* Ghost roles now get new Minds
* Some round start/end button stuff
* Mind tracking for better round end reports
* Make traitor kill objectives use mind CharacterName rather than actual occupied entity ("kill brain" prevention)
* Transition over to EntityUid for mind stuff because that's the only way to do it
* BrainSystem fix for PR rebase
|
||
|---|---|---|
| .. | ||
| AdminTab | ||
| AdminbusTab | ||
| AtmosTab | ||
| PlayerTab.xaml | ||
| PlayerTab.xaml.cs | ||
| RoundTab.xaml | ||
| RoundTab.xaml.cs | ||
| ServerTab.xaml | ||
| ServerTab.xaml.cs | ||