Delta-v/Content.Server/_DV/StationEvents/Events
No Elka 737558289b
Make cult less obvious on earlier stages (#4179)
* Random rift spawn

* Change announcements

* Tweak timers

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Do in fact use ProtoId

* Revert "Do in fact use ProtoId"

This reverts commit cdc0972cac.

* Actually add the event into the pool

* Remove ancient code

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Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-08-14 09:57:13 +00:00
..
DebrisSpawnerRule.cs update random stuff 2025-03-01 17:02:12 +00:00
FugitiveRule.cs update DnaComponent usings 2025-02-14 16:10:01 +00:00
GlimmerMobSpawnRule.cs the great namespace refactor (#2574) 2025-01-01 07:50:34 +00:00
LoadFarGridRule.cs update random stuff 2025-03-01 17:02:12 +00:00
LockProbersRule.cs Modifies Probers to be more dynamic (#4082) 2025-07-27 19:42:25 +01:00
MeteorSwarmRule.cs the great namespace refactor (#2574) 2025-01-01 07:50:34 +00:00
PsionicNosebleedRule.cs Glimmer event - psionic nosebleed (#4093) 2025-07-30 19:49:07 +01:00
RandomAnimationRule.cs Glimmer event - random animation (#4105) 2025-08-01 13:58:06 +01:00
RandomMultipleSpawnRule.cs Make cult less obvious on earlier stages (#4179) 2025-08-14 09:57:13 +00:00
ThavenMoodUpset.cs Porting Thaven from Impstation (#2948) 2025-02-25 09:45:29 +00:00