Delta-v/Content.Server
Vasilis 2548b13abf
Hotfix: Set round end information for replays back to null on round start instead of round end (#25394)
* Hotfix

* I dont think i need this now
2024-02-20 02:36:13 +01:00
..
Abilities/Mime Firestarter fixes (#24647) 2024-02-01 00:01:52 +11:00
Access Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Actions Action container rejig (#20260) 2023-09-23 18:49:39 +10:00
Acz Port python packaging to Content.Packaging (#21458) 2023-11-07 09:53:59 +11:00
Administration Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Advertise Reduce vendor thank you message spam and add variety (#23746) 2024-01-08 18:34:47 -07:00
Advertisements Reduce vendor thank you message spam and add variety (#23746) 2024-01-08 18:34:47 -07:00
Afk Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Alert Emergency revert for pulling (#24923) 2024-02-03 10:32:30 -08:00
AlertLevel Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Ame Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Animals Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
Announcements Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Anomaly Anomaly Synchronizer + Signallers tweaks (#24461) 2024-02-13 17:19:22 -05:00
Antag Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Arcade Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Armor Add price multiplier for armor component (#24561) 2024-01-25 17:04:01 -05:00
Atmos Diona Nymphs & Splitting (#24630) 2024-02-16 18:54:44 -08:00
Audio Use ECS prototype-reload events (#22613) 2023-12-23 01:13:45 +11:00
BarSign/Systems Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Beam Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Bed Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Bible UseDelay + ItemCooldown merge (#22502) 2024-01-03 21:33:09 -04:00
Body Death acidifier fix (#25251) 2024-02-14 17:37:56 -08:00
Botany fixed the specific if statement called when plant age is under 0 (#25346) 2024-02-17 10:08:59 -07:00
Buckle/Systems Powered stasis bed prevents body decay (#23520) 2024-01-09 01:40:52 -05:00
CPUJob/JobQueues/Queues Move jobQueue to engine (#16443) 2023-05-15 12:47:12 +10:00
Cabinet predict itemcabinet (#14045) 2023-02-12 02:35:05 +00:00
Camera Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
CardboardBox the boxening (#22643) 2023-12-17 02:55:40 -07:00
Cargo Fix centcom cargo gifts (#24701) 2024-01-30 04:05:20 -07:00
CartridgeLoader Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
CharacterInfo Objectives ecs rework (#19967) 2023-09-16 16:18:10 +10:00
Charges Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Chat Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Chemistry Predict Injector (syringes), cleanup (#25235) 2024-02-14 16:05:01 -07:00
Chunking Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Cloning Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Clothing Move MaskComponent to shared and add toggle events (#22395) 2023-12-12 19:02:35 -07:00
Cluwne Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
CombatMode Fix hostile simplemob rotation (#20900) 2023-10-14 00:15:20 -07:00
Commands Action, Action Container, and Action Upgrade changes (#24005) 2024-01-14 23:37:38 -07:00
Communications Predict two-way levers (#25043) 2024-02-11 14:19:45 +11:00
Configurable Move ActorComponent to shared (#21293) 2023-10-29 04:21:02 +11:00
Connection Cvar to allow whitelisted players to bypass panic bunker (#23885) 2024-01-14 16:27:32 +11:00
Construction Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Containers Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
Contests Remove unused dependencies (#19490) 2023-08-24 09:55:15 -08:00
Coordinates Kill `SharedEntityExtensions` and all popup extensions (#20909) 2023-10-16 16:56:09 +11:00
Crayon Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
CrewManifest BUI bugfixes / improvements (#23881) 2024-01-14 18:18:39 +11:00
CriminalRecords/Systems move criminal records console component to shared (#24957) 2024-02-05 23:55:39 +11:00
Cuffs Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Damage Diona Nymphs & Splitting (#24630) 2024-02-16 18:54:44 -08:00
Database Fix spawn priority persistence on reconnect and restart (#25246) 2024-02-15 01:24:35 +01:00
Decals Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Defusable Move grenade components to shared (#22691) 2024-02-02 00:29:01 +11:00
Destructible Fix spawning glass shard for each glass sheet in stack (#25308) 2024-02-16 13:42:43 -05:00
DetailExaminable Hide flavor text if identity hidden (#19635) 2023-08-30 09:38:16 +10:00
DeviceLinking make linking logic gates 1000% better (#25041) 2024-02-11 23:45:51 -07:00
DeviceNetwork Predict two-way levers (#25043) 2024-02-11 14:19:45 +11:00
Devour Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
