Delta-v/Content.Shared/Fluids
metalgearsloth 46a3d6d100 Optimise drains (#32230)
* Optimise drains

If it's still a problem then we do what I did for rmc14 and just dump all the active drains onto a job to getentitiesinrange in parallel.

* Fixes
2024-10-02 12:08:11 +01:00
..
Components Optimise drains (#32230) 2024-10-02 12:08:11 +01:00
EntitySystems Replace BlockSolutionAccessComponent with an attempt event (#26988) 2024-07-25 00:39:35 +02:00
AbsorbentComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Events.cs fire extinguisher using item toggle (#29906) 2024-08-09 17:45:39 +01:00
PuddleVisuals.cs Puddles & spreader refactor (#15191) 2023-04-10 15:37:03 +10:00
SharedAbsorbentSystem.cs Puddles & spreader refactor (#15191) 2023-04-10 15:37:03 +10:00
SharedDrainSystem.cs Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
SharedPuddleDebugOverlaySystem.cs Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
SharedPuddleSystem.Evaporation.cs Add prediction for puddle and spillable examines (#25794) 2024-03-07 01:19:36 +01:00
SharedPuddleSystem.Spillable.cs Make mobs without hands unable to spill jugs (#31438) 2024-09-14 13:56:26 +01:00
SharedPuddleSystem.cs Add prediction to Spill Container verb, add dummy TrySpill methods to shared (#25813) 2024-04-07 14:11:49 +02:00
SharedSprayComponent.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
SpraySafetySystem.cs fire extinguisher using item toggle (#29906) 2024-08-09 17:45:39 +01:00