* refactor: remove isFirstTimepredicted for knock XAE * refactor: cleanups * refactor: do not count laser obstructions toward stuff that blocks Knock spell, project spell from artifact and not node * refactor: no method-events for knock-spells --------- Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru> |
||
|---|---|---|
| .. | ||
| Components | ||
| Events | ||
| Systems | ||
| MagicInstantSpawnData.cs | ||
| SharedMagicSystem.cs | ||
| SpellbookDoAfterEvent.cs | ||
| SpellbookSystem.cs | ||