* Fix ItemMapper whitelist mispredict when inserting or removing items Makes the ItemMapper MapLayerData available on client so that the client can predict whether an inserted/removed item changes the visibility of a sprite layer. * review --------- Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com> |
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| .. | ||
| BinComponent.cs | ||
| DumpableComponent.cs | ||
| InsideEntityStorageComponent.cs | ||
| ItemCounterComponent.cs | ||
| ItemMapperComponent.cs | ||
| MagnetPickupComponent.cs | ||
| SecretStashComponent.cs | ||
| SharedBagOpenVisuals.cs | ||
| SharedEntityStorageComponent.cs | ||
| SharedMapLayerData.cs | ||
| StorageFillComponent.cs | ||
| StorageFillVisualizerComponent.cs | ||