A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine
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chromiumboy be4a555ae3 The station AI can be destroyed (#39588)
* Initial commit

* Fixing merge conflict

* Merge conflict fixed

* Anchorable entities can now be marked as 'unanchorable'

* Revert "Anchorable entities can now be marked as 'unanchorable'"

This reverts commit 6a502e62a703cf06bd36ed3bdefe655fc074cfc5

This functionality will be made into a separate PR

* Error sprite

* Update AI core appearance with sustained damage, spawn scrap on destroyed

* Added intellicard sprite

* AI damage overlays

* Added fixtures

* AI core accent changes when damaged or low on power

* Bug fix and pop up messages for inserting AIs into inoperable cores

* Updated 'dead' sprite

* Destroying the AI core reduces the number of AI job slots available

* AI battery duration set to 10 minutes

* Initial commit

* Allow MMIs used in the construction of AI cores to take them over

* Initial resources commit

* Initial code commit

* Sprite update

* Bug fixes and updates

* Basic console UI

* Code refactor

* Added lock screen

* Added all outstanding UI features

* Added purge sprites

* Better appearance handling

* Fixed issue with purge sprite

* Finalized UI design

* Major components finalized

* Bit of clean up

* Removed some code that was used for testing

* Tweaked some text

* Removed extra space

* Added the circuitboard to the RD's locker

* Addressed reviewer comments plus tweaks

* Addressed reviewer comments plus tweaks

* Removed instances of granular damage

* Various improvements

* Removed testing code

* Fixed issue with disabled buttons

* Finalized code

* Addressed review comments

* Added a spare Station AI core electronics to the research director's locker

* Fixing build failure

* Addressed review comments

* Addressed review comments

* Added reverse path for construction graph

* Removed unneeded reference

* Parts can be purchased through cargo

* Fixing merge conflict

* Merge conflict resolved

* Fixing merge conflict

* Code update

* Code updates

* Increased AI core health and gave it a sell price to fix test fail

* Added screen static sprite

* Added better support for ghosted AI players plus code tweaks

* Various improvements and clean up

* Increased purge duration to 60 seconds

* Fixed needless complication

* Addressed reviewer comments part 1

* Addressed reviewer comments part 2

* Further fixes

* Trying lower battery values to see if it fixes the test fail

* Adjusted power values again

* Addressed review comments

* Addressed review comments

* Fixed test fail

* Fixed bug with endless rebooting. Using rejuvenation on an AI core revives the AI inside.

