167 lines
5.2 KiB
C#
167 lines
5.2 KiB
C#
using Content.Shared.Xenoarchaeology.XenoArtifacts;
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using Robust.Shared.Audio;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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namespace Content.Server.Xenoarchaeology.XenoArtifacts;
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[RegisterComponent, Access(typeof(ArtifactSystem))]
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public sealed partial class ArtifactComponent : Component
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{
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/// <summary>
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/// Every node contained in the tree
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/// </summary>
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[DataField("nodeTree"), ViewVariables]
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public List<ArtifactNode> NodeTree = new();
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/// <summary>
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/// The current node the artifact is on.
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/// </summary>
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[DataField("currentNodeId"), ViewVariables]
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public int? CurrentNodeId;
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#region Node Tree Gen
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/// <summary>
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/// Minimum number of nodes to generate, inclusive
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/// </summary>
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[DataField("nodesMin")]
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public int NodesMin = 3;
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/// <summary>
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/// Maximum number of nodes to generate, exclusive
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/// </summary>
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[DataField("nodesMax")]
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public int NodesMax = 9;
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#endregion
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/// <summary>
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/// Cooldown time between artifact activations (in seconds).
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/// </summary>
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[DataField("timer"), ViewVariables(VVAccess.ReadWrite)]
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public TimeSpan CooldownTime = TimeSpan.FromSeconds(5);
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/// <summary>
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/// Is this artifact under some suppression device?
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/// f true, will ignore all trigger activations attempts.
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/// </summary>
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[DataField("isSuppressed"), ViewVariables(VVAccess.ReadWrite)]
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public bool IsSuppressed;
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/// <summary>
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/// The last time the artifact was activated.
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/// </summary>
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[DataField("lastActivationTime", customTypeSerializer: typeof(TimeOffsetSerializer))]
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public TimeSpan LastActivationTime;
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/// <summary>
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/// A multiplier applied to the calculated point value
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/// to determine the monetary value of the artifact
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/// </summary>
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[DataField("priceMultiplier"), ViewVariables(VVAccess.ReadWrite)]
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public float PriceMultiplier = 0.05f;
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/// <summary>
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/// The base amount of research points for each artifact node.
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/// </summary>
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[DataField("pointsPerNode"), ViewVariables(VVAccess.ReadWrite)]
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public int PointsPerNode = 6500;
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/// <summary>
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/// Research points which have been "consumed" from the theoretical max value of the artifact.
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/// </summary>
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[DataField("consumedPoints"), ViewVariables(VVAccess.ReadWrite)]
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public int ConsumedPoints;
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/// <summary>
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/// A multiplier that is raised to the power of the average depth of a node.
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/// Used for calculating the research point value of an artifact node.
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/// </summary>
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[DataField("pointDangerMultiplier"), ViewVariables(VVAccess.ReadWrite)]
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public float PointDangerMultiplier = 1.35f;
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/// <summary>
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/// The sound that plays when an artifact is activated
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/// </summary>
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[DataField("activationSound")]
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public SoundSpecifier ActivationSound = new SoundCollectionSpecifier("ArtifactActivation")
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{
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Params = new()
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{
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Variation = 0.1f,
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Volume = 3f
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}
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};
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[DataField("activateActionEntity")] public EntityUid? ActivateActionEntity;
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}
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/// <summary>
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/// A single "node" of an artifact that contains various data about it.
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/// </summary>
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[DataDefinition]
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public sealed partial class ArtifactNode : ICloneable
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{
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/// <summary>
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/// A numeric id corresponding to each node.
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/// </summary>
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[DataField("id"), ViewVariables]
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public int Id;
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/// <summary>
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/// how "deep" into the node tree. used for generation and price/value calculations
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/// </summary>
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[DataField("depth"), ViewVariables]
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public int Depth;
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/// <summary>
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/// A list of surrounding nodes. Used for tree traversal
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/// </summary>
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[DataField("edges"), ViewVariables]
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public HashSet<int> Edges = new();
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/// <summary>
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/// Whether or not the node has been entered
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/// </summary>
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[DataField("discovered"), ViewVariables(VVAccess.ReadWrite)]
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public bool Discovered;
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/// <summary>
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/// The trigger for the node
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/// </summary>
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[DataField("trigger", customTypeSerializer: typeof(PrototypeIdSerializer<ArtifactTriggerPrototype>), required: true), ViewVariables]
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public string Trigger = default!;
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/// <summary>
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/// Whether or not the node has been triggered
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/// </summary>
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[DataField("triggered"), ViewVariables(VVAccess.ReadWrite)]
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public bool Triggered;
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/// <summary>
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/// The effect when the node is activated
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/// </summary>
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[DataField("effect", customTypeSerializer: typeof(PrototypeIdSerializer<ArtifactEffectPrototype>), required: true), ViewVariables]
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public string Effect = default!;
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/// <summary>
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/// Used for storing cumulative information about nodes
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/// </summary>
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[DataField("nodeData"), ViewVariables]
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public Dictionary<string, object> NodeData = new();
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public object Clone()
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{
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return new ArtifactNode
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{
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Id = Id,
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Depth = Depth,
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Edges = Edges,
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Discovered = Discovered,
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Trigger = Trigger,
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Triggered = Triggered,
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Effect = Effect,
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NodeData = NodeData
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};
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}
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}
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