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Commands
Refactor GameMapManager a bit (nukes mapforced) ( #11513 )
2022-11-08 13:18:21 +11:00
Events
Make AdminLogsSystem an IoC manager ( #8492 )
2022-05-28 23:41:17 -07:00
Presets
Allow game presets to have min/max players ( #8327 )
2022-05-21 20:55:19 -07:00
Prototypes
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Rules
fix several traitor objective bugs ( #12212 )
2022-11-04 13:58:19 +11:00
GameTicker.CVars.cs
Refactor lobby status ( #10550 )
2022-08-14 12:54:49 -07:00
GameTicker.GamePreset.cs
Make sandbox the local gamemode ( #8360 )
2022-05-22 17:32:34 -07:00
GameTicker.GameRule.cs
Event refactor ( #9589 )
2022-07-10 20:48:41 -05:00
GameTicker.Lobby.cs
Add lobby ready count to game ticker info during pregame ( #12157 )
2022-11-08 14:02:07 -06:00
GameTicker.LobbyBackground.cs
Fixing warnings ( #8131 )
2022-05-13 15:35:13 +10:00
GameTicker.LobbyMusic.cs
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
GameTicker.Player.cs
Keep player status on disconnect ( #10624 )
2022-08-15 17:09:35 -07:00
GameTicker.RoundFlow.cs
Add lobby ready count to game ticker info during pregame ( #12157 )
2022-11-08 14:02:07 -06:00
GameTicker.Spawning.cs
Remove transform methods from mapgrid ( #12233 )
2022-11-01 11:27:18 +11:00
GameTicker.StatusShell.cs
Add SoftMaxPlayers to status response for launcher use ( #9365 )
2022-07-08 21:44:49 +02:00
GameTicker.cs
Play time tracking: Job timers 3: more titles: when the ( #9978 )
2022-08-07 16:00:42 +10:00
ManifestEntry.cs
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00