| .. |
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APC
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Resolves ApcVisualizer is Obsolete (#13898)
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2023-05-07 22:17:29 -04:00 |
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Access
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Random spontaneous cleanup PR (#25131)
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2024-02-13 16:48:39 -05:00 |
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ActionBlocker
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Use can attach check on shot attempt (#24396)
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2024-01-22 23:15:00 -05:00 |
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Actions
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Fix action state handling bug (#25395)
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2024-02-20 13:08:41 +11:00 |
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Administration
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Adds a massban flag to the admin flags (#25327)
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2024-02-17 21:32:21 +01:00 |
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Alert
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Random spontaneous cleanup PR (#25131)
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2024-02-13 16:48:39 -05:00 |
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AlertLevel
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Ame
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Added Warning state for AME (#24699)
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2024-02-01 19:40:57 +11:00 |
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Anomaly
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Random spontaneous cleanup PR (#25131)
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2024-02-13 16:48:39 -05:00 |
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Antag
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Rev Components are no longer leaked + Rev and Zombie icon visibility to ghosts is now controlled by a cvar (#22194)
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2024-02-02 00:08:03 +11:00 |
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Arcade
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Armor
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Add price multiplier for armor component (#24561)
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2024-01-25 17:04:01 -05:00 |
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Atmos
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LockVisualizer (#25224)
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2024-02-16 16:52:31 -07:00 |
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Audio
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Audio fixes (#22324)
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2023-12-11 21:26:55 +11:00 |
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BarSign
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Make all prototype types partial (#21374)
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2023-11-01 19:56:23 -07:00 |
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Beam
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Content update for NetEntities (#18935)
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2023-09-11 09:42:41 +10:00 |
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Bed
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Random spontaneous cleanup PR (#25131)
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2024-02-13 16:48:39 -05:00 |
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Beeper
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Fixing performance issue with Proximity Detector (#23557)
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2024-01-06 17:04:33 -08:00 |
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Bible
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Refactor actions to be entities with components (#19900)
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2023-09-08 18:16:05 -07:00 |
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Blocking
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Random spontaneous cleanup PR (#25131)
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2024-02-13 16:48:39 -05:00 |
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Body
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Death acidifier fix (#25251)
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2024-02-14 17:37:56 -08:00 |
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Botany
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Fix clientside storage Whitelists (#24063)
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2024-02-02 00:33:57 +11:00 |
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Bql
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Content update for NetEntities (#18935)
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2023-09-11 09:42:41 +10:00 |
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Buckle
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Emergency revert for pulling (#24923)
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2024-02-03 10:32:30 -08:00 |
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Burial
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Grave digging and decomposition (#23646)
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2024-01-14 11:47:31 -05:00 |
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CCVar
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Add new "OptionsVisualizer" (#25128)
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2024-02-17 15:52:11 -05:00 |
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Cabinet
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Fix item cabinet's visual state desyncing when toggled by a different client in view (#22759)
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2023-12-20 11:38:03 +11:00 |
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Camera
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Remove SharedEye (but content) (#19481)
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2023-09-11 16:15:23 +10:00 |
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CardboardBox
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Content update for NetEntities (#18935)
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2023-09-11 09:42:41 +10:00 |
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Cargo
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Rip out remaining machine upgrades (#24413)
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2024-01-23 09:13:04 +11:00 |
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CartridgeLoader
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Random spontaneous cleanup PR (#25131)
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2024-02-13 16:48:39 -05:00 |
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CharacterInfo
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Objectives ecs rework (#19967)
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2023-09-16 16:18:10 +10:00 |
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Charges
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Random spontaneous cleanup PR (#25131)
