Delta-v/Content.Server/Explosion/EntitySystems
Velken b9896377ad Allow station tiles to be placed on solid ground and other platings. (#38898)
* WORK IN PROGRESS 1

* ITS ALIVE, ALIVE!!!!

* clean up

* WIP 1

* fix small oversight

* big diff of doom

* added CVAR to tile history stack size

* component time

* filescoped namespaces + remove redundant nametag

* fix silly little mistakes

* typo

* TileStacksTest

* bweeeeeeh :P

* nuke cvar

* :3

* WIP2025

* Fix submodule

* It's beginning to look a lot like Christmas

* It's the Most Wonderful Time of the Year

* tiny fix

* fixed extra spacing on yaml

* slightly improve tilestacking test

* Part 1 out of 2 (part 2 tomorrow)

* Part 2

* add a simple tile construction test for tilestacking

* guh

* address reviews (no documentation yet)

* documentation be upon ye

* remove extra spaces

* prediction fix

* dirt

* oops :p

---------

Co-authored-by: Killerqu00 <killerqueen1777@gmail.com>
Co-authored-by: Killerqu00 <47712032+Killerqu00@users.noreply.github.com>
Co-authored-by: ScarKy0 <scarky0@onet.eu>
2026-04-04 16:57:53 +02:00
..
ExplosionGridTileFlood.cs Reduce explosion airtight cache memory usage (#40912) 2026-04-04 16:54:51 +02:00
ExplosionSpaceTileFlood.cs Atmos device performance improvements (#26493) 2024-04-07 14:14:34 +02:00
ExplosionSystem.Airtight.cs Reduce explosion airtight cache memory usage (#40912) 2026-04-04 16:54:51 +02:00
ExplosionSystem.CVars.cs move TriggerExplosion to shared (#30227) 2025-03-01 17:02:14 +00:00
ExplosionSystem.GridMap.cs Reduce explosion airtight cache memory usage (#40912) 2026-04-04 16:54:51 +02:00
ExplosionSystem.Processing.cs Allow station tiles to be placed on solid ground and other platings. (#38898) 2026-04-04 16:57:53 +02:00
ExplosionSystem.TileFill.cs Reduce explosion airtight cache memory usage (#40912) 2026-04-04 16:54:51 +02:00
ExplosionSystem.Visuals.cs upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
ExplosionSystem.cs Ignite atmosphere on explosions (#41262) 2026-04-04 16:57:17 +02:00
ExplosionTileFlood.cs Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
ProjectileGrenadeSystem.cs Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
ScatteringGrenadeSystem.cs Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00