..
Abilities /Mime
Remove AlertType and AlertCategory ( #27933 )
2024-05-23 22:43:04 -04:00
Access
fix id card console not updating records ( #28237 )
2024-05-25 16:08:15 -04:00
Actions
Magic Refactor + Wizard Grimoire ( #22568 )
2024-05-11 19:06:49 -04:00
Acz
Port python packaging to Content.Packaging ( #21458 )
2023-11-07 09:53:59 +11:00
Administration
Make tests automatically reset modified cvars ( #28219 )
2024-05-31 12:44:35 +10:00
Advertise
Convert advertisements to use localized datasets ( #28400 )
2024-05-30 12:08:42 -04:00
Afk
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
Alert
Remove AlertType and AlertCategory ( #27933 )
2024-05-23 22:43:04 -04:00
AlertLevel
Add syndicate sleeper agents random event ( #27501 )
2024-05-03 10:13:35 +10:00
Ame
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Animals
Simplify DoAfterArgs behavior for movement and distance checks ( #25226 )
2024-03-19 21:09:00 +11:00
Announcements
Make all prototype types partial ( #21374 )
2023-11-01 19:56:23 -07:00
Anomaly
Small anomaly behavior fix ( #28290 )
2024-05-27 17:52:56 -07:00
Antag
dragon antag refactor ( #28217 )
2024-05-31 11:08:26 -04:00
Arcade
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Armor
Add price multiplier for armor component ( #24561 )
2024-01-25 17:04:01 -05:00
Atmos
Only auto-enable internals when necessary ( #28248 )
2024-05-31 12:28:11 +10:00
Audio
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
BarSign /Systems
Code cleanup: Dirty(Comp) ( #26238 )
2024-03-19 23:27:02 -04:00
Beam
Resolve `'TransformComponent.MapPosition' is obsolete` in content ( #27939 )
2024-05-12 10:31:54 -04:00
Bed
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Bible
Use non-generic `TryComp()` for metadata & transform ( #28133 )
2024-05-20 22:40:35 -07:00
Body
Only auto-enable internals when necessary ( #28248 )
2024-05-31 12:28:11 +10:00
Botany
Move GasMixture to shared ( #27480 )
2024-04-30 14:31:05 -07:00
Buckle /Systems
Powered stasis bed prevents body decay ( #23520 )
2024-01-09 01:40:52 -05:00
CPUJob/JobQueues /Queues
Move jobQueue to engine ( #16443 )
2023-05-15 12:47:12 +10:00
Camera
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
CardboardBox
the boxening ( #22643 )
2023-12-17 02:55:40 -07:00
Cargo
Cargo bounty corrections ( #28255 )
2024-05-27 17:51:50 -07:00
CartridgeLoader
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
CharacterInfo
Objectives ecs rework ( #19967 )
2023-09-16 16:18:10 +10:00
Charges
Use new ComponentPauseGenerator ( #25183 )
2024-02-26 14:36:19 +11:00
Chat
Fix gamerule display issues ( #28178 )
2024-05-25 16:18:05 -04:00
Chemistry
Only auto-enable internals when necessary ( #28248 )
2024-05-31 12:28:11 +10:00
Chunking
Optimise DecalOverlay ( #25266 )
2024-02-23 18:12:23 +11:00
Cloning
Resolve `'TransformComponent.MapPosition' is obsolete` in content ( #27939 )
2024-05-12 10:31:54 -04:00
Clothing
Remove AlertType and AlertCategory ( #27933 )
2024-05-23 22:43:04 -04:00
Cluwne
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
CombatMode
Fix hostile simplemob rotation ( #20900 )
2023-10-14 00:15:20 -07:00
Commands
Revert "Fix chat bubbles ( #25643 )" ( #25645 )
2024-02-28 00:51:20 +11:00
Communications
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Configurable
Improve InteractionSystem range & BUI checks ( #27999 )
2024-05-24 15:03:03 +10:00
Connection
Add new "grant_connect_bypass" admin command ( #26771 )
2024-04-09 17:25:21 +02:00