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2024-02-13 16:48:39 -05:00 |
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Chasm
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Unrevert audio (#21330)
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2023-11-27 22:12:34 +11:00 |
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Chat
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Add option for character name colors in chat & move coloration to clientside (#24625)
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2024-02-10 22:38:55 -08:00 |
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Chemistry
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Make metamorphic glasses use last solution's empty sprite (#25322)
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2024-02-19 15:32:34 -07:00 |
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Climbing
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Fix ClimbSystem removing the climbing fixture when it still has contacts (#24756)
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2024-01-31 13:10:57 +11:00 |
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Cloning
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Rip out remaining machine upgrades (#24413)
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2024-01-23 09:13:04 +11:00 |
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Clothing
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Fix action state handling bug (#25395)
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2024-02-20 13:08:41 +11:00 |
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Cluwne
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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CombatMode
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Pacifism rework (#23037)
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2023-12-27 02:55:48 -07:00 |
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Communications
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Hallway textscreens (#24189)
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2024-01-27 08:51:24 -05:00 |
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Computer
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ECS ComputerVisualizer (#13289)
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2023-01-15 00:01:47 -04:00 |
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Configurable
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Construction
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Random spontaneous cleanup PR (#25131)
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2024-02-13 16:48:39 -05:00 |
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ContainerHeld
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AutoCompState + ItemToggle fixes (#23422)
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2024-01-03 17:24:02 +11:00 |
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Containers
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Add limited-reagent dispensers (#23907)
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2024-01-17 16:43:48 -05:00 |
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Conveyor
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Update trivial components to use auto comp states (#20539)
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2023-09-28 16:20:29 -07:00 |
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Coordinates
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Fix GravityGridTest (#23348)
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2024-01-02 17:24:01 +11:00 |
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Crayon
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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CrewManifest
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Content update for NetEntities (#18935)
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2023-09-11 09:42:41 +10:00 |
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CriminalRecords
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move criminal records console component to shared (#24957)
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2024-02-05 23:55:39 +11:00 |
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Cuffs
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Emergency revert for pulling (#24923)
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2024-02-03 10:32:30 -08:00 |
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Damage
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Random spontaneous cleanup PR (#25131)
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2024-02-13 16:48:39 -05:00 |
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Dataset
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Make all prototype types partial (#21374)
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2023-11-01 19:56:23 -07:00 |
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Decals
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Use IComponentState for compstates (#21905)
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2024-01-04 13:50:48 +11:00 |
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Defusable
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Hardbombs & Defusables (#15380)
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2023-09-11 18:42:38 -07:00 |
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Destructible
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Adds explosion when attempting to microwave metal / bugfix (#23887)
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2024-01-23 18:59:09 -04:00 |
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DeviceLinking
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make linking logic gates 1000% better (#25041)
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2024-02-11 23:45:51 -07:00 |
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DeviceNetwork
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make linking logic gates 1000% better (#25041)
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2024-02-11 23:45:51 -07:00 |
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Devour
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Content ecs containers (#22484)
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2023-12-28 01:30:03 -04:00 |
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Dice
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Update dice state handling (#23643)
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2024-01-06 17:30:21 -08:00 |
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Directions
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Fluid spread refactor (#11908)
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2022-11-15 22:30:59 +11:00 |
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Disposal
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Add sounds when inserting/missing into a disposal (#22077)
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2023-12-02 12:19:32 -05:00 |
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DoAfter
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Fix error when starting a DoAfter while handling one on the same entity (#24218)
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2024-01-18 00:01:58 -08:00 |
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Doors
