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Jobs
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Senior ID cards get a custom job name: Attempt 3 (#1425)
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2024-08-06 23:20:49 +02:00 |
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AntagPrototype.cs
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Give jobs & antags prototypes a guide field (#28614)
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2024-07-13 04:20:47 +02:00 |
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AntagonistRoleComponent.cs
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Refactor antag rule code (#23445)
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2024-03-07 01:06:59 +01:00 |
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DepartmentPrototype.cs
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Hiding and clearing department prototype code (#28114)
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2024-06-06 21:33:27 +02:00 |
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JobPrototype.cs
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Give jobs & antags prototypes a guide field (#28614)
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2024-07-13 04:20:47 +02:00 |
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JobRequirementOverridePrototype.cs
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Add JobRequirementOverride prototypes (#28607)
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2024-06-08 20:30:16 +02:00 |
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JobRequirements.cs
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Add JobRequirementOverride prototypes (#28607)
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2024-06-08 20:30:16 +02:00 |
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JobSpecial.cs
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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MindGetAllRolesEvent.cs
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Save round information into replay_final.yml (#23013)
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2024-02-18 23:36:10 +01:00 |
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MindIsAntagonistEvent.cs
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Refactor antag rule code (#23445)
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2024-03-07 01:06:59 +01:00 |
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MindRoleAddedEvent.cs
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Move minds, roles, jobs and objectives to shared (#19679)
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2023-08-30 21:46:11 -07:00 |
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RoleAddedEvent.cs
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Move minds, roles, jobs and objectives to shared (#19679)
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2023-08-30 21:46:11 -07:00 |
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RoleEvent.cs
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Move minds, roles, jobs and objectives to shared (#19679)
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2023-08-30 21:46:11 -07:00 |
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RoleRemovedEvent.cs
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Move minds, roles, jobs and objectives to shared (#19679)
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2023-08-30 21:46:11 -07:00 |
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SharedRoleSystem.cs
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Add JobRequirementOverride prototypes (#28607)
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2024-06-08 20:30:16 +02:00 |
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StartingGearEquippedEvent.cs
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Space Ninjas auto-toggle internals after spawning (#25083)
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2024-05-18 13:51:21 +02:00 |
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StartingGearPrototype.cs
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Partial cherry-pick: Loadouts redux (#25715)
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2024-04-22 03:28:58 +02:00 |