..
Abilities
Entitylookup method renames ( #23519 )
2024-01-26 22:38:25 +01:00
Access
BUI bugfixes / improvements ( #23881 )
2024-01-26 22:38:21 +01:00
Actions
Action container rejig ( #20260 )
2023-09-27 21:59:12 +02:00
Acz
Port python packaging to Content.Packaging ( #21458 )
2023-11-12 20:45:40 +01:00
Administration
Fix Admin Antag ctrl headrev icon to use RSI instead of texture ( #24474 )
2024-01-27 23:51:46 +01:00
Advertise
Reduce vendor thank you message spam and add variety ( #23746 )
2024-01-26 22:14:58 +01:00
Advertisements
Reduce vendor thank you message spam and add variety ( #23746 )
2024-01-26 22:14:58 +01:00
Afk
Freeze eventbus dictionaries ( #22628 )
2024-01-26 21:50:22 +01:00
Alert
Merge `ActorSystem` and `IPlayerManager` ( #21314 )
2023-11-12 20:53:33 +01:00
AlertLevel
Use ECS prototype-reload events ( #22613 )
2023-12-22 23:25:35 +01:00
Ame
Destruction & impact sound rework pass 1 ( #24282 )
2024-01-26 23:10:41 +01:00
Animals
Revert 'Revert 'Solution Entities'' ( #23168 )
2024-01-23 23:00:42 +01:00
Announcements
Make all prototype types partial ( #21374 )
2023-11-12 20:29:57 +01:00
Anomaly
Gravity anomaly rework ( #24452 )
2024-01-28 00:33:39 +01:00
Antag
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
Arcade
BUI bugfixes / improvements ( #23881 )
2024-01-26 22:38:21 +01:00
Armor
Add price multiplier for armor component ( #24561 )
2024-01-28 00:27:48 +01:00
Atmos
Make some damage sources not cancel do afters ( #24635 )
2024-02-08 11:49:23 +01:00
Audio
Use ECS prototype-reload events ( #22613 )
2023-12-22 23:25:35 +01:00
BarSign /Systems
Sync master up to 1/10 ( #74 )
2023-10-03 14:15:46 -05:00
Beam
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
Bed
Rip out remaining machine upgrades ( #24413 )
2024-01-27 23:43:49 +01:00
Bible
UseDelay + ItemCooldown merge ( #22502 )
2024-01-26 21:32:09 +01:00
Body
Suffocation alerts for nitrogen breathers ( #24373 )
2024-01-27 23:50:55 +01:00
Botany
Reset LastProduce after plant removal ( #24590 )
2024-01-28 00:31:59 +01:00
Buckle /Systems
Powered stasis bed prevents body decay ( #23520 )
2024-01-26 22:16:32 +01:00
CPUJob/JobQueues /Queues
Move jobQueue to engine ( #16443 )
2023-05-15 12:47:12 +10:00
Cabinet
predict itemcabinet ( #14045 )
2023-02-12 02:35:05 +00:00
Camera
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
CardboardBox
the boxening ( #22643 )
2023-12-22 22:48:39 +01:00
Cargo
Rip out remaining machine upgrades ( #24413 )
2024-01-27 23:43:49 +01:00
CartridgeLoader
Content ecs containers ( #22484 )
2024-01-22 18:47:55 +01:00
CharacterInfo
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
Charges
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Chat
Fix color tags in admin logs ( #24606 )
2024-01-28 00:32:16 +01:00
Chemistry
Make some damage sources not cancel do afters ( #24635 )
2024-02-08 11:49:23 +01:00
Chunking
Reduce ChunkingSystem allocations ( #21795 )
2023-12-02 20:27:37 +01:00
Cloning
Fix missing import and damage change
2024-01-28 00:26:00 +01:00
Clothing
Move MaskComponent to shared and add toggle events ( #22395 )
2023-12-16 20:15:24 +01:00
Cluwne
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
CombatMode
Fix hostile simplemob rotation ( #20900 )
2023-10-14 22:06:22 +02:00
Commands
Action, Action Container, and Action Upgrade changes ( #24005 )
2024-01-26 22:51:47 +01:00
Communications
Hallway textscreens ( #24189 )