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Random spontaneous cleanup PR (#25131)
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2024-02-13 16:48:39 -05:00 |
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DragDrop
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Climbing refactor (#20516)
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2023-10-10 16:41:11 -07:00 |
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Dragon
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Refactor actions to be entities with components (#19900)
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2023-09-08 18:16:05 -07:00 |
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DrawDepth
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Cobwebs (#19623)
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2023-09-09 23:37:56 -04:00 |
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Drone
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Fix warnings and code cleanup/fixes (#13570)
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2023-01-19 13:56:45 +11:00 |
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Drugs
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Drunk
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Effects
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Content update for NetEntities (#18935)
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2023-09-11 09:42:41 +10:00 |
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Electrocution
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Update trivial components to use auto comp states (#20539)
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2023-09-28 16:20:29 -07:00 |
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Emag
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Fix borg becoming emag immune if emag attempted with panel closed. (#23729)
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2024-01-10 17:01:38 -05:00 |
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Emoting
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Update trivial components to use auto comp states (#20539)
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2023-09-28 16:20:29 -07:00 |
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Emp
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Ensnaring
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Fix bola stam damage, bring back old construction requirements (#21340)
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2023-10-29 18:27:43 -04:00 |
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EntityList
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Make all prototype types partial (#21374)
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2023-11-01 19:56:23 -07:00 |
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Entry
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Add a way for bulk abstracting prototypes (#24140)
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2024-01-16 21:39:14 -08:00 |
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Eui
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Fix error when the client gets an Eui state message before its open message (#23610)
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2024-01-14 20:18:45 +11:00 |
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Examine
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Random spontaneous cleanup PR (#25131)
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2024-02-13 16:48:39 -05:00 |
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Exchanger
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Execution
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Executions (#24150)
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2024-01-17 01:45:45 -07:00 |
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Explosion
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Random spontaneous cleanup PR (#25131)
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2024-02-13 16:48:39 -05:00 |
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Extinguisher
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Eye
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Random spontaneous cleanup PR (#25131)
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2024-02-13 16:48:39 -05:00 |
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Fax
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Fax machines can print from text file (#23262)
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2024-02-14 12:14:51 +11:00 |
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FixedPoint
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Solution precision fixes (#25199)
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2024-02-16 16:54:27 -07:00 |
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Flash
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Shadow anomaly returns (#24629)
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2024-02-13 17:12:32 -05:00 |
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Fluids
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Random spontaneous cleanup PR (#25131)
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2024-02-13 16:48:39 -05:00 |
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Foldable
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Flipped caps real (#24961)
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2024-02-10 00:44:19 -08:00 |
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Follower
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Emergency revert for pulling (#24923)
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2024-02-03 10:32:30 -08:00 |
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Forensics
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Add more DNA interactions (#21989)
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2023-12-15 02:52:55 -07:00 |
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Friction
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Random spontaneous cleanup PR (#25131)
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2024-02-13 16:48:39 -05:00 |
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GameTicking
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Save round information into replay_final.yml (#23013)
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2024-02-17 21:30:54 +01:00 |
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GameWindow
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Cleanup the namespaces (#8132)
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2022-05-13 17:59:03 +10:00 |
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Gateway
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Gateway destinations (#21040)
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2023-11-14 19:23:40 -07:00 |
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Ghost
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Make more fields VV-writeable (#21754)
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2023-11-19 12:17:53 -08:00 |
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GhostKick
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Pass IRobustSerializer to NetMessage (#11021)
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2022-09-14 17:25:25 +10:00 |