Dice Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Discord Relay custom votes to a webhook (#18561) 2023-12-14 20:03:32 -08:00
Disposal Fix disposals bins not automatically flushing after an object is inserted (#25233) 2024-02-15 15:52:52 -05:00
DoAfter More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Doors Allow opening doors mid-deny animation, if you have the access (#24969) 2024-02-05 18:31:21 -05:00
Dragon Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Drone Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Drunk Drunk Shader (#8910) 2022-06-23 14:33:25 +10:00
EUI Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Effects Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Electrocution Rebalances electrocution damage to a log scale (#24829) 2024-02-05 10:47:52 -08:00
Emoting Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Emp Adds Duration to EMP Event (#18437) 2023-09-18 08:28:05 -04:00
Engineering Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
Ensnaring Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
EntityList Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Entry Add new "OptionsVisualizer" (#25128) 2024-02-17 15:52:11 -05:00
Examine Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Execution Executions (#24150) 2024-01-17 01:45:45 -07:00
Explosion Fix: Grenades don't make trigger sound (#25321) 2024-02-17 09:54:58 -07:00
Extinguisher Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
Eye/Blinding Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Fax Fax machines can print from text file (#23262) 2024-02-14 12:14:51 +11:00
Flash Shadow anomaly returns (#24629) 2024-02-13 17:12:32 -05:00
Fluids Remove soapy water (#24301) 2024-02-03 15:23:34 +11:00
Forensics Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Friends Add mob retaliation (#19901) 2023-10-06 17:56:18 -07:00
GameTicking Hotfix: Set round end information for replays back to null on round start instead of round end (#25394) 2024-02-20 02:36:13 +01:00
Gateway Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Gatherable Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
GenericAntag Store ninja objectives in conditions 2 (#20894) 2024-01-29 15:06:32 +11:00
Ghost Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
GhostKick Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Glue Fixed GluedComponent interactions with metamorphic glasses (#24943) 2024-02-07 16:43:44 -07:00
Gravity Rip out remaining machine upgrades (#24413) 2024-01-23 09:13:04 +11:00
Guardian Make some damage sources not cancel do afters (#24635) 2024-01-28 10:51:54 +11:00
GuideGenerator Make some prototypes use frozen collections (#22576) 2023-12-25 15:12:22 +11:00
Hands/Systems Emergency revert for pulling (#24923) 2024-02-03 10:32:30 -08:00
HealthExaminable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Holiday Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Holosign Fix: Holosigns can be stored again (#25249) 2024-02-14 19:06:11 -06:00
HotPotato Hot potato on fire (#16017) 2023-05-06 20:30:16 +10:00
Humanoid Replace EntityUid parsing with NetEntity (#23474) 2024-01-04 11:04:31 +11:00
IP Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
IdentityManagement Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
IgnitionSource UseDelay + ItemCooldown merge (#22502) 2024-01-03 21:33:09 -04:00
ImmovableRod Destruction & impact sound rework pass 1 (#24282) 2024-01-19 10:33:07 -05:00
Implants Fix scram implant's teleportation out of containers (#24827) 2024-02-07 16:41:11 -07:00
Info Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Instruments Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Interaction Generalize tile prying to any tool quality (#24432) 2024-01-22 23:45:40 -08:00
Inventory Virtual items cleanup (#23912) 2024-01-14 21:18:47 +11:00
IoC Revert "Game server api (#23129)" (#23672) 2024-01-07 02:04:21 -08:00
Item Virtual items cleanup (#23912) 2024-01-14 21:18:47 +11:00
Jittering Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Jobs Replace EntityUid parsing with NetEntity (#23474) 2024-01-04 11:04:31 +11:00
KillTracking DamageSpecifier Total => GetTotal (#24160) 2024-01-21 18:59:14 -07:00
Kitchen Microwave UX enhancements (#24547) 2024-02-13 17:16:00 -05:00
Labels/Label Localize preset labels on chem dispenser (#24617) 2024-01-28 14:31:16 -08:00
LandMines Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Lathe Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Light Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Lightning Adds explosion when attempting to microwave metal / bugfix (#23887) 2024-01-23 18:59:09 -04:00
Lock Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Lube Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
Magic Fixed projectile spells not counting user (#22158) 2023-12-05 17:21:26 -05:00
