Delta-v/Content.Server/EntityEffects/EffectConditions
SlamBamActionman f08ba8b494
Turn ReagentEffects into generic EntityEffects (#28168)
* Oh the possibilities

* Merge fixes

* Forgot to remote LavaSystem oops

* Changed EntityEffectArgs to EntityEffectBaseArgs and EntityEffectReagentArgs

* Throw exception for unimplemented effectargs

* Remove Json and overrideable datafields

* Fix test issues

* Actually fix the compiling issue

* Fix comments and remove EntityEffectArgs (no longer used, replaced with EntityEffectBaseArgs)
2024-07-25 01:55:29 +02:00
..
BodyTemperature.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
HasTagCondition.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
JobCondition.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
MobStateCondition.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
OrganType.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
ReagentThreshold.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
SolutionTemperature.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
TotalDamage.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
TotalHunger.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00