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Gibbing
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Random spontaneous cleanup PR (#25131)
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2024-02-13 16:48:39 -05:00 |
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Glue
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Gravity
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Remove 700 usages of Component.Owner (#21100)
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2023-10-19 12:34:31 -07:00 |
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Guardian
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Refactor actions to be entities with components (#19900)
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2023-09-08 18:16:05 -07:00 |
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HUD
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Move HUD options to general options tab (#22884)
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2023-12-22 23:32:56 -07:00 |
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Hands
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Random spontaneous cleanup PR (#25131)
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2024-02-13 16:48:39 -05:00 |
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Holiday
|
Automatic holiday sprites (#22929)
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2023-12-24 23:52:43 -07:00 |
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HotPotato
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Humanoid
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Vox names, species prototype cleanup, some cosmetic changes (#24994)
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2024-02-14 14:08:45 +11:00 |
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IconSmoothing
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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IdentityManagement
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Allow IdentityBlocker partial coverage (#24741)
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2024-01-30 19:49:19 -08:00 |
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Implants
|
scram implant (#23122)
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2024-01-04 05:38:02 -07:00 |
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Info
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Pass IRobustSerializer to NetMessage (#11021)
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2022-09-14 17:25:25 +10:00 |
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Input
|
keybinds for opening bag/belt & context logic for opening storage window (#22238)
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2023-12-08 12:43:37 -06:00 |
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Instruments
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Remove instruments compref (#19560)
|
2023-09-12 14:43:06 +10:00 |
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Interaction
|
Emergency revert for pulling (#24923)
|
2024-02-03 10:32:30 -08:00 |
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Internals
|
Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Inventory
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Random spontaneous cleanup PR (#25131)
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2024-02-13 16:48:39 -05:00 |
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IoC
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Slight localization func cleanup (#11380)
|
2022-10-18 19:51:18 -07:00 |
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Item
|
Fix item toggles where no sound exists (#24807)
|
2024-02-01 22:43:06 +11:00 |
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Jittering
|
Reagent grinder jittering (#24190)
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2024-01-17 06:14:32 -07:00 |
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Kitchen
|
Microwave UX enhancements (#24547)
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2024-02-13 17:16:00 -05:00 |
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Labels
|
Predict StorageComponent (#19682)
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2023-09-11 21:20:46 +10:00 |
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Lathe
|
make lathe visuals not required (#24757)
|
2024-01-31 13:50:40 +11:00 |
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Light
|
Fix clientside storage Whitelists (#24063)
|
2024-02-02 00:33:57 +11:00 |
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Lightning
|
Tesla (#21124)
|
2023-12-28 13:11:50 +00:00 |
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Localizations
|
Fix atmos UI decimal separator bug (#23009)
|
2024-01-04 21:18:09 -08:00 |
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Lock
|
LockVisualizer (#25224)
|
2024-02-16 16:52:31 -07:00 |
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Lube
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
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MachineLinking
|
Remove superseded machine linking code (#18244)
|
2023-07-24 12:07:35 +10:00 |
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Magic
|
Refactor actions to be entities with components (#19900)
|
2023-09-08 18:16:05 -07:00 |
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MagicMirror
|
Barber scissors fix (#22895)
|
2024-01-06 20:19:45 +11:00 |
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Mapping
|
Refactor actions to be entities with components (#19900)
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2023-09-08 18:16:05 -07:00 |
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Maps
|
Make procgen use weighted variants (#24669)
|
2024-01-29 13:41:59 +11:00 |
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MassMedia
|
NewsSystem fixes (#23969)
|
2024-01-12 01:04:55 -07:00 |
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Materials
|
Rip out remaining machine upgrades (#24413)
|
2024-01-23 09:13:04 +11:00 |
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Maths
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Remove redundant #nullable enable (#4275)
|
2021-07-16 17:37:09 -07:00 |
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Mech
|
Fix duplicate popups in ripley (#23692)
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2024-01-07 16:32:46 -07:00 |
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Medical
|
Content ecs containers (#22484)
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2023-12-28 01:30:03 -04:00 |
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MedicalScanner
|
Make Health Analysers UI continuously update (#22449)
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2024-02-06 09:20:09 -04:00 |
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Mind
|
Diona Nymphs & Splitting (#24630)
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2024-02-16 18:54:44 -08:00 |
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Mindshield/Components
|
Ghetto Mindshield Icon (#20958)
|
2023-12-02 12:21:10 -05:00 |
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Mining
|
Make all prototype types partial (#21374)
|
2023-11-01 19:56:23 -07:00 |
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Mobs
|
Travelling pointing arrows, brains can no longer point (#24864)
|
2024-02-03 19:09:20 +11:00 |
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Module
|
Removes unused "ModuleManager" (#11918)
|
