..
AI
Add AI factions ( #1807 )
2020-08-24 12:33:03 +02:00
Access
Data-oriented Construction System ( #2152 )
2020-10-08 17:41:23 +02:00
ActionBlocking
Fix cuffs not making mobs drop their items.
2020-10-12 13:24:08 +02:00
Arcade
Fix block game causing server crash ( #2477 )
2020-11-04 18:08:47 +11:00
Atmos
Change components to use timer component ( #2426 )
2020-10-30 15:02:49 +11:00
BarSign
Add a test that puts all components on an entity and checks for no exceptions ( #1815 )
2020-08-22 22:29:20 +02:00
Body
Make mechanism behaviors properly update, fix eating and drinking ( #2472 )
2020-11-02 11:37:37 +01:00
Botany
Botany ( #2357 )
2020-10-26 23:19:46 +01:00
Buckle
Fix every BuckleComponent subscribing to EventBus when buckled ( #2504 )
2020-11-06 12:38:24 +01:00
Cargo
Replace every usage of GridCoordinates with EntityCoordinates ( #2021 )
2020-09-06 16:11:53 +02:00
Chemistry
Make mechanism behaviors properly update, fix eating and drinking ( #2472 )
2020-11-02 11:37:37 +01:00
Command
Refactor UserInterface properties to use a helper ( #1896 )
2020-08-24 20:47:17 +02:00
Construction
Fix some build warnings ( #2226 )
2020-10-11 16:42:53 +02:00
Conveyor
Fix conveyors changing speed depending on the tick rate ( #2424 )
2020-10-29 19:53:31 +11:00
Damage
Prettier window breaking ( #2368 )
2020-10-29 20:42:11 +01:00
Disposal
Minor device network changes ( #2499 )
2020-11-05 18:04:21 +01:00
Doors
Change components to use timer component ( #2426 )
2020-10-30 15:02:49 +11:00
Explosion
Make ExplosionHelper methods extensions ( #2373 )
2020-10-25 12:11:23 +01:00
Fluids
Change components to use timer component ( #2426 )
2020-10-30 15:02:49 +11:00
GUI
Change components to use timer component ( #2426 )
2020-10-30 15:02:49 +11:00
Gravity
Adds a Visualizer for the Gravity Generator ( #2277 )
2020-10-18 13:08:41 +02:00
Headset
Headsets ( #2023 )
2020-10-07 05:02:12 -07:00
Instruments
Instrument State now syncs more instrument values.
2020-10-30 10:34:22 +01:00
Interactable
Optimise flashlights ( #2468 )
2020-10-31 21:56:46 +01:00
Items
FloorTileItem station extension/new grid creation ( #2500 )
2020-11-06 22:38:41 +11:00
Kitchen
Change components to use timer component ( #2426 )
2020-10-30 15:02:49 +11:00
MachineLinking
zumo too quick ( #2463 )
2020-10-30 19:58:17 +01:00
Markers
Change components to use timer component ( #2426 )
2020-10-30 15:02:49 +11:00
Medical
Make CloningSystem properly reset and not use static ( #2448 )
2020-10-30 01:05:18 +01:00
Metabolism
Make mechanism behaviors properly update, fix eating and drinking ( #2472 )
2020-11-02 11:37:37 +01:00
Mining
Typo, redundant string interpolation, namespaces and imports cleanup ( #2068 )
2020-09-13 14:23:52 +02:00
Mobs
Change components to use timer component ( #2426 )
2020-10-30 15:02:49 +11:00
Morgue
Fixed crematorium creating ash out of nothing and being allowed to cremate while open ( #2473 )
2020-11-02 11:31:27 +01:00
Movement
Disable climbing when buckled ( #2488 )
2020-11-06 01:08:24 +11:00
NodeContainer
Disposal mailing ( #2194 )
2020-10-30 01:16:26 +01:00
Nutrition
Make mechanism behaviors properly update, fix eating and drinking ( #2472 )
2020-11-02 11:37:37 +01:00
Observer
Add examine tooltip to ghosts. ( #2382 )
2020-10-25 12:08:22 +01:00
PA
Singularity, Particle Accelerator & Radiation Collectors ( #2169 )
2020-10-28 19:19:47 +01:00
PDA
Implement PDA ID lights ( #2397 )
2020-10-26 19:35:20 +01:00
Paper
Mortician's Menagerie ( #2391 )
2020-10-28 23:51:43 +01:00
Pointing
Make ExplosionHelper methods extensions ( #2373 )
2020-10-25 12:11:23 +01:00
Portal
Change components to use timer component ( #2426 )
2020-10-30 15:02:49 +11:00
Power
Optimise flashlights ( #2468 )
2020-10-31 21:56:46 +01:00
Projectiles
Change components to use timer component ( #2426 )
2020-10-30 15:02:49 +11:00
Pulling
Add client pulling prediction ( #2041 )
2020-10-16 20:35:09 +02:00
Radio
Headsets ( #2023 )
2020-10-07 05:02:12 -07:00
Recycling
Rename usages of collidable to physics ( #2230 )
2020-10-11 16:36:58 +02:00
Research
Change components to use timer component ( #2426 )
2020-10-30 15:02:49 +11:00
Rotatable
RotatableComponent QOL improvements.
