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DeathMatchRuleComponent.cs
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Gamerule Entities, Take 2 (#15765)
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2023-04-25 20:23:14 -04:00 |
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GameRuleComponent.cs
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Gamerule Entities, Take 2 (#15765)
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2023-04-25 20:23:14 -04:00 |
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InactivityRuleComponent.cs
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Gamerule Entities, Take 2 (#15765)
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2023-04-25 20:23:14 -04:00 |
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MaxTimeRestartRuleComponent.cs
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Gamerule Entities, Take 2 (#15765)
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2023-04-25 20:23:14 -04:00 |
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NukeOperativeComponent.cs
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Refactoring of roles and notifications about antagonist assignment (#16864)
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2023-06-07 01:15:22 -06:00 |
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NukeOperativeSpawnerComponent.cs
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Validate prototype ids in c# fields (#18224)
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2023-07-30 03:34:51 +10:00 |
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NukeopsRuleComponent.cs
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Validate prototype ids in c# fields (#18224)
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2023-07-30 03:34:51 +10:00 |
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PiratesRuleComponent.cs
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Refactoring of roles and notifications about antagonist assignment (#16864)
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2023-06-07 01:15:22 -06:00 |
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SandboxRuleComponent.cs
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Gamerule Entities, Take 2 (#15765)
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2023-04-25 20:23:14 -04:00 |
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SecretRuleComponent.cs
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Gamerule Entities, Take 2 (#15765)
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2023-04-25 20:23:14 -04:00 |
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TraitorRuleComponent.cs
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Refactoring of roles and notifications about antagonist assignment (#16864)
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2023-06-07 01:15:22 -06:00 |
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ZombieRuleComponent.cs
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Lint more stuff (#19307)
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2023-08-19 11:00:41 -07:00 |