Construction
Clean up RefiningSystem ( #27904 )
2024-05-29 11:06:50 -07:00
Containers
Disposal aftermerg fix ( #27488 )
2024-04-29 23:26:28 +10:00
Coordinates
Kill `SharedEntityExtensions` and all popup extensions ( #20909 )
2023-10-16 16:56:09 +11:00
Crayon
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
CrewManifest
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
CriminalRecords /Systems
fix ninja hacking not affecting sechud ( #28021 )
2024-05-16 16:51:06 -04:00
Cuffs
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Damage
Only auto-enable internals when necessary ( #28248 )
2024-05-31 12:28:11 +10:00
Database
Lobby refactor + species loadouts support ( #27576 )
2024-05-12 09:18:21 +10:00
Decals
Change some `EntityQueryEnumerator` to `AllEntityQuery` ( #27969 )
2024-05-13 15:11:49 +10:00
Defusable
Move grenade components to shared ( #22691 )
2024-02-02 00:29:01 +11:00
Destructible
Resolve `'EntitySystem.Get<T>()' is obsolete` in content ( #27936 )
2024-05-12 20:34:52 -04:00
DetailExaminable
Hide flavor text if identity hidden ( #19635 )
2023-08-30 09:38:16 +10:00
DeviceLinking
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
DeviceNetwork
Make NetworkConfigurator use BoundUserInterfaceCheckRangeEvent ( #28293 )
2024-05-26 13:20:29 +10:00
Devour
Content ecs containers ( #22484 )
2023-12-28 01:30:03 -04:00
Dice
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
Discord
Relay custom votes to a webhook ( #18561 )
2023-12-14 20:03:32 -08:00
Disposal
Change some `EntityQueryEnumerator` to `AllEntityQuery` ( #27969 )
2024-05-13 15:11:49 +10:00
DoAfter
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Doors
Add pressure and temperature warning text to firelocks ( #28341 )
2024-05-28 10:59:13 -04:00
Dragon
dragon antag refactor ( #28217 )
2024-05-31 11:08:26 -04:00
Drunk
Drunk Shader ( #8910 )
2022-06-23 14:33:25 +10:00
EUI
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
Effects
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Electrocution
Only auto-enable internals when necessary ( #28248 )
2024-05-31 12:28:11 +10:00
Emoting
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Emp
Resolve `'TransformComponent.MapPosition' is obsolete` in content ( #27939 )
2024-05-12 10:31:54 -04:00
Engineering
Use non-generic `TryComp()` for metadata & transform ( #28133 )
2024-05-20 22:40:35 -07:00
Ensnaring
Remove AlertType and AlertCategory ( #27933 )
2024-05-23 22:43:04 -04:00
EntityList
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
Entry
THE RETURN OF ITEM STATUS ( #22986 )
2024-04-21 23:16:23 +10:00
Examine
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
Explosion
Only auto-enable internals when necessary ( #28248 )
2024-05-31 12:28:11 +10:00
Extinguisher
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Eye /Blinding
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Fax
Use non-generic `TryComp()` for metadata & transform ( #28133 )
2024-05-20 22:40:35 -07:00
Flash
Flash buff ( #25730 )
2024-04-18 16:30:01 +10:00
Fluids
Resolve `'EntitySystem.Get<T>()' is obsolete` in content ( #27936 )
2024-05-12 20:34:52 -04:00
Forensics
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
GameTicking
Fix late join & observe to de-admin admins. ( #28319 )
2024-05-28 14:00:42 -04:00
Gateway
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Gatherable
Nuke spaceshroom ore ( #28110 )
2024-05-18 12:17:46 -04:00
GenericAntag
