..
AnomalyCoreSystem.cs
Move PriceCalculationEvent and EstimatedPriceCalculationEvent to shared ( #37782 )
2025-08-05 16:21:45 +02:00
BluespaceAnomalySystem.cs
Fix bluespace anomaly teleporting borg brains and PAIs in container slots ( #30744 )
2024-08-21 15:21:03 +01:00
ElectricityAnomalySystem.cs
hopefully this all goes through well
2025-09-11 08:45:11 -07:00
EntityAnomalySystem.cs
Anomalies behaviours ( #24683 )
2024-04-07 14:28:52 +02:00
ExplosionAnomalySystem.cs
Ice anomaly ( #15925 )
2023-05-03 11:37:33 -07:00
GasProducerAnomalySystem.cs
Replace obsolete GetTilesIntersecting methods ( #32455 )
2024-12-07 21:55:22 +00:00
GravityAnomalySystem.cs
Gravity anomaly rework ( #24452 )
2024-01-28 00:33:39 +01:00
InjectionAnomalySystem.cs
upstream merge 7/9 ( #1762 )
2024-09-10 01:20:38 +10:00
InnerBodyAnomalySystem.cs
Decouple gibbing from the body system ( #42405 )
2026-04-04 16:57:53 +02:00
ProjectileAnomalySystem.cs
fix: anomaly shooting no longer throws when it have no possible targets in range ( #37927 )
2025-08-06 22:05:48 +02:00
PuddleCreateAnomalySystem.cs
upstream merge 7/9 ( #1762 )
2024-09-10 01:20:38 +10:00
PyroclasticAnomalySystem.cs
Moving FlammableComponent to Shared ( #39870 )
2025-11-23 15:22:31 -06:00
ReagentProducerAnomalySystem.cs
upstream merge 7/9 ( #1762 )
2024-09-10 01:20:38 +10:00
SecretDataAnomalySystem.cs
Dynamic anomaly scanner texture ( #37585 )
2025-12-29 11:39:00 -06:00
ShuffleParticlesAnomalySystem.cs
Fix anomaly shuffle particles type ( #40624 )
2025-11-18 12:40:31 -06:00
TechAnomalySystem.cs
Anomaly warnings cleanup ( #36188 )
2025-04-06 20:51:06 +01:00
TempAffectingAnomalySystem.cs
Adds a new `AtmosphereSystem.GetTileMixture()` override ( #21804 )
2023-12-02 20:26:02 +01:00
TileAnomalySystem.cs
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00