2020-11-04 11:21:01 +01:00
Singularity
Singularity, Particle Accelerator & Radiation Collectors ( #2169 )
2020-10-28 19:19:47 +01:00
Sound
Replace pragma warning 649 disable/restore with default!
2020-08-24 14:10:28 +02:00
Stack
Change components to use timer component ( #2426 )
2020-10-30 15:02:49 +11:00
StationEvents
Refactors radiation ( #2009 )
2020-09-21 01:49:40 +02:00
Strap
Refactor drag and drop to use a shared interface ( #2012 )
2020-10-14 15:24:07 +02:00
Suspicion
Change all of body system to use entities and components ( #2074 )
2020-10-10 15:25:13 +02:00
Temperature
Rename usages of collidable to physics ( #2230 )
2020-10-11 16:36:58 +02:00
Timing
Change components to use timer component ( #2426 )
2020-10-30 15:02:49 +11:00
Trigger /TimerTrigger
Replace pragma warning 649 disable/restore with default!
2020-08-24 14:10:28 +02:00
Utensil
Typo, redundant string interpolation, namespaces and imports cleanup ( #2068 )
2020-09-13 14:23:52 +02:00
VendingMachines
Add access restrictions to vending machines ( #2471 )
2020-11-02 22:33:12 +11:00
Weapon
Change components to use timer component ( #2426 )
2020-10-30 15:02:49 +11:00
AnchorableComponent.cs
Botany ( #2357 )
2020-10-26 23:19:46 +01:00
AtmosPlaqueComponent.cs
Fix some build warnings ( #2226 )
2020-10-11 16:42:53 +02:00
CatwalkComponent.cs
Use automatic component registration.
2019-07-31 15:07:54 +02:00
CleanableComponent.cs
Crayons ( #2132 )
2020-10-13 13:40:05 +02:00
ComputerComponent.cs
Saltern now has computer boards serialized
2020-10-11 13:59:00 +02:00
ConfigurationComponent.cs
Minor device network changes ( #2499 )
2020-11-05 18:04:21 +01:00
CrayonComponent.cs
Crayons ( #2132 )
2020-10-13 13:40:05 +02:00
DoAfterComponent.cs
Make DoAfter visible to all ( #2183 )
2020-10-10 13:59:17 +02:00
ExtinguisherCabinetComponent.cs
Replace every usage of GridCoordinates with EntityCoordinates ( #2021 )
2020-09-06 16:11:53 +02:00
ExtinguisherCabinetFilledComponent.cs
Typo, redundant string interpolation, namespaces and imports cleanup ( #2068 )
2020-09-13 14:23:52 +02:00
LightBehaviourComponent.cs
Typo, redundant string interpolation, namespaces and imports cleanup ( #2068 )
2020-09-13 14:23:52 +02:00
MagicMirrorComponent.cs
Toggles for handheld interactables. ( #2049 )
2020-09-13 14:03:22 +02:00
PlaceableSurfaceComponent.cs
Refactor drag and drop to use a shared interface ( #2012 )
2020-10-14 15:24:07 +02:00
PottedPlantHideComponent.cs
Refactor drag and drop to use a shared interface ( #2012 )
2020-10-14 15:24:07 +02:00
RandomPottedPlantComponent.cs
add complete strings that aren't defined in content files to allow them to be mapped ( #1105 )
2020-06-12 04:15:10 +02:00
RandomSpriteColorComponent.cs
Commit ( #1541 )
2020-07-30 03:22:26 +02:00
RandomSpriteStateComponent.cs
Prettier window breaking ( #2368 )
2020-10-29 20:42:11 +01:00
StressTestMovementComponent.cs
Adds movement stress test component.
2020-06-30 18:34:42 +02:00
WindowComponent.cs
Prettier window breaking ( #2368 )
2020-10-29 20:42:11 +01:00
WiresComponent.cs
Singularity, Particle Accelerator & Radiation Collectors ( #2169 )
2020-10-28 19:19:47 +01:00