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DeathMatchRuleComponent.cs
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1v1 me first to 31 no powerups [Deathmatch Gamemode] (#19467)
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2023-08-30 18:06:15 -07:00 |
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GameRuleComponent.cs
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Give nukies the ability to declare war for a TC boost (#19291)
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2023-08-29 23:56:20 -08:00 |
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InactivityRuleComponent.cs
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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KillCalloutRuleComponent.cs
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1v1 me first to 31 no powerups [Deathmatch Gamemode] (#19467)
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2023-08-30 18:06:15 -07:00 |
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MaxTimeRestartRuleComponent.cs
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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NukeOperativeComponent.cs
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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NukeOperativeSpawnerComponent.cs
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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NukeOpsShuttleComponent.cs
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Give nukies the ability to declare war for a TC boost (#19291)
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2023-08-29 23:56:20 -08:00 |
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NukeopsRuleComponent.cs
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Move minds, roles, jobs and objectives to shared (#19679)
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2023-08-30 21:46:11 -07:00 |
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PiratesRuleComponent.cs
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Refactor minds to be entities with components, make roles components (#19591)
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2023-08-28 16:53:24 -07:00 |
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RespawnDeadRuleComponent.cs
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1v1 me first to 31 no powerups [Deathmatch Gamemode] (#19467)
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2023-08-30 18:06:15 -07:00 |
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RespawnTrackerComponent.cs
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1v1 me first to 31 no powerups [Deathmatch Gamemode] (#19467)
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2023-08-30 18:06:15 -07:00 |
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SandboxRuleComponent.cs
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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SecretRuleComponent.cs
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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TraitorRuleComponent.cs
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Refactor minds to be entities with components, make roles components (#19591)
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2023-08-28 16:53:24 -07:00 |
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ZombieRuleComponent.cs
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |