Delta-v/Content.Client
Pieter-Jan Briers 26b36db09d Integrate Modern HWID into content
This should be the primary changes for the future-proof "Modern HWID" system implemented into Robust and the auth server.

HWIDs in the database have been given an additional column representing their version, legacy or modern. This is implemented via an EF Core owned entity. By manually setting the column name of the main value column, we can keep DB compatibility and the migration is just adding some type columns.

This new HWID type has to be plumbed through everywhere, resulting in some breaking changes for the DB layer and such.

New bans and player records are placed with the new modern HWID. Old bans are still checked against legacy HWIDs.

Modern HWIDs are presented with a "V2-" prefix to admins, to allow distinguishing them. This is also integrated into the parsing logic for placing new bans.

There's also some code cleanup to reduce copy pasting around the place from my changes.

Requires latest engine to support ImmutableArray<byte> in NetSerializer.
2024-11-29 19:18:11 +01:00
..
Access Add tooltips to the agent ID job icons and improve status icon prototypes (#28575) 2024-08-09 19:17:05 +01:00
Actions Adds real-time charge & disabled action information to Actions (#31821) 2024-10-02 11:38:42 +01:00
Administration Integrate Modern HWID into content 2024-11-29 19:18:11 +01:00
AlertLevel Alert display lights now properly react to power changes. (#14839) 2023-03-24 20:10:48 -07:00
Alerts Add a Walking alert (#32954) 2024-11-15 17:35:04 +00:00
Ame/UI Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Animations Fix effects (#27533) 2024-05-07 04:16:15 +02:00
Anomaly Fix Anomaly infections infinity growing after curing (#32259) 2024-09-22 02:38:29 +01:00
Arcade Fix arcade machines (#30376) 2024-08-09 18:08:24 +01:00
Armor Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Atmos upstream merge 2/11 (#2090) 2024-11-07 20:09:25 +00:00
Audio Fix RA0032 (#32514) 2024-10-02 12:08:12 +01:00
BarSign Selectable Bar Signs (#29068) 2024-07-25 01:57:58 +02:00
Beam Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Bed Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Body/Systems Fix humanoid appearances for placement manager (#18291) 2023-08-05 14:25:47 +10:00
Botany Fix clientside storage Whitelists (#24063) 2024-02-08 12:22:58 +01:00
Bql Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Buckle Make buckle mint (#32370) 2024-10-02 11:22:12 +01:00
Camera Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
CardboardBox prop hunt ss14 (real) (#26691) 2024-04-21 22:05:50 +02:00
Cargo Predict appraisal tool verb! (#32496) 2024-10-02 12:08:11 +01:00
CartridgeLoader Remove random cyrillic letters (#31600) 2024-08-30 07:59:27 +01:00
Changelog upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
CharacterInfo Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Charges/Systems emag refactor (#15181) 2023-04-18 22:46:00 -07:00
Chasm Fix error when removing chasm falling component on a terminating entity (#28471) 2024-06-06 21:29:19 +02:00
Chat Add interaction rate limits (#32527) 2024-10-02 12:09:34 +01:00
Chemistry upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Clickable Make clickable 1% nicer (#29706) 2024-08-09 19:17:26 +01:00
Clock Watches (#29550) 2024-08-09 17:45:45 +01:00
Cloning/UI Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
CloningConsole/UI Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Clothing Borg type switching. (#32586) 2024-11-15 19:35:37 +00:00
CombatMode Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Commands change ShowHealthBars and ShowHealthIcons to use protoId (#32355) 2024-11-15 17:24:09 +00:00
Communications Add Communications Console button tooltips (#31217) 2024-08-21 16:15:51 +01:00
Computer upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Configurable/UI Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Construction Power stuff (#31314) 2024-08-27 01:00:42 +01:00
ContextMenu/UI Add mapping editor (#23427) 2024-09-22 02:44:27 +01:00
Cooldown Hud refactor (#7202) 2022-10-12 10:16:23 +02:00
Crayon fix crayon (#30263) 2024-08-09 17:55:40 +01:00
Credits upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
CrewManifest Power stuff (#31314) 2024-08-27 01:00:42 +01:00
CriminalRecords upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Cuffs Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Damage Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
DamageState Carpy the Legal Carp gets a suit for differentiation (#1456) 2024-08-12 22:47:30 +00:00
DebugMon Fix coords monitor in replays (#29512) 2024-07-25 01:51:28 +02:00
Decals Add mapping editor (#23427) 2024-09-22 02:44:27 +01:00
DeltaV pain system + addictions + traits (#2192) 2024-11-20 00:59:17 +00:00
DeviceLinking Predict two-way levers (#25043) 2024-02-18 22:46:26 +01:00
DeviceNetwork Code cleanup: radio jammer (#29052) 2024-07-25 00:34:34 +02:00
Devour Added a component to eat bodies for health #8922 (#16345) 2023-05-15 18:44:35 -04:00
Dice Dice tweaks (#13514) 2023-01-21 10:51:26 +11:00
DisplacementMap Displacement maps big update (#30093) 2024-08-09 17:58:39 +01:00
Disposal Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
DoAfter Hide doafters if you're in a container (#29487) 2024-07-25 01:51:52 +02:00
Doors Add title to multitool door-access-configuration window (#31504) 2024-08-30 05:35:45 +01:00
Dragon Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
Drowsiness Add haloperidol, potassium iodide (#27454) 2024-08-09 18:19:08 +01:00
Drugs Disable rainbow overlay when reduced motion is enabled (#28496) 2024-06-06 21:43:47 +02:00
Drunk Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Effects cham projector fixes/rewrite (#27111) 2024-11-15 17:32:51 +00:00
Electrocution Electrocution. (#4958) 2021-10-25 16:21:56 +02:00
Emp Revert "Revert "Emp more effects" (#16159)" (#16165) 2023-05-06 11:26:04 -04:00
Ensnaring Predict stripping (#32478) 2024-10-02 12:06:37 +01:00
Entry Change the window titlebar to show the joined server (#32547) 2024-10-24 02:09:49 +01:00
Eui Fix Client EuiManager (#10898) 2022-08-27 22:17:30 -07:00
Examine Remove blurry vision examine mispredict (#29633) 2024-09-22 02:26:59 +01:00
Explosion Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
Eye Content changes for engine exception tolerance PR (#27455) 2024-05-07 03:44:43 +02:00
Fax Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Flash Remove imagesharp and StatusEffectAddedEvent from FlashOverlay (#28930) 2024-08-09 17:45:45 +01:00
FlavorText Fix Flavor Text editor not saving correctly (#28122) 2024-06-01 16:51:06 +02:00
Fluids Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
Forensics Better DNA forensics & ReagentData (#26699) 2024-08-09 19:04:17 +01:00
Fullscreen Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
GPS AstroNav GPS Cartridge (#32194) 2024-10-02 11:36:12 +01:00
GameTicking/Managers Change the window titlebar to show the joined server (#32547) 2024-10-24 02:09:49 +01:00
Gameplay Make clickable 1% nicer (#29706) 2024-08-09 19:17:26 +01:00
Gateway/UI Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Ghost Fix GhostRoleRadio icons (#30650) 2024-08-09 18:24:58 +01:00
GhostKick Kick mines (real) (#8056) 2022-05-18 14:07:35 +10:00
Gravity Station Anchor (#26098) 2024-09-01 03:36:44 +01:00
Guidebook Add guidebook protodata tag: embed prototype values in guidebook text (#27570) 2024-09-14 14:26:27 +01:00
Hands Remove inaccurate admin log when moving a held item (#32525) 2024-10-24 02:02:23 +01:00
HealthAnalyzer/UI upstream merge 2/11 (#2090) 2024-11-07 20:09:25 +00:00
Holiday Automatic holiday sprites (#22929) 2024-01-22 18:36:53 +01:00
HotPotato Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Humanoid Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
IconSmoothing upstream merge (#1636) 2024-08-18 17:21:07 +00:00
IdentityManagement Fix a bunch of warnings (#11965) 2022-10-16 08:44:23 -07:00
Implants Various item status fixes/tweaks (#27267) 2024-05-03 00:01:56 +02:00
Info fix playtime formatting (#32974) (#2038) 2024-10-25 00:15:01 +00:00
Input upstream merge (#1636) 2024-08-18 17:21:07 +00:00
Instruments replace all uses of TryGetContainingContainer with non-obsolete overload (#30583) 2024-08-09 18:24:46 +01:00
Interactable Improve InteractionSystem range & BUI checks (#27999) 2024-06-01 16:56:23 +02:00
Interaction Strip drag drop test (#30754) 2024-08-09 19:01:46 +01:00
Inventory Borg type switching. (#32586) 2024-11-15 19:35:37 +00:00
IoC Change the window titlebar to show the joined server (#32547) 2024-10-24 02:09:49 +01:00
Items replace all uses of TryGetContainingContainer with non-obsolete overload (#30583) 2024-08-09 18:24:46 +01:00
Jittering Fix animation looping bugs. (#29457) 2024-08-09 17:30:59 +01:00
Kitchen Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Kudzu Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Labels upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
LateJoin JobRequirement refactor (#30347) 2024-08-09 18:45:41 +01:00
Lathe Make printing from ore procecssors slightly more bearable (#31074) 2024-08-21 15:30:20 +01:00
Launcher Copy button for ban/disconnect reason (#30760) 2024-08-21 16:16:41 +01:00
Light upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Lightning/Components Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Lobby Station AI (#30944) 2024-08-30 07:53:19 +01:00
Lock/Visualizers LockVisualizer (#25224) 2024-02-18 23:27:28 +01:00
MachineLinking/UI upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Magic Magic Refactor + Wizard Grimoire (#22568) 2024-05-18 13:55:05 +02:00
MagicMirror Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
MainMenu Update MainMenu.cs to use ISawmill (#29988) 2024-08-09 17:47:28 +01:00
MapText Implement map text (#28705) 2024-07-05 20:23:41 +02:00
Mapping upstream merge 2/11 (#2090) 2024-11-07 20:09:25 +00:00
Maps Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
Markers Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
MassMedia Save unpublished news articles (#31491) 2024-09-14 14:04:52 +01:00
Materials Recycler Overhaul (#30802) 2024-08-21 16:00:29 +01:00
Mech Fix Ripley control panel (#30325) 2024-08-09 18:03:34 +01:00
Medical Crew Monitor filter (#31659) 2024-09-22 02:45:17 +01:00
MedicalScanner Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Message upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Mind Mind tweaks & fixes (#21203) 2023-10-24 18:04:06 +02:00
Mining upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Morgue/Visualizers cleaning up more stuff with crematoriums and morgues (#11384) 2022-09-19 16:59:04 -07:00
MouseRotator Fix MouseRotator on rotated grids (#29663) 2024-08-09 17:19:01 +01:00
Movement/Systems replace all uses of TryGetContainingContainer with non-obsolete overload (#30583) 2024-08-09 18:24:46 +01:00
NPC Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
NetworkConfigurator Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
Ninja/Systems item toggling giga rework + full ninja refactor (#28039) 2024-08-09 17:45:27 +01:00
NodeContainer Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
Nuke Nuke Now Requires the Disk to be Inserted to Toggle Anchor (#29565) 2024-09-14 14:02:05 +01:00
NukeOps Fix war declarator (#30221) 2024-08-09 17:52:23 +01:00
Nutrition/EntitySystems Metamorphosis - FoodSequence 3 (#31012) 2024-09-14 13:52:20 +01:00
Nyanotrasen prevent telegnomes from interacting with anything (#2117) 2024-11-09 19:27:59 +00:00
Objectives/Systems Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
Options Power stuff (#31314) 2024-08-27 01:00:42 +01:00
Orbit Remove obsolete usages of AnimationPlayerComponent (#20806) 2023-10-14 22:07:18 +02:00
Outline Make clickable 1% nicer (#29706) 2024-08-09 19:17:26 +01:00
Overlays Borg type switching. (#32586) 2024-11-15 19:35:37 +00:00
PAI Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
PDA Set default PDA uplink and music visibility to false (#28373) 2024-09-14 14:27:11 +01:00
Paper Fix accidental erase of paper contents by spamming save action (#32598) 2024-10-07 22:25:14 +01:00
Parallax Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
ParticleAccelerator Adding an AccessReader to a particle accelerator with engineering access (#30394) 2024-08-09 18:14:52 +01:00
Physics Add a Walking alert (#32954) 2024-11-15 17:35:04 +00:00
Pinpointer Visualized regions for NavMapControl (#31910) 2024-10-24 02:25:28 +01:00
Placement/Modes Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Players Fix role ban loading bugs (#32725) 2024-10-24 02:01:46 +01:00
PneumaticCannon Gunify pneumatic cannon (#13296) 2023-01-16 08:56:09 -08:00
Pointing Fix pointing arrow trajectory (#25061) 2024-02-18 22:55:56 +01:00
Points Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Polymorph/Systems cham projector fixes/rewrite (#27111) 2024-11-15 17:32:51 +00:00
Popups Predict stripping (#32478) 2024-10-02 12:06:37 +01:00
Power Make APC UI work correctly with multiple users (#32465) 2024-10-24 01:56:14 +01:00
PowerCell Speed Boots [Tier 3 Civ-Service] (#21438) 2023-11-12 20:48:04 +01:00
Projectiles Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
RCD Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Radiation Remove obsolete functions from `RadiationDebugOverlay` (#31111) 2024-08-21 15:21:03 +01:00
Radio Power stuff (#31314) 2024-08-27 01:00:42 +01:00
RatKing Rat King Milsim + Buffs (#20190) 2023-09-27 21:59:12 +02:00
Remotes Door Remote now shows Mode in UI (#26162) 2024-03-24 00:08:08 +01:00
Replay Fix replay load error screens (#32115) 2024-09-14 14:27:11 +01:00
Research Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Resources Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
Revenant Remove AlertType and AlertCategory (#27933) 2024-06-01 16:55:49 +02:00