2024-01-28 00:33:40 +01:00
Configurable
Move ActorComponent to shared ( #21293 )
2023-10-31 19:12:44 +01:00
Connection
Cvar to allow whitelisted players to bypass panic bunker ( #23885 )
2024-01-26 22:37:39 +01:00
Construction
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
Containers
Content ecs containers ( #22484 )
2024-01-22 18:47:55 +01:00
Contests
Remove unused dependencies ( #19490 )
2023-08-24 09:55:15 -08:00
Coordinates
Kill `SharedEntityExtensions` and all popup extensions ( #20909 )
2023-10-20 15:29:43 +02:00
Crayon
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
CrewManifest
BUI bugfixes / improvements ( #23881 )
2024-01-26 22:38:21 +01:00
Cuffs
Sync master up to 1/10 ( #74 )
2023-10-03 14:15:46 -05:00
Damage
DamageSpecifier Total => GetTotal ( #24160 )
2024-01-27 23:42:35 +01:00
Database
Dependency update / fixes / skrungle bungle ( #23745 )
2024-01-26 22:33:46 +01:00
Decals
Update content to new ParallelManager ( #21813 )
2023-12-02 20:27:37 +01:00
Defusable
Examine prediction ( #23565 )
2024-01-26 21:48:02 +01:00
DeltaV
Glimmer Mite - pest that causes glimmer ( #564 )
2024-02-01 19:32:28 +01:00
Destructible
Revert 'Revert 'Solution Entities'' ( #23168 )
2024-01-23 23:00:42 +01:00
DetailExaminable
Hide flavor text if identity hidden ( #19635 )
2023-08-30 09:38:16 +10:00
DeviceLinking
Star Wars 14: Shuttle weapon update ( #23644 )
2024-01-27 23:40:06 +01:00
DeviceNetwork
BUI bugfixes / improvements ( #23881 )
2024-01-26 22:38:21 +01:00
Devour
Content ecs containers ( #22484 )
2024-01-22 18:47:55 +01:00
Dice
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
Discord
Relay custom votes to a webhook ( #18561 )
2023-12-16 20:24:33 +01:00
Disposal
Suffocation alerts for nitrogen breathers ( #24373 )
2024-01-27 23:50:55 +01:00
DoAfter
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Doors
Increase zombie prying time for bolted doors ( #23383 )
2024-01-26 21:30:48 +01:00
Dragon
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
Drone
Move minds, roles, jobs and objectives to shared ( #19679 )
2023-08-30 21:46:11 -07:00
Drunk
Drunk Shader ( #8910 )
2022-06-23 14:33:25 +10:00
EUI
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
Effects
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
Electrocution
Entitylookup method renames ( #23519 )
2024-01-26 22:38:25 +01:00
Emoting
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Emp
Adds Duration to EMP Event ( #18437 )
2023-09-27 21:59:12 +02:00
Engineering
Remove 700 usages of Component.Owner ( #21100 )
2023-10-20 15:31:13 +02:00
Ensnaring
Content ecs containers ( #22484 )
2024-01-22 18:47:55 +01:00
EntityList
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Entry
Freeze eventbus dictionaries ( #22628 )
2024-01-26 21:50:22 +01:00
Examine
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
Execution
what the fuck
2024-01-26 23:00:38 +01:00
Explosion
TriggerOnSpawn + Admin toys ( #23999 )
2024-01-27 23:51:30 +01:00
Extinguisher
Revert 'Revert 'Solution Entities'' ( #23168 )
2024-01-23 23:00:42 +01:00
Eye /Blinding
Fixes the eye protection requirement of welding tools being inverted ( #24106 )
2024-01-26 22:52:12 +01:00
Fax
Add a 'Copy' button to the fax UI ( #22027 )
2024-01-22 18:34:53 +01:00
Flash
make flashes use audio range ( #23521 )
2024-01-26 21:37:15 +01:00
Fluids
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
Forensics
