Delta-v/Resources/Prototypes/Entities
Vordenburg ed8141d333
Fix forensic scanner UI. (#12398)
* Add missing Dispose method to ForensicScannerBoundUserInterface.

* Remove old code from ForensicScanner.

* Prevent forensic scanner from being used on the floor and allow its window to stay open when active hand is swapped.

* Use more standardized UI code for ForensicScanner.

* Add a delay to ForensicScanner printing.

* Show name of what was scanned on ForensicScanner UI.

* Add a print sound for ForensicScanner.

* Add more error reporting for ForensicScanner.

* Centralize common logic in ForensicScannerSystem.

* Allow ForensicScanner blank printouts.

* Tweak ForensicScanner audio parameters.
2022-11-08 15:06:09 -06:00
..
Clothing Pet internals (#12376) 2022-11-08 15:04:06 -06:00
Debugging Guns as clothing PR (suit storage, back, belt) (#9330) 2022-08-31 20:21:13 -07:00
Effects Polish melee effects (#11653) 2022-11-08 14:28:49 -06:00
Markers XenoArch [Science Overhaul] (#12204) 2022-11-06 17:05:44 -06:00
Mobs Pet internals (#12376) 2022-11-08 15:04:06 -06:00
Objects Fix forensic scanner UI. (#12398) 2022-11-08 15:06:09 -06:00
Structures Prayers Again (#10960) 2022-11-08 15:02:14 -06:00
Virtual make this one virtual ent noSpawn (#12361) 2022-11-02 23:33:08 +01:00