Delta-v/Content.Shared/GameObjects/Components/Trigger/TriggerVisuals.cs

21 lines
342 B
C#

using System;
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.Triggers
{
[NetSerializable]
[Serializable]
public enum TriggerVisuals
{
VisualState,
}
[NetSerializable]
[Serializable]
public enum TriggerVisualState
{
Primed,
Unprimed,
}
}