Delta-v/Content.Shared/Preferences
metalgearsloth 25ce6c531b
Lobby refactor + species loadouts support (#27576)
* Vox stuff

* Species loadouts and lobby refactor

The control flow for lobby is all over the shop so I pulled it all up from the individual controls so now they handle the bare minimum required and LobbyUIController handles the rest.

* a

* Bulk changes

* a

* weh

* Character import / export

* finalise

* woops this stuff too

* Also datafield exporting

* comments

* Review
2024-05-18 13:55:56 +02:00
..
Loadouts Lobby refactor + species loadouts support (#27576) 2024-05-18 13:55:56 +02:00
GameSettings.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
HumanoidCharacterProfile.cs Lobby refactor + species loadouts support (#27576) 2024-05-18 13:55:56 +02:00
ICharacterProfile.cs Partial cherry-pick: Loadouts redux (#25715) 2024-04-22 03:28:58 +02:00
JobPriority.cs Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
MsgDeleteCharacter.cs Pass IRobustSerializer to NetMessage (#11021) 2022-09-14 17:25:25 +10:00
MsgPreferencesAndSettings.cs Update NetMessage to pass in MemoryStream (#21796) 2023-12-02 20:25:44 +01:00
MsgSelectCharacter.cs Pass IRobustSerializer to NetMessage (#11021) 2022-09-14 17:25:25 +10:00
MsgUpdateCharacter.cs Update NetMessage to pass in MemoryStream (#21796) 2023-12-02 20:25:44 +01:00
PlayerPreferences.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
PreferenceUnavailableMode.cs Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
SpawnPriorityPreference.cs Client customization late-join spawner priority for arrivals/cryostorage (#24586) 2024-02-08 12:16:20 +01:00