Files
Delta-v/Content.Shared/Mindshield/Components/MindShieldComponent.cs
T
2023-10-04 18:47:33 -07:00

13 lines
379 B
C#

using Content.Shared.Revolutionary;
using Robust.Shared.GameStates;
namespace Content.Shared.Mindshield.Components;
/// <summary>
/// If a player has a Mindshield they will get this component to prevent conversion.
/// </summary>
[RegisterComponent, NetworkedComponent, Access(typeof(SharedRevolutionarySystem))]
public sealed partial class MindShieldComponent : Component
{
}