Delta-v/Content.Shared/Throwing
metalgearsloth 6020c0175c Fix throwing prediction (#37086)
* Fix throwing prediction

- Disposals is still janky but I think that's disposals in general not being predicted and the disposals throw not being predicted and short-lived.
- Would need to check RMC.
- Couldn't repro the underlying issues however thrown items don't slip anymore so (and we also don't predict their land / stopping anymore so).

* primary constructor

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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-05-18 16:30:25 +01:00
..
BeforeThrowEvent.cs Improve throwing precision (#29726) 2024-08-09 17:35:24 +01:00
LandAtCursorComponent.cs Improve throwing precision (#29726) 2024-08-09 17:35:24 +01:00
LandEvent.cs Fix throwing prediction (#37086) 2025-05-18 16:30:25 +01:00
ThrowAttemptEvent.cs Add user to AttemptMeleeEvent, add ThrowItemAttemptEvent (#30193) 2024-08-09 17:52:21 +01:00
ThrowEvents.cs Deep Fryer And Its Powers (#163) 2023-10-18 23:57:10 +02:00
ThrowingAngleComponent.cs Add spear embedding (#18578) 2023-08-04 02:56:39 -06:00
ThrowingSystem.cs Fix throwing prediction (#37086) 2025-05-18 16:30:25 +01:00
ThrownEvent.cs Add gas tanks throw damage (#20035) 2023-12-16 19:13:50 +01:00
ThrownItemComponent.cs Pulling rework v2 (#24936) 2024-03-24 00:03:20 +01:00
ThrownItemSystem.cs Fix throwing prediction (#37086) 2025-05-18 16:30:25 +01:00