Delta-v/Content.Server/GameObjects/Components/Mobs
DrSmugleaf bb923aa230
As discussed on the Discord, xenos are not humans (#1840)
* As discussed on the Discord, xenos are not humans

* Add living component for living beings without a defined body

* Merge LivingDamageable and Damageable components

* Fix ruinable and state manager inconsistencies

* Fix ruinable exposedata

* Fix new destructibles yamls

* Fix healing not healing

* Fix alive not being a valid state

* Fix valid state checking
2020-08-22 13:40:22 +02:00
..
CameraRecoilComponent.cs Use automatic component registration. 2019-07-31 15:07:54 +02:00
ClumsyComponent.cs Make clown clumsy. (#1481) 2020-07-26 14:08:09 +02:00
CombatModeComponent.cs RaisePredictiveEvent works. 2020-03-25 17:53:50 +01:00
FootstepSoundComponent.cs Rider static analysis (#433) 2019-11-13 23:37:46 +01:00
HeatResistanceComponent.cs Bodysystem and damagesystem rework (#1544) 2020-08-16 16:42:42 -07:00
HumanoidAppearanceComponent.cs added Character Setup (#511) 2020-01-18 01:54:13 +01:00
MindComponent.cs Nullability fixes. 2020-08-20 16:48:15 +02:00
MobStateManager.cs As discussed on the Discord, xenos are not humans (#1840) 2020-08-22 13:40:22 +02:00
ServerOverlayEffectsComponent.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
ServerStatusEffectsComponent.cs Add pulling (#1409) 2020-07-27 00:54:32 +02:00
StunnableComponent.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
VisitingMindComponent.cs Make deleting a visited entity not cleaning it up in the mind. 2020-08-21 17:43:27 +02:00