Cleanup forensic cleaning ( #22715 )
2023-12-22 23:16:27 +01:00
Friends
Add mob retaliation ( #19901 )
2023-10-08 19:58:55 +02:00
GameTicking
ERT, DeathSquad and Central Command Officer Inital Infected immunity ( #23601 )
2024-01-28 00:32:22 +01:00
Gateway
Fix iron naming, add specific materials for ores ( #23590 )
2024-01-26 21:47:38 +01:00
Gatherable
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
GenericAntag
move ninja objectives code into generic antag system ( #20186 )
2023-09-27 21:59:12 +02:00
Ghost
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
GhostKick
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
Glue
Make EscapeInventorySystem respect Unremovable (fix glued hamster deletion) ( #24488 )
2024-01-28 00:27:36 +01:00
Gravity
Rip out remaining machine upgrades ( #24413 )
2024-01-27 23:43:49 +01:00
Guardian
Make some damage sources not cancel do afters ( #24635 )
2024-02-08 11:49:23 +01:00
GuideGenerator
Make some prototypes use frozen collections ( #22576 )
2024-01-22 18:36:50 +01:00
Hands /Systems
Virtual items cleanup ( #23912 )
2024-01-26 22:49:14 +01:00
HealthExaminable
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Holiday
Freeze eventbus dictionaries ( #22628 )
2024-01-26 21:50:22 +01:00
Holosign
Examine prediction ( #23565 )
2024-01-26 21:48:02 +01:00
HotPotato
Hot potato on fire ( #16017 )
2023-05-06 20:30:16 +10:00
Humanoid
Replace EntityUid parsing with NetEntity ( #23474 )
2024-01-26 21:29:52 +01:00
IP
Dependency update / fixes / skrungle bungle ( #23745 )
2024-01-26 22:33:46 +01:00
IdentityManagement
Content ecs containers ( #22484 )
2024-01-22 18:47:55 +01:00
IgnitionSource
UseDelay + ItemCooldown merge ( #22502 )
2024-01-26 21:32:09 +01:00
ImmovableRod
Destruction & impact sound rework pass 1 ( #24282 )
2024-01-26 23:10:41 +01:00
Implants
scram implant ( #23122 )
2024-01-26 21:37:33 +01:00
Info
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
Instruments
BUI bugfixes / improvements ( #23881 )
2024-01-26 22:38:21 +01:00
Interaction
Generalize tile prying to any tool quality ( #24432 )
2024-01-27 23:50:17 +01:00
Inventory
Virtual items cleanup ( #23912 )
2024-01-26 22:49:14 +01:00
IoC
Revert "Game server api ( #23129 )" ( #23672 )
2024-01-26 22:07:25 +01:00
Item
Virtual items cleanup ( #23912 )
2024-01-26 22:49:14 +01:00
Jittering
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Jobs
Replace EntityUid parsing with NetEntity ( #23474 )
2024-01-26 21:29:52 +01:00
KillTracking
DamageSpecifier Total => GetTotal ( #24160 )
2024-01-27 23:42:35 +01:00
Kitchen
Fix bug with ActivelyMicrowavedComponent being stuck in powercuts ( #23997 )
2024-01-27 23:51:43 +01:00
Labels /Label
Examine prediction ( #23565 )
2024-01-26 21:48:02 +01:00
LandMines
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Lathe
fix emagged lathes ( #23318 )
2024-01-23 22:55:31 +01:00
Light
DamageSpecifier Total => GetTotal ( #24160 )
2024-01-27 23:42:35 +01:00
Lightning
Adds explosion when attempting to microwave metal / bugfix ( #23887 )
2024-01-27 23:51:32 +01:00
Lock
Fix cyborg locking ( #21809 )
2023-12-02 19:02:01 +01:00
Lube
Revert 'Revert 'Solution Entities'' ( #23168 )
2024-01-23 23:00:42 +01:00
Magic
Fixed projectile spells not counting user ( #22158 )
2023-12-16 19:21:30 +01:00
MagicMirror
BUI bugfixes / improvements ( #23881 )
2024-01-26 22:38:21 +01:00
Mapping
Replace usages of MobObserver and AdminObserver with GameTicker consts ( #21814 )
