* Move placeable check to PlaceableSurfaceSystem This check stops entities from being inserted into a storage entity when it has a PlaceableSurfaceComponent. The entity is instead placed on top of the entity like a table. * Move SetPlaceable to PlaceableSurfaceSystem * Update to transform system and consolidate code * Fix interaction with storage that has a placeable component * deadlock --------- Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com> |
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| .. | ||
| Components | ||
| EntitySystems | ||
| Events | ||
| EntitySpawnEntry.cs | ||
| Events.cs | ||
| ItemStorageLocation.cs | ||
| StorageComponent.cs | ||
| StorageHelpers.cs | ||