* Added pop up text

* Bug fix

* Tweaks and fixes

* Fixed restoration console not updating when the AI finishes rebooting

* Update SharedStationAiSystem.Held.cs

---------

Co-authored-by: ScarKy0 <scarky0@onet.eu>
2025-12-29 11:39:07 -06:00
.github Add a space in osx-arm64 to fix arm64 osx builds (#40137) 2025-12-29 11:39:01 -06:00
.run Move grenade components to shared (#22691) 2024-02-08 12:22:56 +01:00
.vscode Port uninplemented upstream VSCode QOL improvements (PR #33891) (#4019) 2025-06-28 22:51:21 +01:00
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BuildFiles/Mac/Space Station 14.app/Contents Updated Mac Icon (#1058) 2020-06-02 13:29:33 +02:00
Content.Benchmarks Atmos Delta-Pressure Window Shattering (#39238) 2025-11-23 15:22:34 -06:00
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Content.Docfx Docfx Remove Interfacemembers div 2022-03-21 18:04:01 -06:00
Content.IntegrationTests Devices with access restrictions list those restrictions in their examination description (#37712) 2025-12-29 11:39:07 -06:00
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Content.Server.Database Admin Log Browser Improvements (#39130) 2025-11-23 15:22:30 -06:00
Content.Shared The station AI can be destroyed (#39588) 2025-12-29 11:39:07 -06:00
Content.Shared.Database Revert "Added button and manager for in game bug reports (Part 1)" (#39872) 2025-11-23 15:22:32 -06:00
Content.Tests De-enumify humanoid species skin colours (#39175) 2025-12-29 11:39:07 -06:00
Content.Tools Update git hooks with upstream fixes (#4690) 2025-11-19 07:48:01 -06:00
Content.YAMLLinter Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Pow3r Dependency update / fixes / skrungle bungle (#23745) 2024-01-26 22:33:46 +01:00
Resources The station AI can be destroyed (#39588) 2025-12-29 11:39:07 -06:00
RobustToolbox@a1cdd60602 Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Tools Updated Aseprite Tools (#39358) 2025-11-23 15:22:32 -06:00
.editorconfig Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
.envrc Update nix flake for .NET 9 (#34480) 2025-01-28 04:31:26 +00:00
.gitattributes Mapping merge driver: continued (#2803) 2021-02-06 23:56:40 +01:00
.gitignore cleanup: remove TargetingDoll-related code (#20866) 2023-10-14 22:01:28 +02:00
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.pre-commit-config.yaml [pre-commit.ci] pre-commit autoupdate (#4173) 2025-08-11 18:03:06 +00:00
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Directory.Packages.props Update OpenTK to latest (#39227) 2025-11-23 15:22:26 -06:00
LEGAL.md make licensing information more clear (#3989) 2025-06-20 14:16:14 +01:00
LICENSE-AGPLv3.txt Relicense future content under APGLv3 2024-02-18 03:11:47 +01:00
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README.md Fix up readme formatting (#4188) 2025-08-14 21:52:56 +01:00
RUN_THIS.py Fix RUN_THIS.py so it would be cross-platform and it would be possible to use it from cmd on Windows (#26017) 2024-03-17 14:54:04 +01:00
RunBoth-Debug.bat Dual Boot Batches (#1633) 2024-09-20 13:32:25 +00:00
RunBoth-Quick.bat Add Additional Testing Scripts (#4571) 2025-11-18 13:42:52 -06:00
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SpaceStation14.sln Add Robust.Xaml.csproj to the solution (#31573) 2024-08-30 07:56:23 +01:00
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runclient-Quick.bat Add Additional Testing Scripts (#4571) 2025-11-18 13:42:52 -06:00
runclient-Tools.bat Add pause to runclient (#37748) 2025-08-05 16:50:33 +02:00
runclient-Tools.sh Update git hooks with upstream fixes (#4690) 2025-11-19 07:48:01 -06:00
runclient.bat Add pause to runclient (#37748) 2025-08-05 16:50:33 +02:00
runclient.sh Update git hooks with upstream fixes (#4690) 2025-11-19 07:48:01 -06:00
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runserver-Quick.bat Add Additional Testing Scripts (#4571) 2025-11-18 13:42:52 -06:00
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README.md

Delta-V Logo

Delta-V is a fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine.

Space Station 14 is a remake of SS13 that runs on Robust Toolbox, a homegrown engine written in C#.

Delta-V is a continuation of the Nyanotrasen fork. Any work done in a non-base namespace may contain incorrect attributes due to rewrites and recommitting.

DeltaV

Space Station 14

Documentation/Wiki

The docs site has documentation on SS14s content, engine, game design and more. Additionally, see these resources for license and attribution information:

Contributing

We are happy to accept contributions from anybody. Get in Discord if you want to help. We've got a list of issues that need to be done and anybody can pick them up. Don't be afraid to ask for help either!

Make sure to read CONTRIBUTING.md if you are new to Delta-V!

Building

  1. Clone this repo:
git clone https://github.com/DeltaV-Station/Delta-v.git
  1. Go to the project folder and run RUN_THIS.py to initialize the submodules and load the engine:
cd Delta-v
python RUN_THIS.py
  1. Compile the solution:

Build the server using dotnet build.

More detailed instructions on building the project.

License

Read LEGAL.md for legal information regarding the code licensing.

Most assets are licensed under CC-BY-SA 3.0 unless stated otherwise. Assets have their license and the copyright in the metadata file. Example.

Code taken from Project Starlight was taken in accordance with the Starlight License.

[!NOTE] Some assets are licensed under the non-commercial CC-BY-NC-SA 3.0 or similar non-commercial licenses and will need to be removed if you wish to use this project commercially.