MagicMirror Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Mapping Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Maps Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
MassMedia Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Materials Rip out remaining machine upgrades (#24413) 2024-01-23 09:13:04 +11:00
Mech Suffocation alerts for nitrogen breathers (#24373) 2024-01-23 15:17:40 -05:00
Medical Predict two-way levers (#25043) 2024-02-11 14:19:45 +11:00
Mind Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Mindshield Fix not removing RevolutionaryRoleComponent from minds on mindshield application (#20832) 2023-10-11 18:14:00 -04:00
Mining Add linter-friendly WeightedRandom prototypes (#18729) 2023-08-06 12:31:25 +10:00
MoMMI Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Mobs Last Words can no longer be prefixed with a radio channel identifier (#22459) 2023-12-13 14:20:38 -07:00
Morgue Examine prediction (#23565) 2024-01-06 17:53:13 +11:00
Motd Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
MouseRotator Mouse rotator system (#19267) 2023-09-23 15:45:13 +10:00
Mousetrap Fix clientside storage Whitelists (#24063) 2024-02-02 00:33:57 +11:00
Movement Inventory slot enumerator rejig (#21788) 2023-12-08 08:20:51 +11:00
NPC Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
NameIdentifier Chill bounties + fixes (#23411) 2024-01-03 17:34:47 -07:00
Ninja Store ninja objectives in conditions 2 (#20894) 2024-01-29 15:06:32 +11:00
NodeContainer Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Nuke Nuke fancification (#25297) 2024-02-15 16:26:45 -08:00
NukeOps Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Nutrition Add verbs to Open/Close Openable containers, and add optional seals (#24780) 2024-02-13 17:08:07 -05:00
Objectives Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
PAI Move ActorComponent to shared (#21293) 2023-10-29 04:21:02 +11:00
PDA Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Paper Add sfx for writing on paper (#25257) 2024-02-16 16:48:18 -07:00
Parallax Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
ParticleAccelerator PA control box part detection fix (#24356) 2024-01-21 20:17:17 +11:00
Payload/EntitySystems Examine prediction (#23565) 2024-01-06 17:53:13 +11:00
Physics Emergency revert for pulling (#24923) 2024-02-03 10:32:30 -08:00
Pinpointer Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Placement Merge `ActorSystem` and `IPlayerManager` (#21314) 2023-11-11 13:08:10 +11:00
Plants Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Players Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
PneumaticCannon Add events for GunComponent values, muzzle flashes and cartridge spread (#24077) 2024-01-29 10:32:42 +11:00
Pointing Travelling pointing arrows, brains can no longer point (#24864) 2024-02-03 19:09:20 +11:00
Points Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Polymorph Cleanups PolymorphSystem/Components/Prototypes (#23721) 2024-02-01 23:17:02 +11:00
Popups Make popups nullable (#24802) 2024-02-01 23:25:58 -05:00
Power Predict two-way levers (#25043) 2024-02-11 14:19:45 +11:00
PowerCell Speed Boots [Tier 3 Civ-Service] (#21438) 2023-11-07 18:25:43 -07:00
PowerSink Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Prayer Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Preferences/Managers Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Procedural Make procgen use weighted variants (#24669) 2024-01-29 13:41:59 +11:00
Projectiles DamageSpecifier Total => GetTotal (#24160) 2024-01-21 18:59:14 -07:00
Pulling Emergency revert for pulling (#24923) 2024-02-03 10:32:30 -08:00
Puppet Rename DummyPuppet to VentriloquistPuppet (#19777) 2023-09-16 14:54:46 +10:00
Radiation Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Radio Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
RandomAppearance Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
RandomMetadata Remove usages of obsolete MetaDataComponent setters (#19582) 2023-08-28 19:20:31 +10:00
RatKing Rename Miasma to Ammonia (#22791) 2023-12-20 21:19:50 -07:00
Remotes Changed door remote to trigger based on vision occlusion(#25093) 2024-02-10 02:22:19 -08:00
Repairable Predict tile-prying (#21167) 2023-10-24 00:20:33 +11:00
Research Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Resist Fix pressing shift while held triggering escape (#24878) 2024-02-03 13:14:20 +11:00
Respawn Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
Revenant DamageSpecifier Total => GetTotal (#24160) 2024-01-21 18:59:14 -07:00
Revolutionary better deconversion (#23315) 2024-01-14 14:20:35 +11:00
Roles Store ninja objectives in conditions 2 (#20894) 2024-01-29 15:06:32 +11:00
Rotatable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Rotation Fix rotation visuals desync & appearance state spam (#23016) 2023-12-26 16:32:25 -07:00