2023-12-02 19:00:03 +01:00
Maps
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
MassMedia
NewsSystem fixes ( #23969 )
2024-01-26 22:33:17 +01:00
Materials
Rip out remaining machine upgrades ( #24413 )
2024-01-27 23:43:49 +01:00
Mech
Suffocation alerts for nitrogen breathers ( #24373 )
2024-01-27 23:50:55 +01:00
Medical
Suffocation alerts for nitrogen breathers ( #24373 )
2024-01-27 23:50:55 +01:00
Mind
Fix multi-ghosts ( #22964 )
2024-01-22 18:37:08 +01:00
Mindshield
Fix not removing RevolutionaryRoleComponent from minds on mindshield application ( #20832 )
2023-10-14 22:02:40 +02:00
Mining
Add linter-friendly WeightedRandom prototypes ( #18729 )
2023-08-06 12:31:25 +10:00
MoMMI
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Mobs
Last Words can no longer be prefixed with a radio channel identifier ( #22459 )
2023-12-16 20:16:24 +01:00
Morgue
Examine prediction ( #23565 )
2024-01-26 21:48:02 +01:00
Motd
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
MouseRotator
Mouse rotator system ( #19267 )
2023-09-27 21:59:12 +02:00
Mousetrap
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Movement
Inventory slot enumerator rejig ( #21788 )
2023-12-16 19:30:03 +01:00
NPC
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
NameIdentifier
Chill bounties + fixes ( #23411 )
2024-01-26 21:30:40 +01:00
Ninja
Fixes ninja not being able to use abilities ( #23748 )
2024-01-26 22:14:56 +01:00
NodeContainer
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
Nuke
reduce nuke required floor radius variable ( #22947 )
2024-01-22 18:37:05 +01:00
NukeOps
Add chat.max_announcement_length cvar ( #23571 )
2024-01-27 23:40:23 +01:00
Nutrition
Rip out remaining machine upgrades ( #24413 )
2024-01-27 23:43:49 +01:00
Nyanotrasen
Fix missing import and damage change
2024-01-28 00:26:00 +01:00
Objectives
Fix all objectives on end screen being bolded ( #23345 )
2024-01-23 22:53:51 +01:00
PAI
Move ActorComponent to shared ( #21293 )
2023-10-31 19:12:44 +01:00
PDA
Adding PAI Slot to PDA ( #21086 )
2024-01-26 21:37:36 +01:00
Paper
Examine prediction ( #23565 )
2024-01-26 21:48:02 +01:00
Parallax
Biome marker layer tweaks ( #23663 )
2024-01-26 22:19:17 +01:00
ParticleAccelerator
PA control box part detection fix ( #24356 )
2024-01-27 23:40:24 +01:00
Payload /EntitySystems
Examine prediction ( #23565 )
2024-01-26 21:48:02 +01:00
Physics
Fix thrusters ( #24446 )
2024-01-27 23:50:30 +01:00
Pinpointer
Beacon localization ( #24138 )
2024-01-26 23:17:32 +01:00
Placement
Merge `ActorSystem` and `IPlayerManager` ( #21314 )
2023-11-12 20:53:33 +01:00
Plants
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
Players
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
PneumaticCannon
Star Wars 14: Shuttle weapon update ( #23644 )
2024-01-27 23:40:06 +01:00
Pointing
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Points
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
Polymorph
Fix robusted dionas not being recoverable ( #21636 )
2024-01-26 21:38:44 +01:00
Popups
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Power
Make PACMANs a little better ( #24604 )
2024-01-28 00:32:20 +01:00
PowerCell
Speed Boots [Tier 3 Civ-Service] ( #21438 )
2023-11-12 20:48:04 +01:00
PowerSink
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
Prayer
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
Preferences /Managers