2022-10-14 13:11:19 -07:00 |
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Morgue
|
Fix mispredict when closing a crematorium you are standing over (#20541)
|
2023-09-27 19:41:07 -04:00 |
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MouseRotator
|
Follow mouse rotation in combat mode (#20433)
|
2023-09-24 17:22:44 -04:00 |
|
Mousetrap
|
Fix clientside storage Whitelists (#24063)
|
2024-02-02 00:33:57 +11:00 |
|
Movement
|
Random spontaneous cleanup PR (#25131)
|
2024-02-13 16:48:39 -05:00 |
|
NPC
|
Disable SSD indicator for NPC (#20027)
|
2023-09-14 22:15:26 -04:00 |
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NameIdentifier
|
Make all prototype types partial (#21374)
|
2023-11-01 19:56:23 -07:00 |
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Ninja
|
Fixes ninja not being able to use abilities (#23748)
|
2024-01-08 19:15:00 -05:00 |
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NodeContainer
|
Content update for NetEntities (#18935)
|
2023-09-11 09:42:41 +10:00 |
|
Nuke
|
Nuke fancification (#25297)
|
2024-02-15 16:26:45 -08:00 |
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NukeOps
|
Nukeops hud (#21260)
|
2023-11-05 19:36:08 -07:00 |
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Nutrition
|
Add verbs to Open/Close Openable containers, and add optional seals (#24780)
|
2024-02-13 17:08:07 -05:00 |
|
Objectives
|
New Thief minor antagonist (#21520)
|
2023-12-24 02:58:28 -07:00 |
|
Overlays
|
Add health bar overlays for eye equipment (#21980)
|
2024-01-04 11:48:57 -05:00 |
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PAI
|
Set pAI up with a static map the pAI can use (#23499)
|
2024-01-06 18:31:20 +11:00 |
|
PDA
|
Adding PAI Slot to PDA (#21086)
|
2024-01-04 05:56:14 -07:00 |
|
Paper
|
Add sfx for writing on paper (#25257)
|
2024-02-16 16:48:18 -07:00 |
|
Parallax
|
Make procgen use weighted variants (#24669)
|
2024-01-29 13:41:59 +11:00 |
|
Payload
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Physics
|
Fix conveyors to allow doors to close over top (#22117)
|
2023-12-04 16:07:48 -07:00 |
|
Pinpointer
|
Random spontaneous cleanup PR (#25131)
|
2024-02-13 16:48:39 -05:00 |
|
Placeable
|
Random spontaneous cleanup PR (#25131)
|
2024-02-13 16:48:39 -05:00 |
|
Players
|
Make all prototype types partial (#21374)
|
2023-11-01 19:56:23 -07:00 |
|
PneumaticCannon
|
Add events for GunComponent values, muzzle flashes and cartridge spread (#24077)
|
2024-01-29 10:32:42 +11:00 |
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Pointing
|
Travelling pointing arrows, brains can no longer point (#24864)
|
2024-02-03 19:09:20 +11:00 |
|
Points
|
Remove cloneData parameter from AutoNetworkedField (#20596)
|
2023-09-30 15:14:16 +10:00 |
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Polymorph
|
Cleanups PolymorphSystem/Components/Prototypes (#23721)
|
2024-02-01 23:17:02 +11:00 |
|
Popups
|
Make popups nullable (#24802)
|
2024-02-01 23:25:58 -05:00 |
|
Power
|
Random spontaneous cleanup PR (#25131)
|
2024-02-13 16:48:39 -05:00 |
|
PowerCell
|
Speed Boots [Tier 3 Civ-Service] (#21438)
|
2023-11-07 18:25:43 -07:00 |
|
Prayer
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Preferences
|
randomized sexless species now have epicene gender by default (#25282)
|
2024-02-19 15:38:06 -07:00 |
|
Procedural
|
Salvage magnet revamp (#23119)
|
2024-01-04 14:25:32 +11:00 |
|
Projectiles
|
decelerator nerf and projectile penetration mini refactor (#24032)
|
2024-01-14 15:39:09 -08:00 |
|
Prototypes
|
Fix warnings and code cleanup/fixes (#13570)
|
2023-01-19 13:56:45 +11:00 |
|
ProximityDetection
|
Fix master (#23656)
|
2024-01-07 14:23:25 +11:00 |
|
Prying
|
Fix double sound for shutters (#23975)
|
2024-01-12 13:35:31 -07:00 |
|
Pulling
|
Emergency revert for pulling (#24923)
|
2024-02-03 10:32:30 -08:00 |
|
Puppet
|
Rename DummyPuppet to VentriloquistPuppet (#19777)
|
2023-09-16 14:54:46 +10:00 |
|
RCD
|
Random spontaneous cleanup PR (#25131)
|
2024-02-13 16:48:39 -05:00 |
|
Radiation
|
Set enabled on RadiationSourceComponent to true by default (#22259)
|
2023-12-08 23:10:00 -05:00 |
|
Radio
|
Content ecs containers (#22484)
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2023-12-28 01:30:03 -04:00 |
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Random
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Make all prototype types partial (#21374)
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2023-11-01 19:56:23 -07:00 |
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RatKing
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Rename Miasma to Ammonia (#22791)
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2023-12-20 21:19:50 -07:00 |
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Rejuvenate
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Event-ify Rejuvenate (#11145)
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2022-09-15 03:30:56 +10:00 |
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Repairable
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Research
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Lathe Categories (#24247)
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2024-01-19 17:45:03 -07:00 |
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Resist
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Respawn
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Revenant
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revenant emag whitelist (#21849)
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2023-11-27 14:39:29 -07:00 |
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Revolutionary
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Rev Components are no longer leaked + Rev and Zombie icon visibility to ghosts is now controlled by a cvar (#22194)
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2024-02-02 00:08:03 +11:00 |
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Roles
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Save round information into replay_final.yml (#23013)
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2024-02-17 21:30:54 +01:00 |
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Rotatable
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Rotation
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Fix rotation visuals desync & appearance state spam (#23016)
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2023-12-26 16:32:25 -07:00 |
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Rounding
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Improved output distribution of RoundToLevels (#25026)
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2024-02-08 10:37:24 +11:00 |
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SMES
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Resolves SmesVisualizer is Obsolete (#13899)
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2023-05-07 13:43:41 +10:00 |
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SSDIndicator
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Fix SSD indicator (#24589)
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2024-02-01 19:30:07 +11:00 |
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Salvage
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Change what items can be fultoned while stopping anchored items from fultoning (#20628)
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2024-01-20 15:57:05 +11:00 |
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Sandbox
