* looc and deadchat speak interrupt events * comment * admin log tweak * clean up log entity targets; switch admin deadchat logged entity from player to mob * one event only * rename event, broadcast player session with the event |
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|---|---|---|
| .. | ||
| Commands | ||
| Managers | ||
| Systems | ||
| TypingIndicator | ||
| V2 | ||
| AnnounceOnSpawnComponent.cs | ||
| AutoEmoteComponent.cs | ||
| ChatUser.cs | ||
| EmoteOnDamageComponent.cs | ||
| SuicideSystem.cs | ||