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
Procedural
Fix exped dungeons ( #23654 )
2024-01-26 22:05:10 +01:00
Projectiles
DamageSpecifier Total => GetTotal ( #24160 )
2024-01-27 23:42:35 +01:00
Pulling
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Puppet
Rename DummyPuppet to VentriloquistPuppet ( #19777 )
2023-09-27 21:59:12 +02:00
Radiation
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
Radio
Fix sloshing electricity & enable SpeechVerb masking ( #24238 )
2024-01-27 23:51:27 +01:00
RandomAppearance
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
RandomMetadata
Remove usages of obsolete MetaDataComponent setters ( #19582 )
2023-08-28 19:20:31 +10:00
RatKing
Rename Miasma to Ammonia ( #22791 )
2023-12-22 23:12:06 +01:00
Remotes
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Repairable
Predict tile-prying ( #21167 )
2023-10-23 23:54:01 +02:00
Research
research console radio messages on unlock ( #22166 )
2023-12-16 19:23:01 +01:00
Resist
Make EscapeInventorySystem respect Unremovable (fix glued hamster deletion) ( #24488 )
2024-01-28 00:27:36 +01:00
Respawn
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
Revenant
DamageSpecifier Total => GetTotal ( #24160 )
2024-01-27 23:42:35 +01:00
Revolutionary
better deconversion ( #23315 )
2024-01-26 22:37:15 +01:00
Roles
exterminator midround minor antag ( #19946 )
2024-01-22 18:36:12 +01:00
Rotatable
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Rotation
Fix rotation visuals desync & appearance state spam ( #23016 )
2024-01-22 18:37:45 +01:00
RoundEnd
Hallway textscreens ( #24189 )
2024-01-28 00:33:40 +01:00
Salvage
Change what items can be fultoned while stopping anchored items from fultoning ( #20628 )
2024-01-26 23:14:12 +01:00
Sandbox
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
Screens
Hallway textscreens ( #24189 )
2024-01-28 00:33:40 +01:00
SensorMonitoring
BUI bugfixes / improvements ( #23881 )
2024-01-26 22:38:21 +01:00
Sericulture
Sericulture fixes ( #19193 )
2023-10-08 19:52:10 +02:00
ServerInfo
Launcher info links. ( #12781 )
2022-12-02 17:23:43 -08:00
ServerUpdates
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Shuttles
Hallway textscreens ( #24189 )
2024-01-28 00:33:40 +01:00
Silicons
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
Singularity
Gravity anomaly rework ( #24452 )
2024-01-28 00:33:39 +01:00
Solar
Remove 700 usages of Component.Owner ( #21100 )
2023-10-20 15:31:13 +02:00
Sound
Fix keyboard sounds not playing when opening a computer UI ( #24348 )
2024-01-27 23:36:16 +01:00
Spawners
Add prisoner latejoin cryopod ( #751 )
2024-01-31 22:02:05 +00:00
Speech
Fix sloshing electricity & enable SpeechVerb masking ( #24238 )
2024-01-27 23:51:27 +01:00
Spider
Spiders Buff and critters change ( #13377 )
2023-01-22 18:50:05 -04:00
SprayPainter
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
Spreader
The glowing forest anomaly ( #24351 )
2024-01-27 23:36:10 +01:00
Sprite
Kobold variety - allows kobolds to have random colors and horns (+ allows RandomSpriteComponent to uh. Actually choose random sprites for specific layers) ( #23393 )
2024-01-26 21:30:45 +01:00
Stack
Implement gridinv, proper ( #703 )
2024-01-21 19:58:28 +01:00
Standing
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
Station
fix starting gear without PDAs ( #24463 )
2024-01-27 23:51:42 +01:00
StationEvents
Fix cargo product groups ( #24212 )
