Delta-v/Content.Client/GameObjects/Components/Weapons
Pieter-Jan Briers f182ff5613
Remove CannyFastMath.
2020-08-12 21:19:34 +02:00
..
Melee Make attack animation follow the character (#1071) 2020-06-05 13:00:32 +02:00
Ranged Ranged weapon firing does not depend on DefaultGrid anymore. 2020-08-11 16:44:15 -07:00
FlashableComponent.cs Remove CannyFastMath. 2020-08-12 21:19:34 +02:00