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Turn SandboxManager into a system (#6867)
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2022-02-23 17:00:30 -07:00 |
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Security
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LockVisualizer (#25224)
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2024-02-16 16:52:31 -07:00 |
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SensorMonitoring
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Adds the thermo-electric generator (#18840)
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2023-08-12 15:41:55 -05:00 |
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Sericulture
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AutoCompState + ItemToggle fixes (#23422)
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2024-01-03 17:24:02 +11:00 |
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Shuttles
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Update trivial components to use auto comp states (#20539)
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2023-09-28 16:20:29 -07:00 |
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Silicons
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Fix borgs being able to emag themselves (#24748)
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2024-02-10 22:23:32 -08:00 |
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Singularity
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Rip out remaining machine upgrades (#24413)
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2024-01-23 09:13:04 +11:00 |
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Slippery
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Fix sliding bug (#24846)
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2024-02-03 19:10:50 +11:00 |
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Smoking
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Converted BurnState Visualizer (#15661)
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2023-04-29 19:09:11 +10:00 |
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Solar
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Cleanup the namespaces (#8132)
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2022-05-13 17:59:03 +10:00 |
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Sound
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Add gas tanks throw damage (#20035)
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2023-12-04 17:32:17 +11:00 |
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Spawning
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Fix even more warnings (#11968)
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2022-10-16 08:49:22 -07:00 |
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Species
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Fix nymphs being deleted immediatly after spawning (#25344)
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2024-02-17 09:38:21 -07:00 |
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Speech
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Lower speech noise volume & refactor system (#24579)
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2024-01-28 21:49:55 +11:00 |
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Spider
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Random spontaneous cleanup PR (#25131)
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2024-02-13 16:48:39 -05:00 |
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Spillable
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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SprayPainter
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Random spontaneous cleanup PR (#25131)
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2024-02-13 16:48:39 -05:00 |
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Spreader
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Make all prototype types partial (#21374)
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2023-11-01 19:56:23 -07:00 |
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Sprite
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Kobold variety - allows kobolds to have random colors and horns (+ allows RandomSpriteComponent to uh. Actually choose random sprites for specific layers) (#23393)
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2024-01-03 17:39:00 -07:00 |
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Stacks
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Make all prototype types partial (#21374)
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2023-11-01 19:56:23 -07:00 |
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Standing
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Unrevert audio (#21330)
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2023-11-27 22:12:34 +11:00 |
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Station
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Fix objects tab not showing nents (#23837)
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2024-01-10 01:30:20 -07:00 |
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StationRecords
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criminal records revival (#22510)
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2024-02-04 19:29:35 -04:00 |
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StatusEffect
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Make all prototype types partial (#21374)
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2023-11-01 19:56:23 -07:00 |
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StatusIcon
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Kill Seperated Mindshield Icons (#25303)
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2024-02-16 10:58:28 -05:00 |
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Stealth
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Random spontaneous cleanup PR (#25131)
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2024-02-13 16:48:39 -05:00 |
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StepTrigger
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Remove cloneData parameter from AutoNetworkedField (#20596)
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2023-09-30 15:14:16 +10:00 |
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Sticky
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Storage
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LockVisualizer (#25224)
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2024-02-16 16:52:31 -07:00 |
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Store
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Actually fix store action upgrades (#24960)
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2024-02-05 15:56:59 +11:00 |
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Strip
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Remove 700 usages of Component.Owner (#21100)
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2023-10-19 12:34:31 -07:00 |
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Stunnable
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ItemToggle system expansion (#22369)
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2023-12-24 17:11:05 +11:00 |
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SubFloor