RoundEnd Predict two-way levers (#25043) 2024-02-11 14:19:45 +11:00
Salvage Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Sandbox Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Screens Hallway textscreens (#24189) 2024-01-27 08:51:24 -05:00
SensorMonitoring Predict two-way levers (#25043) 2024-02-11 14:19:45 +11:00
Sericulture Sericulture fixes (#19193) 2023-10-01 16:46:09 -04:00
ServerInfo Launcher info links. (#12781) 2022-12-02 17:23:43 -08:00
ServerUpdates Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Shuttles Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Silicons Diona Nymphs & Splitting (#24630) 2024-02-16 18:54:44 -08:00
Singularity Make radiation collector a power supplier (#24978) 2024-02-06 11:32:39 -05:00
Solar Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
Sound Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Spawners Client customization late-join spawner priority for arrivals/cryostorage (#24586) 2024-02-01 21:12:09 +11:00
Species/Systems Fix nymphs being deleted immediatly after spawning (#25344) 2024-02-17 09:38:21 -07:00
Speech Add French accent beret (#21430) 2024-02-14 16:52:24 -08:00
Spider Spiders Buff and critters change (#13377) 2023-01-22 18:50:05 -04:00
SprayPainter spray painter rework (#23287) 2024-02-02 09:30:46 +11:00
Spreader The glowing forest anomaly (#24351) 2024-01-20 17:31:12 -08:00
Sprite Kobold variety - allows kobolds to have random colors and horns (+ allows RandomSpriteComponent to uh. Actually choose random sprites for specific layers) (#23393) 2024-01-03 17:39:00 -07:00
Stack Storage CanInsert() tweaks (#21623) 2023-11-13 23:43:03 +11:00
Standing Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
Station Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
StationEvents Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
StationRecords criminal records revival (#22510) 2024-02-04 19:29:35 -04:00
Stealth Cardboard Box and Stealth Components (#11569) 2022-10-10 09:17:53 +11:00
Sticky Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
Storage Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Store Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Strip Clarify stripping logs (#25190) 2024-02-15 13:36:43 -06:00
Stunnable Added display for amount of hits left in stun batons/stun prods. (#25141) 2024-02-11 23:36:06 -07:00
SubFloor Make trays clientside (#14826) 2023-03-31 14:40:38 +11:00
SurveillanceCamera Predict two-way levers (#25043) 2024-02-11 14:19:45 +11:00
Tabletop Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Teleportation Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Temperature Add events for TemperatureProtection and PressureProtection (#25165) 2024-02-13 23:44:47 -08:00
Terminator exterminator midround minor antag (#19946) 2023-12-24 20:16:56 -07:00
Tesla Tesla Gun (#23175) 2024-01-06 18:18:35 +11:00
Thief Thief hotfix (#22976) 2023-12-27 12:42:15 -08:00
Tiles Incendiary projectiles and lava firestack reduction (#23479) 2024-01-08 00:41:42 -05:00
Tips Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Toilet Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Tools Generalize tile prying to any tool quality (#24432) 2024-01-22 23:45:40 -08:00
Toolshed/Commands Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Traitor Replace EntityUid parsing with NetEntity (#23474) 2024-01-04 11:04:31 +11:00
Traits Unrevivable trait (#24226) 2024-01-20 13:22:15 +11:00
UserInterface Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
VendingMachines Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Verbs Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
VoiceMask Fix sloshing electricity & enable SpeechVerb masking (#24238) 2024-01-23 17:12:18 -05:00
Voting Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Wagging Stop wagging tails on crit (#25323) 2024-02-17 16:33:10 -05:00
Warps Default warp point names (#21017) 2023-10-16 16:39:39 +11:00
Weapons Makes clumsy not delete guns (#25243) 2024-02-14 16:04:06 -07:00
Weather Rename WorldMap to MapId (#14857) 2023-03-27 22:40:57 +11:00
Whitelist Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Wires Decouple panels and wires (#24840) 2024-02-03 15:24:33 +11:00
Worldgen Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Xenoarchaeology Gibbing refactor (Per-part gibbing and giblet throwing!) (#24989) 2024-02-10 15:37:06 -08:00
Zombies Emergency revert for pulling (#24923) 2024-02-03 10:32:30 -08:00
AssemblyInfo.cs Add test to load all config presets (#20705) 2023-10-06 19:31:08 -07:00
Content.Server.csproj Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
Content.Server.csproj.DotSettings Electrocution. (#4958) 2021-10-25 16:21:56 +02:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00