* . * Add a missing ftl to AI turrets (#37965) * missing ftl * make it pop * Missing ftl * Fixed Snacks Mispredicting on Clients (#38522) * Well this works * Removed merge conflict bait * PredictedDel * Apply suggestions from code review --------- Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> * That's not how it works Signed-off-by: Quanteey <61941975+Quanteey@users.noreply.github.com> --------- Signed-off-by: Quanteey <61941975+Quanteey@users.noreply.github.com> Co-authored-by: āda <ss.adasts@gmail.com> Co-authored-by: Southbridge <7013162+southbridge-fur@users.noreply.github.com> Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> |
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| .. | ||
| AnimalHusbandry | ||
| Components | ||
| EntitySystems | ||
| FoodMetamorphRules | ||
| Prototypes | ||
| Events.cs | ||
| Flavor.cs | ||
| IngestionEvents.cs | ||