Delta-v/Content.Client/GameObjects/Components/Construction/ConstructionGhostComponent.cs

29 lines
909 B
C#

using Content.Shared.Construction;
using SS14.Shared.GameObjects;
using SS14.Shared.Interfaces.GameObjects;
using SS14.Shared.Interfaces.Network;
namespace Content.Client.GameObjects.Components.Construction
{
public class ConstructionGhostComponent : Component
{
public override string Name => "ConstructionGhost";
public ConstructionPrototype Prototype { get; set; }
public ConstructorComponent Master { get; set; }
public int GhostID { get; set; }
public override void HandleMessage(ComponentMessage message, INetChannel netChannel = null, IComponent component = null)
{
base.HandleMessage(message, netChannel, component);
switch (message)
{
case ClientEntityClickMsg clickMsg:
Master.TryStartConstruction(GhostID);
break;
}
}
}
}