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Allow t-ray to penetrate carpets and puddles (#25276)
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2024-02-16 16:37:56 -07:00 |
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SurveillanceCamera
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Content update for NetEntities (#18935)
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2023-09-11 09:42:41 +10:00 |
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Swab
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Tabletop
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Update trivial components to use auto comp states (#20539)
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2023-09-28 16:20:29 -07:00 |
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Tag
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Add new HasAnyTag and HasAllTags overrides (#22577)
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2023-12-17 03:22:42 +11:00 |
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Teleportation
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Emergency revert for pulling (#24923)
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2024-02-03 10:32:30 -08:00 |
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Temperature
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light ciggies with fire structures (#23196)
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2024-01-01 00:10:48 -08:00 |
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TextScreen
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Hallway textscreens (#24189)
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2024-01-27 08:51:24 -05:00 |
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Thief
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New Thief minor antagonist (#21520)
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2023-12-24 02:58:28 -07:00 |
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Throwing
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Emergency revert for pulling (#24923)
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2024-02-03 10:32:30 -08:00 |
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Tiles
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Random spontaneous cleanup PR (#25131)
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2024-02-13 16:48:39 -05:00 |
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Timing
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Bunch of revolver fixes (#19649)
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2024-01-21 22:16:46 +11:00 |
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Toggleable
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Toilet
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Tools
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Removed TilePryingDoAfterEvent (#24552)
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2024-01-25 08:31:32 -05:00 |
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Traits
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Remove vehicles (#24681)
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2024-02-01 11:33:10 +11:00 |
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Trigger
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Adds portable flasher (#4523)
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2022-02-07 02:59:41 +11:00 |
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Udder
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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UserInterface
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Random spontaneous cleanup PR (#25131)
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2024-02-13 16:48:39 -05:00 |
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Vapor
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Space cleaner buffs (#15779)
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2023-05-02 00:25:33 +10:00 |
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VendingMachines
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Reduce vendor thank you message spam and add variety (#23746)
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2024-01-08 18:34:47 -07:00 |
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Verbs
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Virtual items cleanup (#23912)
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2024-01-14 21:18:47 +11:00 |
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VoiceMask
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Refactor actions to be entities with components (#19900)
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2023-09-08 18:16:05 -07:00 |
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Voting
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Add vote logs (#14139)
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2023-02-17 01:29:44 +01:00 |
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Wagging
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Tail wagging (#19573)
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2024-01-14 18:52:07 +11:00 |
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Wall
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Make shuttle walls/windows constructable (#19255)
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2023-11-20 17:20:24 -08:00 |
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Weapons
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MeleeSoundComponent Working With 0 Damage (#24872)
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2024-02-03 12:00:14 +11:00 |
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Weather
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Fix weather audio (#21949)
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2023-11-28 23:35:38 +11:00 |
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Whistle
|
Whistle for security (second try) (#23945)
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2024-01-12 01:05:28 -07:00 |
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Whitelist
|
Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Wieldable
|
Add events for GunComponent values, muzzle flashes and cartridge spread (#24077)
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2024-01-29 10:32:42 +11:00 |
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Wires
|
Decouple panels and wires (#24840)
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2024-02-03 15:24:33 +11:00 |
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Xenoarchaeology
|
Can emag artifact crusher (#23957)
|
2024-01-19 10:35:02 -05:00 |
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Zombies
|
Rev Components are no longer leaked + Rev and Zombie icon visibility to ghosts is now controlled by a cvar (#22194)
|
2024-02-02 00:08:03 +11:00 |
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Content.Shared.csproj
|
Dependency update / fixes / skrungle bungle (#23745)
|
2024-01-12 23:22:01 +01:00 |
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Content.Shared.csproj.DotSettings
|
Moved interaction interfaces from Server to Shared.
|
2020-07-18 22:51:56 -07:00 |
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GlobalUsings.cs
|
Global usings (#6472)
|
2022-02-05 11:39:36 -07:00 |
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SharedArrayExtension.cs
|
Fluid spread refactor (#11908)
|
2022-11-15 22:30:59 +11:00 |