Revolutionary Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-08 19:59:10 +02:00
Robotics upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Roles Add codeword highlighting (#30092) 2024-08-27 00:42:12 +01:00
Rotation Fixed buckled players thrashing while speaking in beds (#29653) 2024-08-09 17:19:00 +01:00
RoundEnd upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
SSDIndicator Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-08 19:59:10 +02:00
Salvage Add space debris to salvage magnet (#31113) 2024-08-28 03:17:20 +01:00
Sandbox Replace obsolete xform.ToMap() with xformSystem.ToMapCoordinates() (#30010) 2024-08-09 17:47:21 +01:00
Screenshot Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
SensorMonitoring Auto-scale sensor monitoring graph (#29559) 2024-07-25 01:57:45 +02:00
Sericulture Sericulture fixes (#19193) 2023-10-08 19:52:10 +02:00
Shuttles Coordinates under IFF Label on Mass Scanners and Shuttle Consoles (#31501) 2024-09-22 02:45:05 +01:00
Silicons change secborg thing so it doesnt log errors 2024-11-24 04:36:20 +00:00
Singularity Fix singularity overlay mouse position correction when zooming (#30509) 2024-08-09 18:15:15 +01:00
Smoking Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Sound `EmitSound` prediction (#13282) 2023-01-05 05:56:35 +11:00
Speech/EntitySystems Ratvarian Language and CogChamp (#15639) 2023-04-29 18:34:19 +10:00
SprayPainter Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Sprite Add sprite exporting (#29874) 2024-08-09 18:15:15 +01:00
Stack Replace DetachParentToNull() with DetachEntity() (#29992) 2024-08-09 17:45:45 +01:00
Station Space Ninjas auto-toggle internals after spawning (#25083) 2024-05-18 13:51:21 +02:00
StationRecords Power stuff (#31314) 2024-08-27 01:00:42 +01:00
StatusIcon Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-08 19:59:10 +02:00
Stealth Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
Sticky/Visualizers full sticky prediction (#30230) 2024-08-09 19:04:17 +01:00
Storage Storage BUI bandaid (#31506) 2024-08-30 07:54:16 +01:00
Store/Ui upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Strip Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Stunnable Fix stun baton throwing and visual effect (#18777) 2023-08-08 12:19:31 -08:00
Stylesheets Padded ItemStatus Text (#29560) 2024-09-22 02:45:06 +01:00
SubFloor Allow t-ray to penetrate carpets and puddles (#25276) 2024-02-18 23:24:54 +01:00
SurveillanceCamera Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Tabletop Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
Teleportation Add teleporter logs (#13375) 2023-02-17 01:27:43 +01:00
TextScreen cancelable brig timers (#26557) 2024-04-07 14:22:06 +02:00
Thief Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Throwing Improve throwing precision (#29726) 2024-08-09 17:35:24 +01:00
Tips Move PaperSystem to Shared (#30592) 2024-08-09 18:31:41 +01:00
Toggleable Candles (#21087) 2023-11-12 20:35:48 +01:00
Tools THE RETURN OF ITEM STATUS (#22986) 2024-04-21 23:41:08 +02:00
Traits Fix AudioSystem nullability checks for engine PR (#32233) 2024-09-22 02:38:29 +01:00
Trigger Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
UserInterface Collapsible ghost roles menu (#32717) 2024-11-15 17:26:03 +00:00
VendingMachines Enhance Vending Machine UI: Adjust Minimum Height for better User Experience (#32851) 2024-10-24 02:09:24 +01:00
Verbs Entity menu lookup changes (#32395) 2024-10-02 11:24:27 +01:00
Viewport Replace Matrix3 with System.Numerics.Matrix3x2 (#27443) 2024-06-06 21:44:48 +02:00
VoiceMask Voice Mask refactor (#30798) 2024-10-02 12:06:05 +01:00
Voting upstream merge 2/11 (#2090) 2024-11-07 20:09:25 +00:00
Wall Fix shuttle structure construction (#1069) 2024-04-09 22:12:36 -05:00
Weapons Changes to "Burst" firemode; Drozd, WT550 and C20-r (#31292) 2024-11-15 17:31:26 +00:00
Weather Fix AudioSystem nullability checks for engine PR (#32233) 2024-09-22 02:38:29 +01:00
Wires Wires ui tooltip localization (#32284) 2024-09-22 02:38:56 +01:00
Xenoarchaeology upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Zombies Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-08 19:59:10 +02:00
_EE/FootPrint Ports Bloodstains And Footprints from EE (#2186) 2024-11-20 01:00:15 +00:00
AssemblyInfo.cs Visualize melee weapon cooldowns in HUD. 2019-11-12 01:43:11 +01:00
Content.Client.csproj Remove some wayward folder includes in the `csproj` (#31244) 2024-08-27 00:37:51 +01:00
Content.Client.csproj.DotSettings Pow3r: stage 1 (#4208) 2021-07-04 18:11:52 +02:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00