Delta-v/Content.Server/Body/Systems
nikthechampiongr 362d56981f
Simplify DoAfterArgs behavior for movement and distance checks (#25226)
* Merge BreakOnWeightlessMove and BreakOnMove. Provide different theshold for weightless movement.

* Adjust WeightlessMovementThresholds. Put a thing I forgot to put in the doafterargs.

* Make DoAfterArgs only use OnMove to determine whether to check for
movement and MoveThreshold to determine the threshold regardless of
weightlessness. Gave DistanceThreshold a default value which will always
be checked now.

* Fix issue introduced by merge.

* Use interaction system for determining whether a distance is within range

* Fix incorrect doafter args introduced by previous merge.
Forgor to commit these.

* Exorcise ghost.

The execution system should have been deleted when I merged previously.
For a reason I cannot comprehend it came back, but only the execution
system.

* Exorcise ghost Pt. 2

* Allow for movement check to be overriden in zero g and adjust doafter args where needed.

You can now override checking for movement in zero g with the BreakOnWeightlessMove bool. By default it will check.
The following doafters were made to ignore the movement check in zero g:
- Healing yourself with healing items,
- Removing embedded projectiles,
- Using tools like welders and crowbars

* Adjust distance for cuffing/uncuffing to work. Make injections not break on weightless movement.

* Fix evil incorrect and uneeded comments
2024-03-19 21:09:00 +11:00
..
BloodstreamSystem.cs DamageSpecifier Total => GetTotal (#24160) 2024-01-21 18:59:14 -07:00
BodySystem.cs Death acidifier fix (#25251) 2024-02-14 17:37:56 -08:00
BrainSystem.cs Travelling pointing arrows, brains can no longer point (#24864) 2024-02-03 19:09:20 +11:00
InternalsSystem.cs Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
LungSystem.cs Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
MetabolizerSystem.cs Allows a possibility for a new reagant to work on dead if applied. (#23298) 2024-01-04 22:40:57 -05:00
RespiratorSystem.cs Suffocation alerts for nitrogen breathers (#24373) 2024-01-23 15:17:40 -05:00
StomachSystem.cs Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
ThermalRegulatorSystem.cs Add internal temperatures for cooking meats (#20659) 2023-10-20 12:21:49 -08:00