Delta-v/Content.Server/_Shitmed/Medical/Surgery/GhettoSurgerySystem.cs

66 lines
1.9 KiB
C#

using Content.Server.Kitchen.Components;
using Content.Shared._Shitmed.Medical.Surgery.Tools;
using Robust.Shared.Audio;
namespace Content.Server._Shitmed.Medical.Surgery;
/// <summary>
/// Makes all sharp things usable for incisions and sawing through bones, though worse than any other kind of ghetto analogue.
/// </summary>
public sealed partial class GhettoSurgerySystem : EntitySystem
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<SharpComponent, MapInitEvent>(OnSharpInit);
SubscribeLocalEvent<SharpComponent, ComponentShutdown>(OnSharpShutdown);
}
private void OnSharpInit(Entity<SharpComponent> ent, ref MapInitEvent args)
{
if (EnsureComp<SurgeryToolComponent>(ent, out var tool))
{
ent.Comp.HadSurgeryTool = true;
}
else
{
tool.StartSound = new SoundPathSpecifier("/Audio/_Shitmed/Medical/Surgery/scalpel1.ogg");
tool.EndSound = new SoundPathSpecifier("/Audio/_Shitmed/Medical/Surgery/scalpel2.ogg");
Dirty(ent.Owner, tool);
}
if (EnsureComp<ScalpelComponent>(ent, out var scalpel))
{
ent.Comp.HadScalpel = true;
}
else
{
scalpel.Speed = 0.3f;
Dirty(ent.Owner, scalpel);
}
if (EnsureComp<BoneSawComponent>(ent, out var saw))
{
ent.Comp.HadBoneSaw = true;
}
else
{
saw.Speed = 0.2f;
Dirty(ent.Owner, saw);
}
}
private void OnSharpShutdown(Entity<SharpComponent> ent, ref ComponentShutdown args)
{
if (!ent.Comp.HadSurgeryTool)
RemComp<SurgeryToolComponent>(ent);
if (!ent.Comp.HadScalpel)
RemComp<ScalpelComponent>(ent);
if (!ent.Comp.HadBoneSaw)
RemComp<BoneSawComponent>(ent);
}
}