* Restarts have max player count
* Now counts ingame ghosts to determine if restart can be called
* consistant cvar name
* Added a player count with state conditional
(cherry picked from commit
|
||
|---|---|---|
| .. | ||
| CCVars.cs | ||
* Restarts have max player count
* Now counts ingame ghosts to determine if restart can be called
* consistant cvar name
* Added a player count with state conditional
(cherry picked from commit
|
||
|---|---|---|
| .. | ||
| CCVars.cs | ||