Delta-v/Resources/Textures/Objects/Vehicles
Morb 8187e00072
[Trait] Wheelchair bound (#18785)
* Init commit

* move to shared and remove all from component

* maybe that

* Use SharedBuckleSystem

* Rename to WheelchairBound

* Move Carriage to prototype

* Update sprite to TG, add folded sprite, rename carriage to wheelchair

* Fix wheelchair rsi path

* Add stand & down for buckling

* Add wheelchair inhand sprites

* Move wheelchair down in file & fix fold sprite & add suffix Vehicle

* Use new wheelchair id

* Add standing & speed reset on component remove

* Split system to leg paralyzed and wheelchair bound

* Rename to LegsParalyzed

* Rename in prototype

* Move LegsParalyzed to shared

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Co-authored-by: Ray <vigersray@gmail.com>
2023-08-07 18:28:59 -06:00
..
atv.rsi Vehicles (#7336) 2022-04-23 18:05:02 -07:00
janicart.rsi Rename janicart components (#13069) 2023-02-02 13:17:06 +11:00
motorbike.rsi Bad 2 Da Bone [Skeleton Tweaks] (#11669) 2022-10-15 15:06:01 -07:00
secway.rsi Vehicles (#7336) 2022-04-23 18:05:02 -07:00
syndicatesegway.rsi Uplink catalog localization (#12931) 2022-12-19 21:52:59 -06:00
unicycle.rsi Toy Box filled with toys (ready for merge) (#16252) 2023-06-03 13:31:47 +10:00
wheelchair.rsi [Trait] Wheelchair bound (#18785) 2023-08-07 18:28:59 -06:00