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Components
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Add anchorable flags (#25667)
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2024-02-28 17:00:12 -05:00 |
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Conditions
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Revert "Fix chat bubbles (#25643)" (#25645)
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2024-02-28 00:51:20 +11:00 |
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EntitySystems
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Add anchorable flags (#25667)
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2024-02-28 17:00:12 -05:00 |
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NodeEntities
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Prototypes
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Arachnid 2: Episode 2 (#19984)
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2023-11-08 12:18:52 -08:00 |
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Serialization
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Construction graph improvements (#17960)
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2023-07-13 20:23:52 +10:00 |
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Steps
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Examine prediction (#23565)
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2024-01-06 17:53:13 +11:00 |
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ConstructionGraphEdge.cs
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Use construction graphs for hacking protections (#20265)
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2023-10-05 19:15:03 -08:00 |
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ConstructionGraphNode.cs
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Use construction graphs for hacking protections (#20265)
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2023-10-05 19:15:03 -08:00 |
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ConstructionGuide.cs
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Cleanup the namespaces (#8132)
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2022-05-13 17:59:03 +10:00 |
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Enums.cs
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Replace `SpriteStateChange` construction action with `AppearanceChange` (#15914)
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2023-04-30 07:04:31 +10:00 |
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Events.cs
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Content update for NetEntities (#18935)
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2023-09-11 09:42:41 +10:00 |
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IGraphAction.cs
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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IGraphCondition.cs
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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IGraphNodeEntity.cs
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Construction graph improvements (#17960)
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2023-07-13 20:23:52 +10:00 |
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IGraphTransform.cs
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Construction graph improvements (#17960)
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2023-07-13 20:23:52 +10:00 |
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MachineDeconstructedEvent.cs
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stasis bed and microwave qol(#21572)
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2023-11-10 23:42:59 -07:00 |
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MachinePartSystem.cs
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Rip out remaining machine upgrades (#24413)
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2024-01-23 09:13:04 +11:00 |
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PartAssemblySystem.cs
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Content ecs containers (#22484)
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2023-12-28 01:30:03 -04:00 |
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SharedCanBuildWindowOnTopComponent.cs
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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SharedConstructionSystem.cs
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Content mapmanager query changes (#16894)
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2023-05-28 23:22:44 +10:00 |
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SharedFlatpackSystem.cs
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Use new ComponentPauseGenerator (#25183)
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2024-02-26 14:36:19 +11:00 |