Store ninja objectives in conditions 2 ( #20894 )
2024-01-29 15:06:32 +11:00
Geras
Resolve all non-obsoleting warnings in content ( #27934 )
2024-05-11 20:13:58 -07:00
Ghost
Fix non-ghosts and admins counting toward most followed ( #28120 )
2024-05-20 07:12:05 -07:00
GhostKick
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
Glue
scoopable ash and foam, solution transfer prediction ( #25832 )
2024-04-01 17:27:39 +11:00
Gravity
Use non-generic `TryComp()` for metadata & transform ( #28133 )
2024-05-20 22:40:35 -07:00
GridPreloader
New event: Approaching unknown shuttle ( #24490 )
2024-05-10 04:35:59 -07:00
Guardian
Resolve `'TransformComponent.MapPosition' is obsolete` in content ( #27939 )
2024-05-12 10:31:54 -04:00
GuideGenerator
Make some prototypes use frozen collections ( #22576 )
2023-12-25 15:12:22 +11:00
Hands /Systems
Resolve all non-obsoleting warnings in content ( #27934 )
2024-05-11 20:13:58 -07:00
Holiday
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
Holosign
Remove CRLF, enforce with workflow ( #26401 )
2024-03-24 22:06:17 +01:00
HotPotato
Code cleanup: Dirty(Comp) ( #26238 )
2024-03-19 23:27:02 -04:00
Humanoid
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
IP
Dependency update / fixes / skrungle bungle ( #23745 )
2024-01-12 23:22:01 +01:00
IdentityManagement
Resolve all non-obsoleting warnings in content ( #27934 )
2024-05-11 20:13:58 -07:00
IgnitionSource
fix fire spread round removal ( #27986 )
2024-05-13 17:49:44 -04:00
ImmovableRod
Optimise immovable rod mapinit ( #27149 )
2024-04-20 13:07:25 +10:00
Implants
Replace the teleportation logic on the SCRAM implant! ( #26429 )
2024-04-01 17:31:36 +11:00
Info
Obsolete `Logger` cleanup for `EntitySystem`s ( #25941 )
2024-03-10 01:15:13 +01:00
Instruments
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Interaction
Improve InteractionSystem range & BUI checks ( #27999 )
2024-05-24 15:03:03 +10:00
Inventory
Move storage binds and slot click handling to shared ( #27135 )
2024-04-20 16:23:45 +10:00
IoC
Loadouts redux ( #25715 )
2024-04-16 22:57:43 +10:00
Item
Misc ItemToggleSystem changes ( #26489 )
2024-03-28 15:05:04 +11:00
Jittering
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Jobs
Replace EntityUid parsing with NetEntity ( #23474 )
2024-01-04 11:04:31 +11:00
KillTracking
DamageSpecifier Total => GetTotal ( #24160 )
2024-01-21 18:59:14 -07:00
Kitchen
Resolve `'TransformComponent.MapPosition' is obsolete` in content ( #27939 )
2024-05-12 10:31:54 -04:00
Labels /Label
Fix handlabeler/utility belt misprediction ( #26660 )
2024-04-28 14:19:30 +10:00
LandMines
Landmine stepoff ( #22962 )
2024-03-24 16:33:45 +11:00
Lathe
make lube speed up lathes ( #25515 )
2024-05-07 14:20:43 -04:00
Light
Move UnpoweredFlashlight to shared ( #27449 )
2024-04-29 13:22:11 +10:00
Lightning
Resolve `'TransformComponent.MapPosition' is obsolete` in content ( #27939 )
2024-05-12 10:31:54 -04:00
Lube
scoopable ash and foam, solution transfer prediction ( #25832 )
2024-04-01 17:27:39 +11:00
Magic
Magic Refactor + Wizard Grimoire ( #22568 )
2024-05-11 19:06:49 -04:00
MagicMirror
actually fix magic mirrors ( #28282 )
2024-05-25 21:46:41 -07:00
Mapping
Add NukeOps Test ( #27207 )
2024-04-24 15:38:43 +10:00
Maps
Resolve `'EntitySystem.Get<T>()' is obsolete` in content ( #27936 )
2024-05-12 20:34:52 -04:00
MassMedia
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Materials
scoopable ash and foam, solution transfer prediction ( #25832 )
2024-04-01 17:27:39 +11:00
Mech
Move GasMixture to shared ( #27480 )
2024-04-30 14:31:05 -07:00
Medical
Add defib event, add fields to be able to disable crit defib and do after movement ( #28174 )
2024-05-21 14:11:49 +02:00
Mind
Fix ghosts getting spawned in nullspace ( #27617 )
2024-05-11 11:03:40 -04:00
Mindshield
Fix not removing RevolutionaryRoleComponent from minds on mindshield application ( #20832 )
2023-10-11 18:14:00 -04:00
Mining
Add linter-friendly WeightedRandom prototypes ( #18729 )
2023-08-06 12:31:25 +10:00
MoMMI
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Mobs
Moves muted to shared ( #25374 )
2024-02-21 15:53:46 -05:00
Morgue
Examine prediction ( #23565 )
2024-01-06 17:53:13 +11:00
Motd
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
MouseRotator
Mouse rotator system ( #19267 )
2023-09-23 15:45:13 +10:00
Mousetrap
Fix clientside storage Whitelists ( #24063 )
2024-02-02 00:33:57 +11:00
Movement
Selectively revert PullController ( #28126 )
2024-05-26 20:11:17 -04:00
NPC
Use non-generic `TryComp()` for metadata & transform ( #28133 )
2024-05-20 22:40:35 -07:00
NameIdentifier
Code cleanup: Dirty(Comp) ( #26238 )
2024-03-19 23:27:02 -04:00
Ninja
Remove AlertType and AlertCategory ( #27933 )
2024-05-23 22:43:04 -04:00
NodeContainer
Prevent stacking pipes ( #28308 )
2024-05-27 16:37:27 -06:00
Nuke
Resolve `'TransformComponent.MapPosition' is obsolete` in content ( #27939 )
2024-05-12 10:31:54 -04:00
NukeOps
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Nutrition
Resolve `'TransformComponent.MapPosition' is obsolete` in content ( #27939 )
2024-05-12 10:31:54 -04:00
Objectives
antag objective issuing refactor ( #28216 )
2024-05-25 16:14:48 -04:00
PAI
Use non-generic `TryComp()` for metadata & transform ( #28133 )
2024-05-20 22:40:35 -07:00
PDA
Resolve `'TransformComponent.MapPosition' is obsolete` in content ( #27939 )
2024-05-12 10:31:54 -04:00
Paper
Use non-generic `TryComp()` for metadata & transform ( #28133 )
2024-05-20 22:40:35 -07:00
Parallax
biome flexibility changes ( #28017 )
2024-05-14 23:27:25 -04:00
ParticleAccelerator
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Payload /EntitySystems
Resolve `'TransformComponent.MapPosition' is obsolete` in content ( #27939 )
2024-05-12 10:31:54 -04:00
Physics
Use non-generic `TryComp()` for metadata & transform ( #28133 )
2024-05-20 22:40:35 -07:00
Pinpointer
Replace NavMap dictionaries with int[] ( #27602 )
2024-05-02 12:51:21 +10:00
Placement
Merge `ActorSystem` and `IPlayerManager` ( #21314 )
2023-11-11 13:08:10 +11:00
Players
Fix preference loading bugs ( #27742 )
2024-05-07 14:21:03 +10:00
PneumaticCannon
Atmos device performance improvements ( #26493 )
2024-03-30 15:17:53 +11:00
Pointing
Slightly emphasize popup when someone points at you ( #28152 )
2024-05-20 15:32:25 +02:00
Points
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
Polymorph
Use non-generic `TryComp()` for metadata & transform ( #28133 )
2024-05-20 22:40:35 -07:00
Popups
Add SharedPopupSystem.PopupClient for cursor and coordinates ( #27231 )
2024-04-22 13:57:13 +10:00
Power
Predict ActivatableUIRequiresPower ( #28405 )
2024-05-30 00:32:16 -07:00
PowerCell
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
PowerSink
Remove all obsolete BatteryComponent method calls ( #25871 )
2024-03-06 16:34:50 +11:00
Prayer
Fix ghost prayer interaction ( #27199 )
2024-04-21 19:01:00 +10:00
Preferences /Managers
