging (#26216) 2024-03-18 07:30:27 +11:00