Delta-v/Content.Server/Light/EntitySystems
mjarduk fb912b3d5c
Added the ability to refuel torches (and other expendable lights) (#36209)
* Added expendable light source refueling. Also fixed it to use the name modifier system so attributes like glue show up.

* Removed a duplicate line of code.

* Replaced TryGetComponent with TryComp, changed a variable name to be a little more clear.

* Removed the removed field "spentDesc" in flares and glowsticks

* Fixed to comply with slarticodefast's review. Name modifiers don't work yet (fixing that tmr)

* Fixed the localization!!!! :DDDD
2025-04-17 21:59:41 -04:00
..
EmergencyLightSystem.cs Fix battery charging stopping just short of being full (#34028) 2025-01-10 17:54:55 +11:00
ExpendableLightSystem.cs Added the ability to refuel torches (and other expendable lights) (#36209) 2025-04-17 21:59:41 -04:00
HandheldLightSystem.cs Refactor audio system to send collection IDs over the network (#33610) 2025-02-23 23:14:56 +11:00
LightBulbSystem.cs Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
LightCycleSystem.cs Add sun shadows (planet lighting stage 2) (#35145) 2025-03-08 16:07:42 +11:00
LightReplacerSystem.cs Fix light replacer popup (#26136) 2024-03-15 18:23:58 +03:00
LitOnPoweredSystem.cs Station AI (#30944) 2024-08-28 10:57:12 +10:00
PoweredLightSystem.cs move DeviceLinking events to shared (#36307) 2025-04-05 14:20:14 +02:00
RgbLightControllerSystem.cs Extend RgbLightController (#6179) 2022-01-18 15:18:16 -07:00
RoofSystem.cs Add planet lighting (#32522) 2025-02-16 19:35:32 +11:00
RotatingLightSystem.cs Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
SunShadowSystem.cs Add sun shadows (planet lighting stage 2) (#35145) 2025-03-08 16:07:42 +11:00