fix antag selection being evil ( #28197 )
2024-05-26 01:14:29 -04:00
Procedural
Haunted dungeon template ( #23768 )
2024-03-24 14:37:18 +11:00
Projectiles
Only auto-enable internals when necessary ( #28248 )
2024-05-31 12:28:11 +10:00
Puppet
Moves muted to shared ( #25374 )
2024-02-21 15:53:46 -05:00
Radiation
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
Radio
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
RandomAppearance
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
RandomMetadata
fix: localisation keys in random content books ( #27390 )
2024-04-27 20:23:55 +10:00
RatKing
Reduced Warning Count By 130 For Full Rebuilds ( #26518 )
2024-03-29 16:28:16 +11:00
Remotes
Restrict door remotes to only being able to manipulate doors relevant to their type ( #26371 )
2024-03-24 01:48:16 +01:00
Repairable
add fuel costs back to finishing welding ( #27030 )
2024-04-19 19:20:30 -04:00
RequiresGrid
Add RequiresGrid component ( #23394 )
2024-02-22 22:26:02 +11:00
Research
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Resist
Toilet Upgrade (needs review) ( #22133 )
2024-03-31 14:21:18 +11:00
Respawn
Resolve `'TransformComponent.MapPosition' is obsolete` in content ( #27939 )
2024-05-12 10:31:54 -04:00
Revenant
Remove AlertType and AlertCategory ( #27933 )
2024-05-23 22:43:04 -04:00
Revolutionary
better deconversion ( #23315 )
2024-01-14 14:20:35 +11:00
Robotics /Systems
malf killer 9000 (robotics console) ( #24855 )
2024-05-08 23:36:07 -07:00
Roles
Revert Exterminator pending newmed/redesign ( #26978 )
2024-04-28 15:45:54 +10:00
Rotatable
Revert "Fix chat bubbles ( #25643 )" ( #25645 )
2024-02-28 00:51:20 +11:00
Rotation
Fix rotation visuals desync & appearance state spam ( #23016 )
2023-12-26 16:32:25 -07:00
RoundEnd
Add evac shuttle test. ( #27152 )
2024-04-20 15:57:55 +10:00
Salvage
Use non-generic `TryComp()` for metadata & transform ( #28133 )
2024-05-20 22:40:35 -07:00
Sandbox
Resolve `'EntitySystem.Get<T>()' is obsolete` in content ( #27936 )
2024-05-12 20:34:52 -04:00
Screens
cancelable brig timers ( #26557 )
2024-03-31 16:44:02 -04:00
SensorMonitoring
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Sericulture
Sericulture fixes ( #19193 )
2023-10-01 16:46:09 -04:00
ServerInfo
Launcher info links. ( #12781 )
2022-12-02 17:23:43 -08:00
ServerUpdates
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
Shuttles
Fix shuttle audio clipping ( #27527 )
2024-05-29 17:32:20 +10:00
Silicons
fix borg ui mispredict opening ( #28305 )
2024-05-26 13:07:16 -07:00
Singularity
Resolve `'TransformComponent.MapPosition' is obsolete` in content ( #27939 )
2024-05-12 10:31:54 -04:00
Solar
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Sound
Add Ability to stop sound when MobState is Dead ( #26905 )
2024-04-14 13:12:38 +10:00
Spawners
Use non-generic `TryComp()` for metadata & transform ( #28133 )
2024-05-20 22:40:35 -07:00
Species /Systems
Body code cleanup ( #24946 )
2024-03-27 17:48:37 -07:00
Speech
Move replacement chance from ReplacementAccentComponent to ReplacementAccentPrototype ( #28049 )
2024-05-17 19:33:22 +03:00
Spider
Spiders Buff and critters change ( #13377 )
2023-01-22 18:50:05 -04:00
SprayPainter
Simplify DoAfterArgs behavior for movement and distance checks ( #25226 )
2024-03-19 21:09:00 +11:00
Spreader
Atmos device performance improvements ( #26493 )
2024-03-30 15:17:53 +11:00
Sprite
Code cleanup: Dirty(Comp) ( #26238 )
2024-03-19 23:27:02 -04:00
