Delta-v/Content.Server/GameObjects/Components/Atmos
Pieter-Jan Briers c4fe0c904c Merge branch 'master' into expl_int_analyzer 2021-02-08 22:46:28 +01:00
..
Piping Merge branch 'master' into expl_int_analyzer 2021-02-08 22:46:28 +01:00
AirtightComponent.cs Remove redundant null checks for atmos (#2703) 2020-12-08 12:17:13 +01:00
AtmosExposedComponent.cs The power of componentdependencies (#2211) 2020-10-13 21:51:54 +02:00
BarotraumaComponent.cs Alerts System and UI (#2529) 2020-11-10 15:22:19 +11:00
BreathToolComponent.cs explicit interface go brrrr 2021-02-04 17:44:49 +01:00
FirelockComponent.cs (Smaller) Construction PR - (IC Construction) (#2575) 2020-11-20 15:58:06 +01:00
FlammableComponent.cs explicit interface go brrrr 2021-02-04 17:44:49 +01:00
GasAnalyzerComponent.cs A big hecking chemistry-related refactor. (#3055) 2021-02-04 00:05:31 +11:00
GasCanisterComponent.cs Replaces AnchoredChanged C# event with ComponentMessage (#2905) 2021-01-05 15:32:59 +11:00
GasMixtureHolderComponent.cs Gas tanks and masks (#2409) 2020-10-27 20:53:44 +01:00
GasTankComponent.cs explicit interface go brrrr 2021-02-04 17:44:49 +01:00
GridAtmosphereComponent.cs Fix airblocked space tiles venting air 2020-12-20 23:05:23 +01:00
MovedByPressureComponent.cs Make godmode able to be disabled and more accessible to the rest of the code (#2560) 2020-11-22 14:45:15 +11:00
PressureProtectionComponent.cs Updated serializer data fields (#2702) 2020-12-04 11:06:53 +01:00
SpaceGridAtmosphereComponent.cs Add InvalidateTileAir Transform extension method (#2687) 2020-12-04 12:21:57 +01:00
UnsimulatedGridAtmosphereComponent.cs CVars for atmos (#2633) 2020-11-27 16:49:12 +01:00