2024-01-26 23:13:54 +01:00
StationRecords
Add admin Erase verb, add checkbox to erase from the ban panel ( #20985 )
2023-10-14 22:19:04 +02:00
Stealth
Cardboard Box and Stealth Components ( #11569 )
2022-10-10 09:17:53 +11:00
Sticky
Content ecs containers ( #22484 )
2024-01-22 18:47:55 +01:00
Storage
Fix notice board storage fill visuals ( #24569 )
2024-01-28 00:28:03 +01:00
Store
Moves ID field to ListingData and adds BuyBeforeCondition ( #22438 )
2023-12-16 20:16:25 +01:00
Strip
Virtual items cleanup ( #23912 )
2024-01-26 22:49:14 +01:00
Stunnable
Examine prediction ( #23565 )
2024-01-26 21:48:02 +01:00
SubFloor
Make trays clientside ( #14826 )
2023-03-31 14:40:38 +11:00
SurveillanceCamera
BUI bugfixes / improvements ( #23881 )
2024-01-26 22:38:21 +01:00
Tabletop
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
Teleportation
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
Temperature
Remove uses of `TransformComponent.ChildEntities` ( #22442 )
2023-12-16 20:38:06 +01:00
Terminator
exterminator midround minor antag ( #19946 )
2024-01-22 18:36:12 +01:00
Tesla
Tesla Gun ( #23175 )
2024-01-26 21:48:53 +01:00
Thief
Thief hotfix ( #22976 )
2024-01-22 18:38:38 +01:00
Tiles
Incendiary projectiles and lava firestack reduction ( #23479 )
2024-01-26 22:11:45 +01:00
Tips
Remove accidental using directives on transient dependencies. ( #18999 )
2023-08-11 16:56:40 -05:00
Toilet
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
Tools
Generalize tile prying to any tool quality ( #24432 )
2024-01-27 23:50:17 +01:00
Toolshed /Commands
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Traitor
Replace EntityUid parsing with NetEntity ( #23474 )
2024-01-26 21:29:52 +01:00
Traits
Revert "Unrevivable trait ( #24226 )"
2024-01-26 23:42:54 +01:00
UserInterface
DamageSpecifier Total => GetTotal ( #24160 )
2024-01-27 23:42:35 +01:00
Vehicle
Moves buckling and vehicles to shared, some cleanup ( #15923 )
2023-05-01 17:04:23 +10:00
VendingMachines
DamageSpecifier Total => GetTotal ( #24160 )
2024-01-27 23:42:35 +01:00
Verbs
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
VoiceMask
Fix sloshing electricity & enable SpeechVerb masking ( #24238 )
2024-01-27 23:51:27 +01:00
Voting
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
Wagging
Tail wagging ( #19573 )
2024-01-26 22:38:24 +01:00
Warps
Default warp point names ( #21017 )
2023-10-20 15:29:43 +02:00
Weapons
DamageSpecifier Total => GetTotal ( #24160 )
2024-01-27 23:42:35 +01:00
Weather
Rename WorldMap to MapId ( #14857 )
2023-03-27 22:40:57 +11:00
Whitelist
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
Wires
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
Worldgen
Fix various errors/exceptions ( #22841 )
2023-12-22 23:25:06 +01:00
Xenoarchaeology
Rip out remaining machine upgrades ( #24413 )
2024-01-27 23:43:49 +01:00
Zombies
ERT, DeathSquad and Central Command Officer Inital Infected immunity ( #23601 )
2024-01-28 00:32:22 +01:00
AssemblyInfo.cs
Add test to load all config presets ( #20705 )
2023-10-08 19:58:55 +02:00
Content.Server.csproj
Dependency update / fixes / skrungle bungle ( #23745 )
2024-01-26 22:33:46 +01:00
Content.Server.csproj.DotSettings
Electrocution. ( #4958 )
2021-10-25 16:21:56 +02:00
GlobalUsings.cs
Global usings ( #6472 )
2022-02-05 11:39:36 -07:00
Program.cs
Content.{Client,Server} are now Exes that can be ran.
2020-01-22 20:17:32 +01:00