Stack
Storage CanInsert() tweaks ( #21623 )
2023-11-13 23:43:03 +11:00
Standing
Revert "Fix chat bubbles ( #25643 )" ( #25645 )
2024-02-28 00:51:20 +11:00
Station
Only auto-enable internals when necessary ( #28248 )
2024-05-31 12:28:11 +10:00
StationEvents
Improve InteractionSystem range & BUI checks ( #27999 )
2024-05-24 15:03:03 +10:00
StationRecords
fix ninja hacking not affecting sechud ( #28021 )
2024-05-16 16:51:06 -04:00
Stealth
Cardboard Box and Stealth Components ( #11569 )
2022-10-10 09:17:53 +11:00
Sticky
Simplify DoAfterArgs behavior for movement and distance checks ( #25226 )
2024-03-19 21:09:00 +11:00
Storage
Only auto-enable internals when necessary ( #28248 )
2024-05-31 12:28:11 +10:00
Store
Magic Refactor + Wizard Grimoire ( #22568 )
2024-05-11 19:06:49 -04:00
Strip
Add popup for owner when inserting item in hand ( #28032 )
2024-05-27 17:46:54 -07:00
Stunnable
Misc ItemToggleSystem changes ( #26489 )
2024-03-28 15:05:04 +11:00
SubFloor
Code Cleanup: Purge obsolete MapManager methods ( #26279 )
2024-03-22 18:08:40 +11:00
SurveillanceCamera
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Tabletop
Obsolete `Logger` cleanup for `EntitySystem`s part 2 ( #26159 )
2024-03-17 18:31:09 +11:00
Teleportation
Handheld teleporter portals now must start on the same grid. ( #28423 )
2024-05-30 13:45:16 -07:00
Temperature
Remove AlertType and AlertCategory ( #27933 )
2024-05-23 22:43:04 -04:00
Tesla
Use new ComponentPauseGenerator ( #25183 )
2024-02-26 14:36:19 +11:00
Thief
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Tiles
Landmine stepoff ( #22962 )
2024-03-24 16:33:45 +11:00
Tips
Localize tips ( #28285 )
2024-05-30 07:39:07 -04:00
Toilet
Toilet Upgrade (needs review) ( #22133 )
2024-03-31 14:21:18 +11:00
Tools
THE RETURN OF ITEM STATUS ( #22986 )
2024-04-21 23:16:23 +10:00
Toolshed /Commands
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
Traitor
Resolve all non-obsoleting warnings in content ( #27934 )
2024-05-11 20:13:58 -07:00
Traits
Code cleanup: Dirty(Comp) ( #26238 )
2024-03-19 23:27:02 -04:00
UserInterface
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
VendingMachines
Fix wall vending machines spawning items in walls. ( #28279 )
2024-05-28 17:02:15 +03:00
Verbs
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
VoiceMask
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Voting
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
Wagging
Stop wagging tails on crit ( #25323 )
2024-02-17 16:33:10 -05:00
Warps
Default warp point names ( #21017 )
2023-10-16 16:39:39 +11:00
Weapons
Only auto-enable internals when necessary ( #28248 )
2024-05-31 12:28:11 +10:00
Weather
Rename WorldMap to MapId ( #14857 )
2023-03-27 22:40:57 +11:00
Whitelist
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
Wires
fix borg ui mispredict opening ( #28305 )
2024-05-26 13:07:16 -07:00
Worldgen
Make remaining IPrototypes partial ( #27157 )
2024-04-20 17:48:38 +10:00
Xenoarchaeology
Resolve `'TransformComponent.MapPosition' is obsolete` in content ( #27939 )
2024-05-12 10:31:54 -04:00
Zombies
Move PendingZombieComponent to Shared ( #28143 )
2024-05-25 17:07:18 -04:00
AssemblyInfo.cs
Add test to load all config presets ( #20705 )
2023-10-06 19:31:08 -07:00
Content.Server.csproj
THE RETURN OF ITEM STATUS ( #22986 )
2024-04-21 23:16:23 +10:00
Content.Server.csproj.DotSettings
…
GlobalUsings.cs
Global usings ( #6472 )
2022-02-05 11:39:36 -07:00
Program.cs
…